..
cstrike
Removed interpolation for animations for now
2024-07-12 04:04:53 +02:00
dod
fix day of defeat build
2022-08-21 02:12:18 +03:00
episodic
various BuildTransformations fixes
2024-04-03 00:52:33 +02:00
game_controls
fix some undefined/unspecified behaviours in multiplayer games( may help with #299 )
2023-10-07 05:04:46 +03:00
hl1
Fov cvar fix ( #98 )
2022-08-03 16:22:17 +03:00
hl2
various BuildTransformations fixes
2024-04-03 00:52:33 +02:00
hl2mp
1
2020-04-22 12:56:21 -04:00
NextBot
add csrike source code
2022-03-02 11:45:17 +03:00
portal
Fov cvar fix ( #98 )
2022-08-03 16:22:17 +03:00
replay
add source-sdk-2013
2022-03-01 23:00:42 +03:00
sdk
1
2020-04-22 12:56:21 -04:00
sixense
add source-sdk-2013
2022-03-01 23:00:42 +03:00
achievement_notification_panel.cpp
game: make achievements work without steam
2022-04-16 13:08:46 +03:00
achievement_notification_panel.h
1
2020-04-22 12:56:21 -04:00
alphamaterialproxy.cpp
1
2020-04-22 12:56:21 -04:00
animatedentitytextureproxy.cpp
1
2020-04-22 12:56:21 -04:00
animatedoffsettextureproxy.cpp
1
2020-04-22 12:56:21 -04:00
animatedtextureproxy.cpp
1
2020-04-22 12:56:21 -04:00
AnimateSpecificTextureProxy.cpp
1
2020-04-22 12:56:21 -04:00
animationlayer.h
1
2020-04-22 12:56:21 -04:00
baseanimatedtextureproxy.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
baseanimatedtextureproxy.h
1
2020-04-22 12:56:21 -04:00
baseclientrendertargets.cpp
1
2020-04-22 12:56:21 -04:00
baseclientrendertargets.h
1
2020-04-22 12:56:21 -04:00
basepresence.cpp
1
2020-04-22 12:56:21 -04:00
basepresence.h
1
2020-04-22 12:56:21 -04:00
basepresence_xbox.cpp
1
2020-04-22 12:56:21 -04:00
beamdraw.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
beamdraw.h
add source-sdk-2013
2022-03-01 23:00:42 +03:00
bone_merge_cache.cpp
1
2020-04-22 12:56:21 -04:00
bone_merge_cache.h
1
2020-04-22 12:56:21 -04:00
bonetoworldarray.h
1
2020-04-22 12:56:21 -04:00
c_ai_basehumanoid.cpp
1
2020-04-22 12:56:21 -04:00
c_ai_basenpc.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
c_ai_basenpc.h
add source-sdk-2013
2022-03-01 23:00:42 +03:00
c_baseanimating.cpp
Removed interpolation for animations for now
2024-07-12 04:04:53 +02:00
c_baseanimating.h
Removed interpolation for animations for now
2024-07-12 04:04:53 +02:00
c_baseanimatingoverlay.cpp
Removed interpolation for animations for now
2024-07-12 04:04:53 +02:00
c_baseanimatingoverlay.h
Improved lag compensation for animations
2024-07-10 16:14:53 +02:00
c_basecombatcharacter.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
c_basecombatcharacter.h
add source-sdk-2013
2022-03-01 23:00:42 +03:00
c_basecombatweapon.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
c_basecombatweapon.h
1
2020-04-22 12:56:21 -04:00
c_basedoor.cpp
1
2020-04-22 12:56:21 -04:00
c_basedoor.h
1
2020-04-22 12:56:21 -04:00
c_baseentity.cpp
Fixed lag compensation for animations
2024-07-11 02:12:51 +02:00
c_baseentity.h
Improved prediction & fix being 1 off tick problems
2024-07-13 19:18:03 +02:00
c_baseflex.cpp
various BuildTransformations fixes
2024-04-03 00:52:33 +02:00
c_baseflex.h
various BuildTransformations fixes
2024-04-03 00:52:33 +02:00
c_baseplayer.cpp
game(client): fix touch drawing
2022-09-17 15:57:17 +03:00
c_baseplayer.h
add source-sdk-2013
2022-03-01 23:00:42 +03:00
c_basetempentity.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
c_basetempentity.h
add source-sdk-2013
2022-03-01 23:00:42 +03:00
c_baseviewmodel.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
c_baseviewmodel.h
1
2020-04-22 12:56:21 -04:00
c_breakableprop.cpp
1
2020-04-22 12:56:21 -04:00
c_breakableprop.h
1
2020-04-22 12:56:21 -04:00
c_colorcorrection.cpp
1
2020-04-22 12:56:21 -04:00
c_colorcorrectionvolume.cpp
1
2020-04-22 12:56:21 -04:00
c_dynamiclight.cpp
1
2020-04-22 12:56:21 -04:00
c_effects.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
c_effects.h
1
2020-04-22 12:56:21 -04:00
c_entitydissolve.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
c_entitydissolve.h
1
2020-04-22 12:56:21 -04:00
c_entityparticletrail.cpp
1
2020-04-22 12:56:21 -04:00
c_env_fog_controller.cpp
1
2020-04-22 12:56:21 -04:00
c_env_fog_controller.h
1
2020-04-22 12:56:21 -04:00
c_env_particlescript.cpp
1
2020-04-22 12:56:21 -04:00
C_Env_Projected_Texture.h
1
2020-04-22 12:56:21 -04:00
c_env_projectedtexture.cpp
1
2020-04-22 12:56:21 -04:00
c_env_screenoverlay.cpp
1
2020-04-22 12:56:21 -04:00
c_env_tonemap_controller.cpp
1
2020-04-22 12:56:21 -04:00
c_fire_smoke.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
c_fire_smoke.h
1
2020-04-22 12:56:21 -04:00
c_fish.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
c_forcefeedback.cpp
1
2020-04-22 12:56:21 -04:00
c_func_areaportalwindow.cpp
1
2020-04-22 12:56:21 -04:00
c_func_breakablesurf.cpp
1
2020-04-22 12:56:21 -04:00
c_func_conveyor.cpp
1
2020-04-22 12:56:21 -04:00
c_func_dust.cpp
1
2020-04-22 12:56:21 -04:00
c_func_dust.h
1
2020-04-22 12:56:21 -04:00
c_func_lod.cpp
1
2020-04-22 12:56:21 -04:00
c_func_occluder.cpp
game: init uninitialized variables
2022-05-01 20:09:55 +03:00
c_func_reflective_glass.cpp
1
2020-04-22 12:56:21 -04:00
c_func_reflective_glass.h
1
2020-04-22 12:56:21 -04:00
c_func_rotating.cpp
Improved lag compensation
2024-01-25 13:27:03 +01:00
c_func_smokevolume.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
c_func_tracktrain.cpp
1
2020-04-22 12:56:21 -04:00
c_gib.cpp
1
2020-04-22 12:56:21 -04:00
c_gib.h
1
2020-04-22 12:56:21 -04:00
c_hairball.cpp
1
2020-04-22 12:56:21 -04:00
c_impact_effects.cpp
1
2020-04-22 12:56:21 -04:00
c_impact_effects.h
1
2020-04-22 12:56:21 -04:00
c_info_overlay_accessor.cpp
1
2020-04-22 12:56:21 -04:00
c_lightglow.cpp
1
2020-04-22 12:56:21 -04:00
C_MaterialModifyControl.cpp
1
2020-04-22 12:56:21 -04:00
c_movie_explosion.cpp
1
2020-04-22 12:56:21 -04:00
c_particle_fire.cpp
1
2020-04-22 12:56:21 -04:00
c_particle_smokegrenade.cpp
fpersmissive fixes
2022-06-15 21:59:06 +03:00
c_particle_system.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
c_physbox.cpp
1
2020-04-22 12:56:21 -04:00
c_physbox.h
1
2020-04-22 12:56:21 -04:00
c_physicsprop.cpp
Add PBR support ( #91 )
2022-08-10 17:41:01 +03:00
c_physicsprop.h
1
2020-04-22 12:56:21 -04:00
c_physmagnet.cpp
1
2020-04-22 12:56:21 -04:00
c_pixel_visibility.cpp
arm64 : fix intptr_t size
2022-06-05 01:12:32 +03:00
c_pixel_visibility.h
1
2020-04-22 12:56:21 -04:00
c_plasma.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
c_playerlocaldata.h
add source-sdk-2013
2022-03-01 23:00:42 +03:00
c_playerresource.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
c_playerresource.h
add source-sdk-2013
2022-03-01 23:00:42 +03:00
c_point_camera.cpp
1
2020-04-22 12:56:21 -04:00
c_point_camera.h
1
2020-04-22 12:56:21 -04:00
c_point_commentary_node.cpp
1
2020-04-22 12:56:21 -04:00
c_prop_vehicle.cpp
1
2020-04-22 12:56:21 -04:00
c_prop_vehicle.h
1
2020-04-22 12:56:21 -04:00
c_props.cpp
1
2020-04-22 12:56:21 -04:00
c_props.h
1
2020-04-22 12:56:21 -04:00
c_ragdoll_manager.cpp
1
2020-04-22 12:56:21 -04:00
c_recipientfilter.cpp
1
2020-04-22 12:56:21 -04:00
c_recipientfilter.h
1
2020-04-22 12:56:21 -04:00
c_rope.cpp
arm64 : fix intptr_t size
2022-06-05 01:12:32 +03:00
c_rope.h
1
2020-04-22 12:56:21 -04:00
c_rumble.cpp
misaligment fixes
2022-05-15 21:09:59 +03:00
c_rumble.h
1
2020-04-22 12:56:21 -04:00
c_sceneentity.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
c_sceneentity.h
1
2020-04-22 12:56:21 -04:00
c_shadowcontrol.cpp
1
2020-04-22 12:56:21 -04:00
c_slideshow_display.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
c_slideshow_display.h
1
2020-04-22 12:56:21 -04:00
c_smoke_trail.cpp
fpersmissive fixes
2022-06-15 21:59:06 +03:00
c_smoke_trail.h
1
2020-04-22 12:56:21 -04:00
c_smokestack.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
c_soundscape.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
c_soundscape.h
1
2020-04-22 12:56:21 -04:00
c_spotlight_end.cpp
1
2020-04-22 12:56:21 -04:00
c_sprite.cpp
1
2020-04-22 12:56:21 -04:00
c_sprite.h
1
2020-04-22 12:56:21 -04:00
c_sprite_perfmonitor.cpp
1
2020-04-22 12:56:21 -04:00
c_steamjet.cpp
physics: fix a lot of problems
2021-10-23 14:41:59 +03:00
c_stickybolt.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
c_sun.cpp
1
2020-04-22 12:56:21 -04:00
c_sun.h
1
2020-04-22 12:56:21 -04:00
c_te.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
c_te_armorricochet.cpp
1
2020-04-22 12:56:21 -04:00
c_te_basebeam.cpp
1
2020-04-22 12:56:21 -04:00
c_te_basebeam.h
1
2020-04-22 12:56:21 -04:00
c_te_beamentpoint.cpp
1
2020-04-22 12:56:21 -04:00
c_te_beaments.cpp
1
2020-04-22 12:56:21 -04:00
c_te_beamfollow.cpp
1
2020-04-22 12:56:21 -04:00
c_te_beamlaser.cpp
1
2020-04-22 12:56:21 -04:00
c_te_beampoints.cpp
1
2020-04-22 12:56:21 -04:00
c_te_beamring.cpp
1
2020-04-22 12:56:21 -04:00
c_te_beamringpoint.cpp
1
2020-04-22 12:56:21 -04:00
c_te_beamspline.cpp
1
2020-04-22 12:56:21 -04:00
c_te_bloodsprite.cpp
1
2020-04-22 12:56:21 -04:00
c_te_bloodstream.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
c_te_breakmodel.cpp
1
2020-04-22 12:56:21 -04:00
c_te_bspdecal.cpp
1
2020-04-22 12:56:21 -04:00
c_te_bubbles.cpp
1
2020-04-22 12:56:21 -04:00
c_te_bubbletrail.cpp
1
2020-04-22 12:56:21 -04:00
c_te_clientprojectile.cpp
1
2020-04-22 12:56:21 -04:00
c_te_decal.cpp
1
2020-04-22 12:56:21 -04:00
c_te_dynamiclight.cpp
1
2020-04-22 12:56:21 -04:00
c_te_effect_dispatch.cpp
fpersmissive fixes
2022-06-15 21:59:06 +03:00
c_te_effect_dispatch.h
1
2020-04-22 12:56:21 -04:00
c_te_energysplash.cpp
1
2020-04-22 12:56:21 -04:00
c_te_explosion.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
c_te_fizz.cpp
1
2020-04-22 12:56:21 -04:00
c_te_footprint.cpp
1
2020-04-22 12:56:21 -04:00
c_te_glassshatter.cpp
1
2020-04-22 12:56:21 -04:00
c_te_glowsprite.cpp
1
2020-04-22 12:56:21 -04:00
c_te_impact.cpp
1
2020-04-22 12:56:21 -04:00
c_te_killplayerattachments.cpp
1
2020-04-22 12:56:21 -04:00
c_te_largefunnel.cpp
1
2020-04-22 12:56:21 -04:00
c_te_legacytempents.cpp
game: init uninitialized variables
2022-05-01 20:09:55 +03:00
c_te_legacytempents.h
1
2020-04-22 12:56:21 -04:00
c_te_muzzleflash.cpp
1
2020-04-22 12:56:21 -04:00
c_te_particlesystem.cpp
1
2020-04-22 12:56:21 -04:00
c_te_particlesystem.h
1
2020-04-22 12:56:21 -04:00
c_te_physicsprop.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
c_te_playerdecal.cpp
fpersmissive fixes
2022-06-15 21:59:06 +03:00
c_te_projecteddecal.cpp
1
2020-04-22 12:56:21 -04:00
c_te_showline.cpp
1
2020-04-22 12:56:21 -04:00
c_te_smoke.cpp
1
2020-04-22 12:56:21 -04:00
c_te_sparks.cpp
1
2020-04-22 12:56:21 -04:00
c_te_sprite.cpp
1
2020-04-22 12:56:21 -04:00
c_te_spritespray.cpp
1
2020-04-22 12:56:21 -04:00
c_te_worlddecal.cpp
1
2020-04-22 12:56:21 -04:00
c_team.cpp
1
2020-04-22 12:56:21 -04:00
c_team.h
1
2020-04-22 12:56:21 -04:00
c_team_objectiveresource.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
c_team_objectiveresource.h
add source-sdk-2013
2022-03-01 23:00:42 +03:00
c_team_train_watcher.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
c_team_train_watcher.h
1
2020-04-22 12:56:21 -04:00
c_tesla.cpp
1
2020-04-22 12:56:21 -04:00
c_tesla.h
1
2020-04-22 12:56:21 -04:00
c_test_proxytoggle.cpp
1
2020-04-22 12:56:21 -04:00
c_testtraceline.cpp
1
2020-04-22 12:56:21 -04:00
c_tracer.cpp
1
2020-04-22 12:56:21 -04:00
c_tracer.h
1
2020-04-22 12:56:21 -04:00
c_user_message_register.cpp
1
2020-04-22 12:56:21 -04:00
c_user_message_register.h
1
2020-04-22 12:56:21 -04:00
c_vehicle_choreo_generic.cpp
1
2020-04-22 12:56:21 -04:00
c_vehicle_jeep.cpp
1
2020-04-22 12:56:21 -04:00
c_vehicle_jeep.h
1
2020-04-22 12:56:21 -04:00
c_vguiscreen.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
c_vguiscreen.h
add source-sdk-2013
2022-03-01 23:00:42 +03:00
c_vote_controller.cpp
game: small fixes
2022-06-04 23:08:40 +03:00
c_vote_controller.h
1
2020-04-22 12:56:21 -04:00
C_WaterLODControl.cpp
1
2020-04-22 12:56:21 -04:00
c_weapon__stubs.h
Replace empty constructors with default constructors #88
2022-11-05 14:23:05 +03:00
c_world.cpp
1
2020-04-22 12:56:21 -04:00
c_world.h
1
2020-04-22 12:56:21 -04:00
camomaterialproxy.cpp
1
2020-04-22 12:56:21 -04:00
cbase.h
add source-sdk-2013
2022-03-01 23:00:42 +03:00
cdll_bounded_cvars.cpp
Add a way to set to tick interval cl_interp
2024-02-18 09:50:06 +01:00
cdll_bounded_cvars.h
1
2020-04-22 12:56:21 -04:00
cdll_client_int.cpp
game: fix touch transparency mode for cut scenes
2023-08-17 15:59:47 +03:00
cdll_client_int.h
1
2020-04-22 12:56:21 -04:00
cdll_util.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
cdll_util.h
add source-sdk-2013
2022-03-01 23:00:42 +03:00
cl_animevent.h
1
2020-04-22 12:56:21 -04:00
cl_mat_stub.cpp
1
2020-04-22 12:56:21 -04:00
cl_mat_stub.h
1
2020-04-22 12:56:21 -04:00
classmap.cpp
1
2020-04-22 12:56:21 -04:00
client_base.vpc
Merge branch 'master' into windows
2022-07-27 12:58:56 +03:00
client_cstrike.vpc
add csrike source code
2022-03-02 11:45:17 +03:00
client_dod.vpc
add hl1,portal,dod source code
2022-04-16 12:05:19 +03:00
client_episodic.vpc
1
2020-04-22 12:56:21 -04:00
client_factorylist.cpp
1
2020-04-22 12:56:21 -04:00
client_factorylist.h
1
2020-04-22 12:56:21 -04:00
client_hl1.vpc
add hl1,portal,dod source code
2022-04-16 12:05:19 +03:00
client_hl1mp.vpc
misaligment fixes
2022-05-15 21:09:59 +03:00
client_hl2.vpc
Fix compilation under MSVC(VS2019)
2022-01-13 16:18:38 +02:00
client_hl2mp.vpc
1
2020-04-22 12:56:21 -04:00
client_portal.vpc
add hl1,portal,dod source code
2022-04-16 12:05:19 +03:00
client_thinklist.cpp
windows: fix 64bit build( #149 )
2022-12-16 19:20:56 +03:00
client_thinklist.h
windows: fix 64bit build( #149 )
2022-12-16 19:20:56 +03:00
client_virtualreality.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
client_virtualreality.h
1
2020-04-22 12:56:21 -04:00
clienteffectprecachesystem.cpp
1
2020-04-22 12:56:21 -04:00
clienteffectprecachesystem.h
1
2020-04-22 12:56:21 -04:00
cliententitylist.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
cliententitylist.h
1
2020-04-22 12:56:21 -04:00
clientleafsystem.cpp
windows: fix 64bit build( #149 )
2022-12-16 19:20:56 +03:00
clientleafsystem.h
1
2020-04-22 12:56:21 -04:00
clientmode.h
1
2020-04-22 12:56:21 -04:00
clientmode_normal.cpp
1
2020-04-22 12:56:21 -04:00
clientmode_normal.h
1
2020-04-22 12:56:21 -04:00
clientmode_shared.cpp
game/client: fix messagemode, add acceleration for touch, GameUI: add touch options
2022-04-16 12:58:59 +03:00
clientmode_shared.h
add source-sdk-2013
2022-03-01 23:00:42 +03:00
clientshadowmgr.cpp
arm64 : fix intptr_t size
2022-06-05 01:12:32 +03:00
clientsideeffects.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
clientsideeffects.h
add source-sdk-2013
2022-03-01 23:00:42 +03:00
clientsideeffects_test.cpp
1
2020-04-22 12:56:21 -04:00
clientsteamcontext.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
clientsteamcontext.h
add source-sdk-2013
2022-03-01 23:00:42 +03:00
colorcorrectionmgr.cpp
1
2020-04-22 12:56:21 -04:00
colorcorrectionmgr.h
1
2020-04-22 12:56:21 -04:00
commentary_modelviewer.cpp
1
2020-04-22 12:56:21 -04:00
commentary_modelviewer.h
1
2020-04-22 12:56:21 -04:00
death.cpp
1
2020-04-22 12:56:21 -04:00
detailobjectsystem.cpp
amd64: fix multithread, fix vgui, fix physmodels
2022-06-05 01:44:42 +03:00
detailobjectsystem.h
1
2020-04-22 12:56:21 -04:00
dummyproxy.cpp
1
2020-04-22 12:56:21 -04:00
EffectsClient.cpp
1
2020-04-22 12:56:21 -04:00
enginesprite.h
1
2020-04-22 12:56:21 -04:00
entity_client_tools.cpp
1
2020-04-22 12:56:21 -04:00
entityoriginmaterialproxy.cpp
1
2020-04-22 12:56:21 -04:00
flashlighteffect.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
flashlighteffect.h
1
2020-04-22 12:56:21 -04:00
fontabc.h
1
2020-04-22 12:56:21 -04:00
functionproxy.cpp
1
2020-04-22 12:56:21 -04:00
functionproxy.h
1
2020-04-22 12:56:21 -04:00
fx.cpp
fpersmissive fixes
2022-06-15 21:59:06 +03:00
fx.h
1
2020-04-22 12:56:21 -04:00
fx_blood.cpp
1
2020-04-22 12:56:21 -04:00
fx_blood.h
1
2020-04-22 12:56:21 -04:00
fx_cube.cpp
1
2020-04-22 12:56:21 -04:00
fx_discreetline.cpp
1
2020-04-22 12:56:21 -04:00
fx_discreetline.h
1
2020-04-22 12:56:21 -04:00
fx_envelope.cpp
1
2020-04-22 12:56:21 -04:00
fx_envelope.h
1
2020-04-22 12:56:21 -04:00
fx_explosion.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
fx_explosion.h
1
2020-04-22 12:56:21 -04:00
fx_fleck.cpp
1
2020-04-22 12:56:21 -04:00
fx_fleck.h
1
2020-04-22 12:56:21 -04:00
fx_impact.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
fx_impact.h
1
2020-04-22 12:56:21 -04:00
fx_interpvalue.cpp
1
2020-04-22 12:56:21 -04:00
fx_interpvalue.h
1
2020-04-22 12:56:21 -04:00
fx_line.cpp
1
2020-04-22 12:56:21 -04:00
fx_line.h
1
2020-04-22 12:56:21 -04:00
fx_quad.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
fx_quad.h
add source-sdk-2013
2022-03-01 23:00:42 +03:00
fx_shelleject.cpp
1
2020-04-22 12:56:21 -04:00
fx_sparks.cpp
1
2020-04-22 12:56:21 -04:00
fx_sparks.h
1
2020-04-22 12:56:21 -04:00
fx_staticline.cpp
1
2020-04-22 12:56:21 -04:00
fx_staticline.h
1
2020-04-22 12:56:21 -04:00
fx_tracer.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
fx_trail.cpp
1
2020-04-22 12:56:21 -04:00
fx_trail.h
1
2020-04-22 12:56:21 -04:00
fx_water.cpp
1
2020-04-22 12:56:21 -04:00
fx_water.h
1
2020-04-22 12:56:21 -04:00
gametrace_client.cpp
1
2020-04-22 12:56:21 -04:00
geiger.cpp
1
2020-04-22 12:56:21 -04:00
glow_outline_effect.cpp
1
2020-04-22 12:56:21 -04:00
glow_outline_effect.h
1
2020-04-22 12:56:21 -04:00
glow_overlay.cpp
game: fix env_sun sprite disappearing when you look at it
2022-08-04 16:47:14 +03:00
glow_overlay.h
1
2020-04-22 12:56:21 -04:00
history_resource.cpp
1
2020-04-22 12:56:21 -04:00
history_resource.h
1
2020-04-22 12:56:21 -04:00
hltvcamera.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
hltvcamera.h
add source-sdk-2013
2022-03-01 23:00:42 +03:00
hud.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
hud.h
add source-sdk-2013
2022-03-01 23:00:42 +03:00
hud_animationinfo.cpp
1
2020-04-22 12:56:21 -04:00
hud_base_account.cpp
1
2020-04-22 12:56:21 -04:00
hud_base_account.h
1
2020-04-22 12:56:21 -04:00
hud_baseachievement_tracker.cpp
add csrike source code
2022-03-02 11:45:17 +03:00
hud_baseachievement_tracker.h
add csrike source code
2022-03-02 11:45:17 +03:00
hud_basechat.cpp
game(client): fix touch drawing
2022-09-17 15:57:17 +03:00
hud_basechat.h
add source-sdk-2013
2022-03-01 23:00:42 +03:00
hud_basedeathnotice.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
hud_basedeathnotice.h
add source-sdk-2013
2022-03-01 23:00:42 +03:00
hud_basetimer.cpp
1
2020-04-22 12:56:21 -04:00
hud_basetimer.h
1
2020-04-22 12:56:21 -04:00
hud_bitmapnumericdisplay.cpp
1
2020-04-22 12:56:21 -04:00
hud_bitmapnumericdisplay.h
1
2020-04-22 12:56:21 -04:00
hud_chat.cpp
1
2020-04-22 12:56:21 -04:00
hud_chat.h
1
2020-04-22 12:56:21 -04:00
hud_closecaption.cpp
fix buffer overflow in shader and closed captions
2022-07-27 18:29:48 +03:00
hud_closecaption.h
1
2020-04-22 12:56:21 -04:00
hud_controlpointicons.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
hud_controlpointicons.h
1
2020-04-22 12:56:21 -04:00
hud_controlpointpanel.cpp
1
2020-04-22 12:56:21 -04:00
hud_crosshair.cpp
Basic Steam Dick support ( #166 )
2023-01-08 15:38:24 +03:00
hud_crosshair.h
1
2020-04-22 12:56:21 -04:00
hud_element_helper.cpp
1
2020-04-22 12:56:21 -04:00
hud_element_helper.h
1
2020-04-22 12:56:21 -04:00
hud_hintdisplay.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
hud_lcd.cpp
fpersmissive fixes
2022-06-15 21:59:06 +03:00
hud_lcd.h
1
2020-04-22 12:56:21 -04:00
hud_macros.h
1
2020-04-22 12:56:21 -04:00
hud_msg.cpp
1
2020-04-22 12:56:21 -04:00
hud_numericdisplay.cpp
1
2020-04-22 12:56:21 -04:00
hud_numericdisplay.h
1
2020-04-22 12:56:21 -04:00
hud_pdump.cpp
Fix compilation under MSVC(VS2019)
2022-01-13 16:18:38 +02:00
hud_pdump.h
1
2020-04-22 12:56:21 -04:00
hud_posture.cpp
1
2020-04-22 12:56:21 -04:00
hud_redraw.cpp
1
2020-04-22 12:56:21 -04:00
hud_squadstatus.cpp
1
2020-04-22 12:56:21 -04:00
hud_vehicle.cpp
1
2020-04-22 12:56:21 -04:00
hud_vehicle.h
1
2020-04-22 12:56:21 -04:00
hud_vguiscreencursor.cpp
1
2020-04-22 12:56:21 -04:00
hud_voicestatus.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
hud_vote.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
hud_vote.h
misaligment fixes
2022-05-15 21:09:59 +03:00
hud_weapon.cpp
1
2020-04-22 12:56:21 -04:00
hudelement.h
add source-sdk-2013
2022-03-01 23:00:42 +03:00
hudtexturehandle.h
1
2020-04-22 12:56:21 -04:00
iclassmap.h
1
2020-04-22 12:56:21 -04:00
icliententityinternal.h
1
2020-04-22 12:56:21 -04:00
iclientmode.h
add source-sdk-2013
2022-03-01 23:00:42 +03:00
iclientshadowmgr.h
1
2020-04-22 12:56:21 -04:00
iclientvehicle.h
1
2020-04-22 12:56:21 -04:00
iconsole.h
1
2020-04-22 12:56:21 -04:00
idebugoverlaypanel.h
1
2020-04-22 12:56:21 -04:00
ifpspanel.h
1
2020-04-22 12:56:21 -04:00
ihudlcd.h
1
2020-04-22 12:56:21 -04:00
iinput.h
add source-sdk-2013
2022-03-01 23:00:42 +03:00
iloadingdisc.h
add source-sdk-2013
2022-03-01 23:00:42 +03:00
imessagechars.h
1
2020-04-22 12:56:21 -04:00
in_camera.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
in_forcefeedback.cpp
1
2020-04-22 12:56:21 -04:00
in_joystick.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
in_main.cpp
Fixed lag compensation with low fps
2024-07-12 15:15:40 +02:00
in_main.h
1
2020-04-22 12:56:21 -04:00
in_mouse.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
in_touch.cpp
game/client: fix messagemode, add acceleration for touch, GameUI: add touch options
2022-04-16 12:58:59 +03:00
inetgraphpanel.h
1
2020-04-22 12:56:21 -04:00
initializer.cpp
1
2020-04-22 12:56:21 -04:00
initializer.h
1
2020-04-22 12:56:21 -04:00
input.h
game/client: fix messagemode, add acceleration for touch, GameUI: add touch options
2022-04-16 12:58:59 +03:00
interpolatedvar.cpp
1
2020-04-22 12:56:21 -04:00
interpolatedvar.h
Replace empty constructors with default constructors #88
2022-11-05 14:23:05 +03:00
ipresence.h
1
2020-04-22 12:56:21 -04:00
iprofiling.h
1
2020-04-22 12:56:21 -04:00
IsNPCProxy.cpp
1
2020-04-22 12:56:21 -04:00
itextmessage.h
1
2020-04-22 12:56:21 -04:00
ivieweffects.h
1
2020-04-22 12:56:21 -04:00
iviewrender.h
1
2020-04-22 12:56:21 -04:00
iviewrender_beams.h
1
2020-04-22 12:56:21 -04:00
ivmodemanager.h
1
2020-04-22 12:56:21 -04:00
kbutton.h
1
2020-04-22 12:56:21 -04:00
lampbeamproxy.cpp
1
2020-04-22 12:56:21 -04:00
lamphaloproxy.cpp
1
2020-04-22 12:56:21 -04:00
lerp_functions.h
Removed interpolation for animations for now
2024-07-12 04:04:53 +02:00
mathproxy.cpp
1
2020-04-22 12:56:21 -04:00
matrixproxy.cpp
1
2020-04-22 12:56:21 -04:00
menu.cpp
1
2020-04-22 12:56:21 -04:00
menu.h
1
2020-04-22 12:56:21 -04:00
message.cpp
game: fix string vulnerabilities
2022-11-04 01:28:39 +00:00
MonitorMaterialProxy.cpp
1
2020-04-22 12:56:21 -04:00
movehelper_client.cpp
Improved prediction & fix being 1 off tick problems
2024-07-13 19:18:03 +02:00
movehelper_client.h
1
2020-04-22 12:56:21 -04:00
mp3player.cpp
1
2020-04-22 12:56:21 -04:00
mp3player.h
1
2020-04-22 12:56:21 -04:00
mumble.cpp
Initial android support ( #17 )
2021-09-02 20:33:03 +03:00
mumble.h
1
2020-04-22 12:56:21 -04:00
networkstringtable_clientdll.h
1
2020-04-22 12:56:21 -04:00
panelmetaclassmgr.cpp
1
2020-04-22 12:56:21 -04:00
panelmetaclassmgr.h
1
2020-04-22 12:56:21 -04:00
particle_collision.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
particle_collision.h
1
2020-04-22 12:56:21 -04:00
particle_iterators.h
physics: fix a lot of problems
2021-10-23 14:41:59 +03:00
particle_litsmokeemitter.cpp
1
2020-04-22 12:56:21 -04:00
particle_litsmokeemitter.h
1
2020-04-22 12:56:21 -04:00
particle_prototype.cpp
1
2020-04-22 12:56:21 -04:00
particle_prototype.h
1
2020-04-22 12:56:21 -04:00
particle_proxies.cpp
1
2020-04-22 12:56:21 -04:00
particle_simple3d.cpp
1
2020-04-22 12:56:21 -04:00
particle_simple3d.h
1
2020-04-22 12:56:21 -04:00
particle_util.h
1
2020-04-22 12:56:21 -04:00
particledraw.h
1
2020-04-22 12:56:21 -04:00
particlemgr.cpp
game(client): fix particles problems on 64bit systems
2022-10-04 05:43:22 +03:00
particlemgr.h
Merge branch 'master' into windows
2022-07-27 12:58:56 +03:00
particles_attractor.cpp
1
2020-04-22 12:56:21 -04:00
particles_attractor.h
1
2020-04-22 12:56:21 -04:00
particles_ez.cpp
1
2020-04-22 12:56:21 -04:00
particles_ez.h
1
2020-04-22 12:56:21 -04:00
particles_localspace.cpp
1
2020-04-22 12:56:21 -04:00
particles_localspace.h
1
2020-04-22 12:56:21 -04:00
particles_new.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
particles_new.h
add source-sdk-2013
2022-03-01 23:00:42 +03:00
particles_simple.cpp
1
2020-04-22 12:56:21 -04:00
particles_simple.h
1
2020-04-22 12:56:21 -04:00
particlesphererenderer.cpp
1
2020-04-22 12:56:21 -04:00
particlesphererenderer.h
1
2020-04-22 12:56:21 -04:00
perfvisualbenchmark.cpp
1
2020-04-22 12:56:21 -04:00
perfvisualbenchmark.h
1
2020-04-22 12:56:21 -04:00
physics.cpp
Modified lag compensation suit better our needs
2024-01-27 22:12:03 +01:00
physics.h
1
2020-04-22 12:56:21 -04:00
physics_main_client.cpp
Fix compilation under MSVC(VS2019)
2022-01-13 16:18:38 +02:00
physpropclientside.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
physpropclientside.h
1
2020-04-22 12:56:21 -04:00
playerandobjectenumerator.cpp
1
2020-04-22 12:56:21 -04:00
playerandobjectenumerator.h
1
2020-04-22 12:56:21 -04:00
playerenumerator.h
1
2020-04-22 12:56:21 -04:00
playerspawncache.cpp
1
2020-04-22 12:56:21 -04:00
playerspawncache.h
1
2020-04-22 12:56:21 -04:00
prediction.cpp
Fixed local player interpolation and added debug_screenshot_bullet_position
2024-07-14 00:54:57 +02:00
prediction.h
Improved prediction & fix being 1 off tick problems
2024-07-13 19:18:03 +02:00
prediction_private.h
1
2020-04-22 12:56:21 -04:00
proxyentity.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
proxyentity.h
add source-sdk-2013
2022-03-01 23:00:42 +03:00
ProxyHealth.cpp
1
2020-04-22 12:56:21 -04:00
proxyplayer.cpp
arm64 : fix intptr_t size
2022-06-05 01:12:32 +03:00
proxypupil.cpp
1
2020-04-22 12:56:21 -04:00
ragdoll.cpp
various BuildTransformations fixes
2024-04-03 00:52:33 +02:00
ragdoll.h
1
2020-04-22 12:56:21 -04:00
ragdollexplosionenumerator.h
1
2020-04-22 12:56:21 -04:00
recvproxy.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
recvproxy.h
add source-sdk-2013
2022-03-01 23:00:42 +03:00
rendertexture.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
rendertexture.h
1
2020-04-22 12:56:21 -04:00
ScreenSpaceEffects.cpp
1
2020-04-22 12:56:21 -04:00
ScreenSpaceEffects.h
1
2020-04-22 12:56:21 -04:00
simple_keys.cpp
1
2020-04-22 12:56:21 -04:00
simple_keys.h
1
2020-04-22 12:56:21 -04:00
smoke_fog_overlay.cpp
1
2020-04-22 12:56:21 -04:00
smoke_fog_overlay.h
1
2020-04-22 12:56:21 -04:00
splinepatch.cpp
1
2020-04-22 12:56:21 -04:00
splinepatch.h
1
2020-04-22 12:56:21 -04:00
spritemodel.cpp
game: add another NULL check for CEngineSprite::GetMaterial
2023-04-08 15:35:41 +03:00
stb_rect_pack.h
game(client): optimize touch drawing
2022-09-16 02:41:03 +03:00
stdafx.cpp
1
2020-04-22 12:56:21 -04:00
studio_stats.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
studio_stats.h
1
2020-04-22 12:56:21 -04:00
TeamBitmapImage.cpp
1
2020-04-22 12:56:21 -04:00
TeamBitmapImage.h
1
2020-04-22 12:56:21 -04:00
tempent.h
1
2020-04-22 12:56:21 -04:00
text_message.cpp
1
2020-04-22 12:56:21 -04:00
text_message.h
1
2020-04-22 12:56:21 -04:00
texturescrollmaterialproxy.cpp
1
2020-04-22 12:56:21 -04:00
thermalmaterialproxy.cpp
1
2020-04-22 12:56:21 -04:00
timedevent.h
1
2020-04-22 12:56:21 -04:00
timematerialproxy.cpp
1
2020-04-22 12:56:21 -04:00
toggletextureproxy.cpp
1
2020-04-22 12:56:21 -04:00
toggletextureproxy.h
1
2020-04-22 12:56:21 -04:00
toolframework_client.cpp
1
2020-04-22 12:56:21 -04:00
toolframework_client.h
1
2020-04-22 12:56:21 -04:00
touch.cpp
change touch editor colors
2023-08-22 11:47:19 +03:00
touch.h
game: fix touch transparency mode for cut scenes
2023-08-17 15:59:47 +03:00
train.cpp
1
2020-04-22 12:56:21 -04:00
vgui_avatarimage.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
vgui_avatarimage.h
1
2020-04-22 12:56:21 -04:00
vgui_basepanel.cpp
1
2020-04-22 12:56:21 -04:00
vgui_basepanel.h
1
2020-04-22 12:56:21 -04:00
vgui_bitmapbutton.cpp
1
2020-04-22 12:56:21 -04:00
vgui_bitmapbutton.h
1
2020-04-22 12:56:21 -04:00
vgui_bitmapimage.cpp
1
2020-04-22 12:56:21 -04:00
vgui_bitmapimage.h
1
2020-04-22 12:56:21 -04:00
vgui_bitmappanel.cpp
1
2020-04-22 12:56:21 -04:00
vgui_bitmappanel.h
1
2020-04-22 12:56:21 -04:00
vgui_centerstringpanel.cpp
1
2020-04-22 12:56:21 -04:00
vgui_consolepanel.cpp
1
2020-04-22 12:56:21 -04:00
vgui_debugoverlaypanel.cpp
game: fixed a format string vulnerability in CDebugOverlay::Paint ( ValveSoftware/source-sdk-2013#372 )
2022-08-16 17:39:41 +03:00
vgui_entityimagepanel.cpp
1
2020-04-22 12:56:21 -04:00
vgui_entityimagepanel.h
1
2020-04-22 12:56:21 -04:00
vgui_entitypanel.cpp
1
2020-04-22 12:56:21 -04:00
vgui_entitypanel.h
1
2020-04-22 12:56:21 -04:00
vgui_fpspanel.cpp
use HAVE_* macros for dependencies
2022-08-19 23:19:53 +03:00
vgui_game_viewport.cpp
1
2020-04-22 12:56:21 -04:00
vgui_game_viewport.h
1
2020-04-22 12:56:21 -04:00
vgui_grid.cpp
1
2020-04-22 12:56:21 -04:00
vgui_grid.h
1
2020-04-22 12:56:21 -04:00
vgui_helpers.h
1
2020-04-22 12:56:21 -04:00
vgui_imagehealthpanel.cpp
1
2020-04-22 12:56:21 -04:00
vgui_imagehealthpanel.h
1
2020-04-22 12:56:21 -04:00
vgui_int.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
vgui_int.h
1
2020-04-22 12:56:21 -04:00
vgui_loadingdiscpanel.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
vgui_messagechars.cpp
game: fix string vulnerabilities
2022-11-04 01:28:39 +00:00
vgui_netgraphpanel.cpp
game: fix string vulnerabilities
2022-11-04 01:28:39 +00:00
vgui_schemevisualizer.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
vgui_schemevisualizer.h
1
2020-04-22 12:56:21 -04:00
vgui_slideshow_display_screen.cpp
1
2020-04-22 12:56:21 -04:00
vgui_textmessagepanel.cpp
game: fix string vulnerabilities
2022-11-04 01:28:39 +00:00
vgui_video.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
vgui_video.h
1
2020-04-22 12:56:21 -04:00
vgui_video_player.cpp
1
2020-04-22 12:56:21 -04:00
vgui_video_player.h
1
2020-04-22 12:56:21 -04:00
vguicenterprint.h
1
2020-04-22 12:56:21 -04:00
view.cpp
game/client(android): view optimization
2022-10-17 00:01:23 +03:00
view.h
game: fix camera glitch with FOV 110
2022-08-17 02:45:02 +03:00
view_beams.cpp
fix address sanitizer issues
2022-04-25 17:21:00 +03:00
view_effects.cpp
Replace empty constructors with default constructors #88
2022-11-05 14:23:05 +03:00
view_scene.cpp
1
2020-04-22 12:56:21 -04:00
view_scene.h
1
2020-04-22 12:56:21 -04:00
viewangleanim.cpp
1
2020-04-22 12:56:21 -04:00
viewangleanim.h
1
2020-04-22 12:56:21 -04:00
ViewConeImage.cpp
1
2020-04-22 12:56:21 -04:00
ViewConeImage.h
1
2020-04-22 12:56:21 -04:00
viewdebug.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
viewdebug.h
1
2020-04-22 12:56:21 -04:00
viewpostprocess.cpp
engine: fix hdr to ldr conversion
2022-04-16 12:54:00 +03:00
viewpostprocess.h
1
2020-04-22 12:56:21 -04:00
viewrender.cpp
Replace empty constructors with default constructors #88
2022-11-05 14:23:05 +03:00
viewrender.h
1
2020-04-22 12:56:21 -04:00
voice_menu.cpp
1
2020-04-22 12:56:21 -04:00
warp_overlay.cpp
1
2020-04-22 12:56:21 -04:00
WaterLODMaterialProxy.cpp
1
2020-04-22 12:56:21 -04:00
weapon_selection.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
weapon_selection.h
1
2020-04-22 12:56:21 -04:00
weapons_resource.cpp
1
2020-04-22 12:56:21 -04:00
weapons_resource.h
1
2020-04-22 12:56:21 -04:00
WorldDimsProxy.cpp
1
2020-04-22 12:56:21 -04:00
wscript
fix windows build scripts, add windows opus support
2022-07-28 14:27:56 +03:00