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appframework 1 2020-04-22 12:56:21 -04:00
bitmap 1 2020-04-22 12:56:21 -04:00
choreoobjects 1 2020-04-22 12:56:21 -04:00
common cut openssl, cryptopp 2020-11-13 16:42:13 +03:00
datacache change output path in all vpc 2020-10-22 21:00:42 +03:00
datamodel 1 2020-04-22 12:56:21 -04:00
dedicated change output path in all vpc 2020-10-22 21:00:42 +03:00
dedicated_main 1 2020-04-22 12:56:21 -04:00
devtools update makefile, change fpmath for physics(temporary solution) 2020-11-19 22:54:52 +03:00
dmserializers 1 2020-04-22 12:56:21 -04:00
dmxloader 1 2020-04-22 12:56:21 -04:00
dx9sdk add dx9sdk 2020-10-22 13:37:02 +03:00
engine add stubs for asan/ubsan 2020-11-30 21:44:53 +03:00
external cut openssl, cryptopp 2020-11-13 16:42:13 +03:00
fgdlib 1 2020-04-22 12:56:21 -04:00
filesystem fix filesystem vpc 2020-11-15 02:23:28 +03:00
game cut openssl, cryptopp 2020-11-13 16:42:13 +03:00
gameui change output path in all vpc 2020-10-22 21:00:42 +03:00
gcsdk 1 2020-04-22 12:56:21 -04:00
hammer change output path in all vpc 2020-10-22 21:00:42 +03:00
hammer_launcher change output path in all vpc 2020-10-22 21:00:42 +03:00
inputsystem change output path in all vpc 2020-10-22 21:00:42 +03:00
launcher change output path in all vpc 2020-10-22 21:00:42 +03:00
launcher_main 1 2020-04-22 12:56:21 -04:00
linux 1 2020-04-22 12:56:21 -04:00
linux_sdk 1 2020-04-22 12:56:21 -04:00
materialsystem materialsystem: fix crash 2020-11-30 21:51:11 +03:00
mathlib 1 2020-04-22 12:56:21 -04:00
mdllib change output path in all vpc 2020-10-22 21:00:42 +03:00
mdlobjects 1 2020-04-22 12:56:21 -04:00
movieobjects 1 2020-04-22 12:56:21 -04:00
networksystem change output path in all vpc 2020-10-22 21:00:42 +03:00
particles 1 2020-04-22 12:56:21 -04:00
public pixelwriter: fix undefined behaviour 2020-12-03 22:45:22 +03:00
raytrace 1 2020-04-22 12:56:21 -04:00
replay change output path in all vpc 2020-10-22 21:00:42 +03:00
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sourcevr 1 2020-04-22 12:56:21 -04:00
studiorender change output path in all vpc 2020-10-22 21:00:42 +03:00
thirdparty@495addbab3 replace thirdparty with submodule 2020-12-07 22:42:52 +03:00
tier0 tier0.vpc update 2020-10-22 19:28:54 +03:00
tier1 tier1: fix undefined behavior 2020-11-18 23:03:50 +03:00
tier2 Fix tier0, tier2 2020-10-22 15:53:17 +03:00
tier3 1 2020-04-22 12:56:21 -04:00
togl add stubs for asan/ubsan 2020-11-30 21:44:53 +03:00
tools change output path in all vpc 2020-10-22 21:00:42 +03:00
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unittests change output path in all vpc 2020-10-22 21:00:42 +03:00
utils change output path in all vpc 2020-10-22 21:00:42 +03:00
vgui2 vgui_controls: fix unitialized boolean 2020-11-18 03:10:09 +03:00
vguimatsurface add stubs for asan/ubsan 2020-11-30 21:44:53 +03:00
video change output path in all vpc 2020-10-22 21:00:42 +03:00
vpc_scripts add mp3 codecs(broken) 2020-11-14 15:54:58 +03:00
vphysics vphysics: remove hack 2020-11-30 21:45:21 +03:00
vpklib fix vpklib compilation 2020-11-19 22:49:51 +03:00
vstdlib fix togl build 2020-10-22 19:51:33 +03:00
vtf 1 2020-04-22 12:56:21 -04:00
.gitmodules replace thirdparty with submodule 2020-12-07 22:42:52 +03:00
build.sh cut openssl, cryptopp 2020-11-13 16:42:13 +03:00
createallprojects add createallprojects, fix permissions 2020-10-22 13:51:27 +03:00
createallprojects.bat 1 2020-04-22 12:56:21 -04:00
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source-engine

The main purpose of this repository is to port the engine for other platforms.

Goals

  • fixing bugs
  • NEON support
  • DXVK support
  • remove unnecessary dependencies
  • Elbrus port
  • Arm(android) port
  • improve performance
  • replace current buildsystem with waf
  • rewrite achivement system( to work without steam )

How to Build?

On Linux:

  1. Clone repo ( git clone https://github.com/nillerusr/source-engine)
  2. Run git submodule init && git submodule update
  3. Build
cd thirdparty/
./build.sh
cd ../
./createallprojects
./build.sh everything