css_enhanced_waf/game/server
Kamay Xutax c67fd1bd96 Fixed lag compensation for animations
The problem is that we still trust the client, although now we have a
good base to start with; The key difference here is that we don't need
to use anymore the cs player animestate client side anymore
because server side values are used

There are minor bugs like fire effect but they can be fixed
2024-07-11 02:12:51 +02:00
..
cstrike Improved lag compensation for animations 2024-07-10 16:14:53 +02:00
dod add hl1,portal,dod source code 2022-04-16 12:05:19 +03:00
episodic fix windows build scripts, add windows opus support 2022-07-28 14:27:56 +03:00
hl1 game(hl1): fix bigmomma decal 2022-09-05 01:17:02 +03:00
hl2 hl2: fix random crash when combine throws a can 2023-04-30 17:03:03 +03:00
hl2mp game: fix satchel/tripmine damage and damage radius cvars (hrgve/hl2dm-bugfix@d2aa89fc0f) 2022-08-16 18:41:34 +03:00
NextBot arm64 : fix mempool align 2022-06-05 01:14:23 +03:00
portal game: fix compilation problems for clang 2022-06-20 14:17:53 +03:00
sdk 1 2020-04-22 12:56:21 -04:00
actanimating.cpp 1 2020-04-22 12:56:21 -04:00
actanimating.h 1 2020-04-22 12:56:21 -04:00
ai_activity.cpp add source-sdk-2013 2022-03-01 23:00:42 +03:00
ai_baseactor.cpp 1 2020-04-22 12:56:21 -04:00
ai_baseactor.h 1 2020-04-22 12:56:21 -04:00
ai_basehumanoid.cpp 1 2020-04-22 12:56:21 -04:00
ai_basehumanoid.h 1 2020-04-22 12:56:21 -04:00
ai_basenpc.cpp game(hl1): fix UTIL_DropToFloor 2022-08-31 18:22:56 +03:00
ai_basenpc.h add source-sdk-2013 2022-03-01 23:00:42 +03:00
ai_basenpc_flyer.cpp 1 2020-04-22 12:56:21 -04:00
ai_basenpc_flyer.h 1 2020-04-22 12:56:21 -04:00
ai_basenpc_flyer_new.cpp 1 2020-04-22 12:56:21 -04:00
ai_basenpc_flyer_new.h 1 2020-04-22 12:56:21 -04:00
ai_basenpc_movement.cpp 1 2020-04-22 12:56:21 -04:00
ai_basenpc_physicsflyer.cpp 1 2020-04-22 12:56:21 -04:00
ai_basenpc_physicsflyer.h 1 2020-04-22 12:56:21 -04:00
ai_basenpc_schedule.cpp 1 2020-04-22 12:56:21 -04:00
ai_basenpc_squad.cpp 1 2020-04-22 12:56:21 -04:00
ai_behavior.cpp 1 2020-04-22 12:56:21 -04:00
ai_behavior.h 1 2020-04-22 12:56:21 -04:00
ai_behavior_assault.cpp game: fix typo in logical expression (ValveSoftware/source-sdk-2013#502) 2022-08-16 17:24:18 +03:00
ai_behavior_assault.h 1 2020-04-22 12:56:21 -04:00
ai_behavior_fear.cpp 1 2020-04-22 12:56:21 -04:00
ai_behavior_fear.h 1 2020-04-22 12:56:21 -04:00
ai_behavior_follow.cpp game/server: fix some Asan issues 2022-07-29 04:34:23 +03:00
ai_behavior_follow.h fix some AddressSanitizer issues 2022-06-14 13:16:08 +03:00
ai_behavior_lead.cpp game: init uninitialized variables 2022-05-01 20:09:55 +03:00
ai_behavior_lead.h 1 2020-04-22 12:56:21 -04:00
ai_behavior_passenger.cpp 1 2020-04-22 12:56:21 -04:00
ai_behavior_passenger.h 1 2020-04-22 12:56:21 -04:00
ai_behavior_rappel.cpp 1 2020-04-22 12:56:21 -04:00
ai_behavior_rappel.h 1 2020-04-22 12:56:21 -04:00
ai_behavior_standoff.cpp add source-sdk-2013 2022-03-01 23:00:42 +03:00
ai_behavior_standoff.h 1 2020-04-22 12:56:21 -04:00
ai_blended_movement.cpp add source-sdk-2013 2022-03-01 23:00:42 +03:00
ai_blended_movement.h 1 2020-04-22 12:56:21 -04:00
ai_component.h game/server: fix AI_TaskFailureCode_t size 2022-06-05 03:30:44 +03:00
ai_concommands.cpp 1 2020-04-22 12:56:21 -04:00
ai_condition.cpp 1 2020-04-22 12:56:21 -04:00
ai_condition.h 1 2020-04-22 12:56:21 -04:00
AI_Criteria.cpp add source-sdk-2013 2022-03-01 23:00:42 +03:00
AI_Criteria.h misaligment fixes 2022-05-15 21:09:59 +03:00
ai_debug.h add source-sdk-2013 2022-03-01 23:00:42 +03:00
ai_default.cpp 1 2020-04-22 12:56:21 -04:00
ai_default.h 1 2020-04-22 12:56:21 -04:00
ai_dynamiclink.cpp 1 2020-04-22 12:56:21 -04:00
ai_dynamiclink.h 1 2020-04-22 12:56:21 -04:00
ai_event.cpp 1 2020-04-22 12:56:21 -04:00
ai_eventresponse.cpp 1 2020-04-22 12:56:21 -04:00
ai_eventresponse.h 1 2020-04-22 12:56:21 -04:00
ai_goalentity.cpp 1 2020-04-22 12:56:21 -04:00
ai_goalentity.h 1 2020-04-22 12:56:21 -04:00
ai_hint.cpp fpersmissive fixes 2022-06-15 21:59:06 +03:00
ai_hint.h 1 2020-04-22 12:56:21 -04:00
ai_hull.cpp 1 2020-04-22 12:56:21 -04:00
ai_hull.h 1 2020-04-22 12:56:21 -04:00
ai_initutils.cpp 1 2020-04-22 12:56:21 -04:00
ai_initutils.h 1 2020-04-22 12:56:21 -04:00
AI_Interest_Target.cpp 1 2020-04-22 12:56:21 -04:00
AI_Interest_Target.h 1 2020-04-22 12:56:21 -04:00
ai_link.cpp 1 2020-04-22 12:56:21 -04:00
ai_link.h 1 2020-04-22 12:56:21 -04:00
ai_localnavigator.cpp 1 2020-04-22 12:56:21 -04:00
ai_localnavigator.h 1 2020-04-22 12:56:21 -04:00
ai_looktarget.cpp 1 2020-04-22 12:56:21 -04:00
ai_looktarget.h 1 2020-04-22 12:56:21 -04:00
ai_memory.cpp fpersmissive fixes 2022-06-15 21:59:06 +03:00
ai_memory.h 1 2020-04-22 12:56:21 -04:00
ai_motor.cpp 1 2020-04-22 12:56:21 -04:00
ai_motor.h 1 2020-04-22 12:56:21 -04:00
ai_moveprobe.cpp 1 2020-04-22 12:56:21 -04:00
ai_moveprobe.h 1 2020-04-22 12:56:21 -04:00
ai_moveshoot.cpp 1 2020-04-22 12:56:21 -04:00
ai_moveshoot.h 1 2020-04-22 12:56:21 -04:00
ai_movesolver.cpp add source-sdk-2013 2022-03-01 23:00:42 +03:00
ai_movesolver.h 1 2020-04-22 12:56:21 -04:00
ai_movetypes.h 1 2020-04-22 12:56:21 -04:00
ai_namespaces.cpp 1 2020-04-22 12:56:21 -04:00
ai_namespaces.h 1 2020-04-22 12:56:21 -04:00
ai_navgoaltype.h 1 2020-04-22 12:56:21 -04:00
ai_navigator.cpp win64: misc pointer truncation fixes 2023-01-16 11:56:05 +03:00
ai_navigator.h game/server: fix AI_TaskFailureCode_t size 2022-06-05 03:30:44 +03:00
ai_navtype.h 1 2020-04-22 12:56:21 -04:00
ai_network.cpp game/server: fix some Asan issues 2022-07-29 04:34:23 +03:00
ai_network.h Replace empty constructors with default constructors #88 2022-11-05 14:23:05 +03:00
ai_networkmanager.cpp 1 2020-04-22 12:56:21 -04:00
ai_networkmanager.h 1 2020-04-22 12:56:21 -04:00
ai_node.cpp 1 2020-04-22 12:56:21 -04:00
ai_node.h 1 2020-04-22 12:56:21 -04:00
ai_npcstate.h 1 2020-04-22 12:56:21 -04:00
ai_obstacle_type.h 1 2020-04-22 12:56:21 -04:00
ai_pathfinder.cpp 1 2020-04-22 12:56:21 -04:00
ai_pathfinder.h 1 2020-04-22 12:56:21 -04:00
ai_planesolver.cpp 1 2020-04-22 12:56:21 -04:00
ai_planesolver.h 1 2020-04-22 12:56:21 -04:00
ai_playerally.cpp game/server: fix build 2022-03-02 20:47:19 +03:00
ai_playerally.h add source-sdk-2013 2022-03-01 23:00:42 +03:00
ai_relationship.cpp 1 2020-04-22 12:56:21 -04:00
AI_ResponseSystem.cpp misaligment fixes 2022-05-15 21:09:59 +03:00
AI_ResponseSystem.h add source-sdk-2013 2022-03-01 23:00:42 +03:00
ai_route.cpp 1 2020-04-22 12:56:21 -04:00
ai_route.h 1 2020-04-22 12:56:21 -04:00
ai_routedist.h 1 2020-04-22 12:56:21 -04:00
ai_saverestore.cpp 1 2020-04-22 12:56:21 -04:00
ai_saverestore.h 1 2020-04-22 12:56:21 -04:00
ai_schedule.cpp 1 2020-04-22 12:56:21 -04:00
ai_schedule.h 1 2020-04-22 12:56:21 -04:00
ai_scriptconditions.cpp 1 2020-04-22 12:56:21 -04:00
ai_scriptconditions.h 1 2020-04-22 12:56:21 -04:00
ai_senses.cpp fpersmissive fixes 2022-06-15 21:59:06 +03:00
ai_senses.h 1 2020-04-22 12:56:21 -04:00
ai_sentence.cpp 1 2020-04-22 12:56:21 -04:00
ai_sentence.h 1 2020-04-22 12:56:21 -04:00
ai_speech.cpp game: fix string vulnerabilities 2022-11-04 01:28:39 +00:00
ai_speech.h add source-sdk-2013 2022-03-01 23:00:42 +03:00
ai_speechfilter.cpp 1 2020-04-22 12:56:21 -04:00
ai_speechfilter.h 1 2020-04-22 12:56:21 -04:00
ai_squad.cpp fpersmissive fixes 2022-06-15 21:59:06 +03:00
ai_squad.h 1 2020-04-22 12:56:21 -04:00
ai_squadslot.cpp 1 2020-04-22 12:56:21 -04:00
ai_squadslot.h 1 2020-04-22 12:56:21 -04:00
ai_tacticalservices.cpp 1 2020-04-22 12:56:21 -04:00
ai_tacticalservices.h 1 2020-04-22 12:56:21 -04:00
ai_task.cpp fpersmissive fixes 2022-06-15 21:59:06 +03:00
ai_task.h game/server: fix AI_TaskFailureCode_t size 2022-06-05 03:30:44 +03:00
ai_trackpather.cpp add source-sdk-2013 2022-03-01 23:00:42 +03:00
ai_trackpather.h 1 2020-04-22 12:56:21 -04:00
ai_utils.cpp 1 2020-04-22 12:56:21 -04:00
ai_utils.h 1 2020-04-22 12:56:21 -04:00
ai_waypoint.cpp 1 2020-04-22 12:56:21 -04:00
ai_waypoint.h 1 2020-04-22 12:56:21 -04:00
base_gameinterface.cpp 1 2020-04-22 12:56:21 -04:00
base_transmit_proxy.cpp 1 2020-04-22 12:56:21 -04:00
base_transmit_proxy.h 1 2020-04-22 12:56:21 -04:00
baseanimating.cpp Fixed lag compensation for animations 2024-07-11 02:12:51 +02:00
baseanimating.h Improved lag compensation for animations 2024-07-10 16:14:53 +02:00
BaseAnimatingOverlay.cpp add source-sdk-2013 2022-03-01 23:00:42 +03:00
BaseAnimatingOverlay.h add source-sdk-2013 2022-03-01 23:00:42 +03:00
basebludgeonweapon.cpp 1 2020-04-22 12:56:21 -04:00
basebludgeonweapon.h 1 2020-04-22 12:56:21 -04:00
basecombatcharacter.cpp amd64: fix multithread, fix vgui, fix physmodels 2022-06-05 01:44:42 +03:00
basecombatcharacter.h amd64: fix multithread, fix vgui, fix physmodels 2022-06-05 01:44:42 +03:00
basecombatweapon.cpp 1 2020-04-22 12:56:21 -04:00
basecombatweapon.h 1 2020-04-22 12:56:21 -04:00
baseentity.cpp Revert SendProxy_ClientSideAnimation sendproxy 2024-04-03 01:12:22 +02:00
baseentity.h copy correct check 2022-07-28 15:39:35 +03:00
baseflex.cpp add source-sdk-2013 2022-03-01 23:00:42 +03:00
baseflex.h 1 2020-04-22 12:56:21 -04:00
basegrenade_concussion.cpp 1 2020-04-22 12:56:21 -04:00
basegrenade_contact.cpp 1 2020-04-22 12:56:21 -04:00
basegrenade_timed.cpp 1 2020-04-22 12:56:21 -04:00
basemultiplayerplayer.cpp add source-sdk-2013 2022-03-01 23:00:42 +03:00
basemultiplayerplayer.h add source-sdk-2013 2022-03-01 23:00:42 +03:00
BasePropDoor.h 1 2020-04-22 12:56:21 -04:00
basetempentity.cpp 1 2020-04-22 12:56:21 -04:00
basetempentity.h 1 2020-04-22 12:56:21 -04:00
basetoggle.h 1 2020-04-22 12:56:21 -04:00
baseviewmodel.cpp 1 2020-04-22 12:56:21 -04:00
baseviewmodel.h 1 2020-04-22 12:56:21 -04:00
bitstring.cpp 1 2020-04-22 12:56:21 -04:00
bitstring.h 1 2020-04-22 12:56:21 -04:00
bmodels.cpp Do not exclude useful send prop variables 2024-04-03 00:21:08 +02:00
buttons.cpp 1 2020-04-22 12:56:21 -04:00
buttons.h 1 2020-04-22 12:56:21 -04:00
cbase.cpp arm64 : fix intptr_t size 2022-06-05 01:12:32 +03:00
cbase.h 1 2020-04-22 12:56:21 -04:00
client.cpp add source-sdk-2013 2022-03-01 23:00:42 +03:00
client.h 1 2020-04-22 12:56:21 -04:00
colorcorrection.cpp 1 2020-04-22 12:56:21 -04:00
colorcorrectionvolume.cpp 1 2020-04-22 12:56:21 -04:00
CommentarySystem.cpp add source-sdk-2013 2022-03-01 23:00:42 +03:00
controlentities.cpp 1 2020-04-22 12:56:21 -04:00
cplane.cpp 1 2020-04-22 12:56:21 -04:00
cplane.h 1 2020-04-22 12:56:21 -04:00
CRagdollMagnet.cpp 1 2020-04-22 12:56:21 -04:00
CRagdollMagnet.h 1 2020-04-22 12:56:21 -04:00
damagemodifier.cpp 1 2020-04-22 12:56:21 -04:00
damagemodifier.h 1 2020-04-22 12:56:21 -04:00
data_collector.cpp 1 2020-04-22 12:56:21 -04:00
data_collector.h 1 2020-04-22 12:56:21 -04:00
doors.cpp 1 2020-04-22 12:56:21 -04:00
doors.h add source-sdk-2013 2022-03-01 23:00:42 +03:00
dynamiclight.cpp 1 2020-04-22 12:56:21 -04:00
effects.cpp game(hl1): fix apache,can bbox, fix DROP_TO_FLOOR, fix barnacle 2022-08-21 02:56:36 +03:00
effects.h 1 2020-04-22 12:56:21 -04:00
EffectsServer.cpp 1 2020-04-22 12:56:21 -04:00
enginecallback.h 1 2020-04-22 12:56:21 -04:00
entity_tools_server.cpp 1 2020-04-22 12:56:21 -04:00
entityapi.h 1 2020-04-22 12:56:21 -04:00
entityblocker.cpp 1 2020-04-22 12:56:21 -04:00
entityblocker.h 1 2020-04-22 12:56:21 -04:00
EntityDissolve.cpp 1 2020-04-22 12:56:21 -04:00
EntityDissolve.h 1 2020-04-22 12:56:21 -04:00
EntityFlame.cpp 1 2020-04-22 12:56:21 -04:00
EntityFlame.h 1 2020-04-22 12:56:21 -04:00
entityinput.h 1 2020-04-22 12:56:21 -04:00
entitylist.cpp add source-sdk-2013 2022-03-01 23:00:42 +03:00
entitylist.h add source-sdk-2013 2022-03-01 23:00:42 +03:00
entityoutput.h Replace empty constructors with default constructors #88 2022-11-05 14:23:05 +03:00
EntityParticleTrail.cpp 1 2020-04-22 12:56:21 -04:00
EntityParticleTrail.h 1 2020-04-22 12:56:21 -04:00
env_debughistory.cpp 1 2020-04-22 12:56:21 -04:00
env_debughistory.h 1 2020-04-22 12:56:21 -04:00
env_effectsscript.cpp 1 2020-04-22 12:56:21 -04:00
env_entity_maker.cpp 1 2020-04-22 12:56:21 -04:00
env_particlescript.cpp 1 2020-04-22 12:56:21 -04:00
env_player_surface_trigger.cpp 1 2020-04-22 12:56:21 -04:00
env_player_surface_trigger.h 1 2020-04-22 12:56:21 -04:00
env_projectedtexture.cpp 1 2020-04-22 12:56:21 -04:00
env_screenoverlay.cpp 1 2020-04-22 12:56:21 -04:00
env_texturetoggle.cpp 1 2020-04-22 12:56:21 -04:00
env_tonemap_controller.cpp 1 2020-04-22 12:56:21 -04:00
env_zoom.cpp 1 2020-04-22 12:56:21 -04:00
env_zoom.h 1 2020-04-22 12:56:21 -04:00
EnvBeam.cpp 1 2020-04-22 12:56:21 -04:00
EnvFade.cpp 1 2020-04-22 12:56:21 -04:00
EnvHudHint.cpp 1 2020-04-22 12:56:21 -04:00
EnvLaser.cpp 1 2020-04-22 12:56:21 -04:00
EnvLaser.h 1 2020-04-22 12:56:21 -04:00
EnvMessage.cpp 1 2020-04-22 12:56:21 -04:00
EnvMessage.h 1 2020-04-22 12:56:21 -04:00
envmicrophone.cpp 1 2020-04-22 12:56:21 -04:00
envmicrophone.h 1 2020-04-22 12:56:21 -04:00
EnvShake.cpp 1 2020-04-22 12:56:21 -04:00
EnvSpark.cpp 1 2020-04-22 12:56:21 -04:00
envspark.h 1 2020-04-22 12:56:21 -04:00
event_tempentity_tester.cpp 1 2020-04-22 12:56:21 -04:00
event_tempentity_tester.h 1 2020-04-22 12:56:21 -04:00
EventLog.cpp 1 2020-04-22 12:56:21 -04:00
EventLog.h 1 2020-04-22 12:56:21 -04:00
eventqueue.h 1 2020-04-22 12:56:21 -04:00
explode.cpp 1 2020-04-22 12:56:21 -04:00
explode.h 1 2020-04-22 12:56:21 -04:00
filters.cpp 1 2020-04-22 12:56:21 -04:00
filters.h 1 2020-04-22 12:56:21 -04:00
fire.cpp add source-sdk-2013 2022-03-01 23:00:42 +03:00
fire.h 1 2020-04-22 12:56:21 -04:00
fire_smoke.cpp 1 2020-04-22 12:56:21 -04:00
fire_smoke.h 1 2020-04-22 12:56:21 -04:00
fish.cpp 1 2020-04-22 12:56:21 -04:00
fish.h 1 2020-04-22 12:56:21 -04:00
fogcontroller.cpp 1 2020-04-22 12:56:21 -04:00
fogcontroller.h 1 2020-04-22 12:56:21 -04:00
forcefeedback.cpp 1 2020-04-22 12:56:21 -04:00
fourwheelvehiclephysics.cpp 1 2020-04-22 12:56:21 -04:00
fourwheelvehiclephysics.h 1 2020-04-22 12:56:21 -04:00
func_areaportal.cpp fix address sanitizer issues 2022-04-25 17:21:00 +03:00
func_areaportalbase.cpp 1 2020-04-22 12:56:21 -04:00
func_areaportalbase.h 1 2020-04-22 12:56:21 -04:00
func_areaportalwindow.cpp 1 2020-04-22 12:56:21 -04:00
func_areaportalwindow.h 1 2020-04-22 12:56:21 -04:00
func_break.cpp game(hl1): fix UTIL_DropToFloor 2022-08-31 18:22:56 +03:00
func_break.h 1 2020-04-22 12:56:21 -04:00
func_breakablesurf.cpp add source-sdk-2013 2022-03-01 23:00:42 +03:00
func_breakablesurf.h 1 2020-04-22 12:56:21 -04:00
func_dust.cpp game: init uninitialized variables 2022-05-01 20:09:55 +03:00
func_ladder_endpoint.cpp 1 2020-04-22 12:56:21 -04:00
func_lod.cpp 1 2020-04-22 12:56:21 -04:00
func_movelinear.cpp 1 2020-04-22 12:56:21 -04:00
func_movelinear.h 1 2020-04-22 12:56:21 -04:00
func_occluder.cpp 1 2020-04-22 12:56:21 -04:00
func_reflective_glass.cpp 1 2020-04-22 12:56:21 -04:00
func_smokevolume.cpp 1 2020-04-22 12:56:21 -04:00
functorutils.h 1 2020-04-22 12:56:21 -04:00
game.cpp 1 2020-04-22 12:56:21 -04:00
game.h 1 2020-04-22 12:56:21 -04:00
game_ui.cpp 1 2020-04-22 12:56:21 -04:00
gamedll_replay.cpp 1 2020-04-22 12:56:21 -04:00
gamehandle.cpp 1 2020-04-22 12:56:21 -04:00
gameinterface.cpp Fixed lag compensation for animations 2024-07-11 02:12:51 +02:00
gameinterface.h 1 2020-04-22 12:56:21 -04:00
GameStats.cpp 1 2020-04-22 12:56:21 -04:00
GameStats_BasicStatsFunctions.cpp add source-sdk-2013 2022-03-01 23:00:42 +03:00
gametrace_dll.cpp 1 2020-04-22 12:56:21 -04:00
gameweaponmanager.cpp 1 2020-04-22 12:56:21 -04:00
gameweaponmanager.h 1 2020-04-22 12:56:21 -04:00
genericactor.cpp add source-sdk-2013 2022-03-01 23:00:42 +03:00
genericmonster.cpp 1 2020-04-22 12:56:21 -04:00
gib.cpp 1 2020-04-22 12:56:21 -04:00
gib.h 1 2020-04-22 12:56:21 -04:00
globals.cpp 1 2020-04-22 12:56:21 -04:00
globals.h 1 2020-04-22 12:56:21 -04:00
globalstate.cpp add source-sdk-2013 2022-03-01 23:00:42 +03:00
globalstate.h 1 2020-04-22 12:56:21 -04:00
globalstate_private.h 1 2020-04-22 12:56:21 -04:00
grenadethrown.cpp 1 2020-04-22 12:56:21 -04:00
grenadethrown.h 1 2020-04-22 12:56:21 -04:00
guntarget.cpp 1 2020-04-22 12:56:21 -04:00
h_ai.cpp 1 2020-04-22 12:56:21 -04:00
h_cycler.cpp 1 2020-04-22 12:56:21 -04:00
h_cycler.h 1 2020-04-22 12:56:21 -04:00
h_export.cpp fix windows build scripts, add windows opus support 2022-07-28 14:27:56 +03:00
hierarchy.cpp 1 2020-04-22 12:56:21 -04:00
hierarchy.h 1 2020-04-22 12:56:21 -04:00
hl1_CBaseHelicopter.h 1 2020-04-22 12:56:21 -04:00
hltvdirector.cpp 1 2020-04-22 12:56:21 -04:00
hltvdirector.h 1 2020-04-22 12:56:21 -04:00
ilagcompensationmanager.h Fixed lag compensation for animations 2024-07-11 02:12:51 +02:00
info_camera_link.cpp amd64: fix multithread, fix vgui, fix physmodels 2022-06-05 01:44:42 +03:00
info_camera_link.h 1 2020-04-22 12:56:21 -04:00
info_overlay_accessor.cpp 1 2020-04-22 12:56:21 -04:00
init_factory.cpp 1 2020-04-22 12:56:21 -04:00
init_factory.h 1 2020-04-22 12:56:21 -04:00
intermission.cpp 1 2020-04-22 12:56:21 -04:00
iscorer.h 1 2020-04-22 12:56:21 -04:00
iservervehicle.h 1 2020-04-22 12:56:21 -04:00
item_world.cpp add source-sdk-2013 2022-03-01 23:00:42 +03:00
items.h add source-sdk-2013 2022-03-01 23:00:42 +03:00
lightglow.cpp 1 2020-04-22 12:56:21 -04:00
lights.cpp 1 2020-04-22 12:56:21 -04:00
lights.h 1 2020-04-22 12:56:21 -04:00
locksounds.h 1 2020-04-22 12:56:21 -04:00
logic_achievement.cpp 1 2020-04-22 12:56:21 -04:00
logic_measure_movement.cpp 1 2020-04-22 12:56:21 -04:00
logic_mirror_movement.cpp 1 2020-04-22 12:56:21 -04:00
logic_navigation.cpp 1 2020-04-22 12:56:21 -04:00
logicauto.cpp 1 2020-04-22 12:56:21 -04:00
logicentities.cpp 1 2020-04-22 12:56:21 -04:00
logicrelay.cpp 1 2020-04-22 12:56:21 -04:00
logicrelay.h 1 2020-04-22 12:56:21 -04:00
mapentities.cpp add source-sdk-2013 2022-03-01 23:00:42 +03:00
mapentities.h add source-sdk-2013 2022-03-01 23:00:42 +03:00
maprules.cpp add source-sdk-2013 2022-03-01 23:00:42 +03:00
maprules.h 1 2020-04-22 12:56:21 -04:00
MaterialModifyControl.cpp add source-sdk-2013 2022-03-01 23:00:42 +03:00
message_entity.cpp 1 2020-04-22 12:56:21 -04:00
modelentities.cpp add source-sdk-2013 2022-03-01 23:00:42 +03:00
modelentities.h add source-sdk-2013 2022-03-01 23:00:42 +03:00
monstermaker.cpp game(hl1): fix stupid mp5 recoil 2022-08-23 18:17:31 +03:00
monstermaker.h 1 2020-04-22 12:56:21 -04:00
movehelper_server.cpp 1 2020-04-22 12:56:21 -04:00
movehelper_server.h 1 2020-04-22 12:56:21 -04:00
movement.cpp 1 2020-04-22 12:56:21 -04:00
movie_explosion.cpp 1 2020-04-22 12:56:21 -04:00
movie_explosion.h 1 2020-04-22 12:56:21 -04:00
nav.h add source-sdk-2013 2022-03-01 23:00:42 +03:00
nav_area.cpp add source-sdk-2013 2022-03-01 23:00:42 +03:00
nav_area.h add source-sdk-2013 2022-03-01 23:00:42 +03:00
nav_colors.cpp 1 2020-04-22 12:56:21 -04:00
nav_colors.h 1 2020-04-22 12:56:21 -04:00
nav_edit.cpp 1 2020-04-22 12:56:21 -04:00
nav_entities.cpp add source-sdk-2013 2022-03-01 23:00:42 +03:00
nav_entities.h 1 2020-04-22 12:56:21 -04:00
nav_file.cpp add source-sdk-2013 2022-03-01 23:00:42 +03:00
nav_generate.cpp add source-sdk-2013 2022-03-01 23:00:42 +03:00
nav_ladder.cpp 1 2020-04-22 12:56:21 -04:00
nav_ladder.h 1 2020-04-22 12:56:21 -04:00
nav_merge.cpp 1 2020-04-22 12:56:21 -04:00
nav_mesh.cpp add source-sdk-2013 2022-03-01 23:00:42 +03:00
nav_mesh.h fix no return in EditDestroyNotification 2022-07-28 16:02:15 +03:00
nav_mesh.vpc 1 2020-04-22 12:56:21 -04:00
nav_mesh_factory.cpp 1 2020-04-22 12:56:21 -04:00
nav_node.cpp 1 2020-04-22 12:56:21 -04:00
nav_node.h 1 2020-04-22 12:56:21 -04:00
nav_pathfind.h add source-sdk-2013 2022-03-01 23:00:42 +03:00
nav_simplify.cpp 1 2020-04-22 12:56:21 -04:00
ndebugoverlay.cpp 1 2020-04-22 12:56:21 -04:00
ndebugoverlay.h 1 2020-04-22 12:56:21 -04:00
networkstringtable_gamedll.h add source-sdk-2013 2022-03-01 23:00:42 +03:00
npc_talker.cpp 1 2020-04-22 12:56:21 -04:00
npc_talker.h 1 2020-04-22 12:56:21 -04:00
npc_vehicledriver.cpp 1 2020-04-22 12:56:21 -04:00
npc_vehicledriver.h 1 2020-04-22 12:56:21 -04:00
particle_fire.cpp 1 2020-04-22 12:56:21 -04:00
particle_fire.h 1 2020-04-22 12:56:21 -04:00
particle_light.cpp 1 2020-04-22 12:56:21 -04:00
particle_light.h 1 2020-04-22 12:56:21 -04:00
particle_smokegrenade.cpp 1 2020-04-22 12:56:21 -04:00
particle_smokegrenade.h 1 2020-04-22 12:56:21 -04:00
particle_system.cpp 1 2020-04-22 12:56:21 -04:00
particle_system.h 1 2020-04-22 12:56:21 -04:00
pathcorner.cpp 1 2020-04-22 12:56:21 -04:00
pathtrack.cpp 1 2020-04-22 12:56:21 -04:00
pathtrack.h 1 2020-04-22 12:56:21 -04:00
phys_controller.cpp 1 2020-04-22 12:56:21 -04:00
phys_controller.h 1 2020-04-22 12:56:21 -04:00
physconstraint.cpp 1 2020-04-22 12:56:21 -04:00
physconstraint.h 1 2020-04-22 12:56:21 -04:00
physconstraint_sounds.h 1 2020-04-22 12:56:21 -04:00
physgun.cpp 1 2020-04-22 12:56:21 -04:00
physics.cpp game: use gpGlobals->interval_per_tick instead of DEFAULT_TICK_INTERVAL (ValveSoftware/source-sdk-2013#515) 2022-08-16 17:05:58 +03:00
physics.h 1 2020-04-22 12:56:21 -04:00
physics_bone_follower.cpp 1 2020-04-22 12:56:21 -04:00
physics_bone_follower.h 1 2020-04-22 12:56:21 -04:00
physics_cannister.cpp 1 2020-04-22 12:56:21 -04:00
physics_cannister.h 1 2020-04-22 12:56:21 -04:00
physics_collisionevent.h 1 2020-04-22 12:56:21 -04:00
physics_fx.cpp 1 2020-04-22 12:56:21 -04:00
physics_fx.h 1 2020-04-22 12:56:21 -04:00
physics_impact_damage.cpp 1 2020-04-22 12:56:21 -04:00
physics_impact_damage.h 1 2020-04-22 12:56:21 -04:00
physics_main.cpp Merge branch 'master' into windows 2022-07-27 12:58:56 +03:00
physics_npc_solver.cpp 1 2020-04-22 12:56:21 -04:00
physics_npc_solver.h 1 2020-04-22 12:56:21 -04:00
physics_prop_ragdoll.cpp 1 2020-04-22 12:56:21 -04:00
physics_prop_ragdoll.h 1 2020-04-22 12:56:21 -04:00
physobj.cpp 1 2020-04-22 12:56:21 -04:00
physobj.h 1 2020-04-22 12:56:21 -04:00
plasma.cpp 1 2020-04-22 12:56:21 -04:00
plasma.h 1 2020-04-22 12:56:21 -04:00
player.cpp Make knife lag compensation working 2024-01-27 22:09:16 +01:00
player.h Improved lag compensation 2024-01-25 13:27:03 +01:00
player_command.cpp Fixed lag compensation for animations 2024-07-11 02:12:51 +02:00
player_command.h 1 2020-04-22 12:56:21 -04:00
player_lagcompensation.cpp Fixed lag compensation for animations 2024-07-11 02:12:51 +02:00
player_pickup.cpp 1 2020-04-22 12:56:21 -04:00
player_pickup.h game: fix spin_none,spin_zaxis physgun interactions 2022-06-26 22:42:13 +03:00
player_resource.cpp add source-sdk-2013 2022-03-01 23:00:42 +03:00
player_resource.h add source-sdk-2013 2022-03-01 23:00:42 +03:00
playerinfomanager.cpp 1 2020-04-22 12:56:21 -04:00
playerinfomanager.h 1 2020-04-22 12:56:21 -04:00
playerlocaldata.cpp add source-sdk-2013 2022-03-01 23:00:42 +03:00
playerlocaldata.h add source-sdk-2013 2022-03-01 23:00:42 +03:00
plugin_check.cpp 1 2020-04-22 12:56:21 -04:00
point_camera.cpp 1 2020-04-22 12:56:21 -04:00
point_camera.h 1 2020-04-22 12:56:21 -04:00
point_devshot_camera.cpp 1 2020-04-22 12:56:21 -04:00
point_playermoveconstraint.cpp 1 2020-04-22 12:56:21 -04:00
point_spotlight.cpp add source-sdk-2013 2022-03-01 23:00:42 +03:00
point_template.cpp add source-sdk-2013 2022-03-01 23:00:42 +03:00
point_template.h 1 2020-04-22 12:56:21 -04:00
pointanglesensor.cpp 1 2020-04-22 12:56:21 -04:00
PointAngularVelocitySensor.cpp 1 2020-04-22 12:56:21 -04:00
pointhurt.cpp 1 2020-04-22 12:56:21 -04:00
pointteleport.cpp 1 2020-04-22 12:56:21 -04:00
props.cpp game(hl1): fix UTIL_DropToFloor 2022-08-31 18:22:56 +03:00
props.h add source-sdk-2013 2022-03-01 23:00:42 +03:00
pushentity.h 1 2020-04-22 12:56:21 -04:00
ragdoll_manager.cpp 1 2020-04-22 12:56:21 -04:00
RagdollBoogie.cpp 1 2020-04-22 12:56:21 -04:00
RagdollBoogie.h 1 2020-04-22 12:56:21 -04:00
recipientfilter.cpp add source-sdk-2013 2022-03-01 23:00:42 +03:00
recipientfilter.h add source-sdk-2013 2022-03-01 23:00:42 +03:00
rope.cpp 1 2020-04-22 12:56:21 -04:00
rope.h 1 2020-04-22 12:56:21 -04:00
saverestore_gamedll.cpp 1 2020-04-22 12:56:21 -04:00
sceneentity.cpp add source-sdk-2013 2022-03-01 23:00:42 +03:00
sceneentity.h 1 2020-04-22 12:56:21 -04:00
scratchpad_gamedll_helpers.cpp 1 2020-04-22 12:56:21 -04:00
scratchpad_gamedll_helpers.h 1 2020-04-22 12:56:21 -04:00
scripted.cpp 1 2020-04-22 12:56:21 -04:00
scripted.h 1 2020-04-22 12:56:21 -04:00
scriptedtarget.cpp 1 2020-04-22 12:56:21 -04:00
scriptedtarget.h 1 2020-04-22 12:56:21 -04:00
sendproxy.cpp add source-sdk-2013 2022-03-01 23:00:42 +03:00
sendproxy.h 1 2020-04-22 12:56:21 -04:00
server_base.vpc Merge branch 'master' into windows 2022-07-27 12:58:56 +03:00
server_cstrike.vpc add csrike source code 2022-03-02 11:45:17 +03:00
server_dod.vpc add hl1,portal,dod source code 2022-04-16 12:05:19 +03:00
server_episodic.vpc 1 2020-04-22 12:56:21 -04:00
server_hl1.vpc add hl1,portal,dod source code 2022-04-16 12:05:19 +03:00
server_hl1mp.vpc misaligment fixes 2022-05-15 21:09:59 +03:00
server_hl2.vpc 1 2020-04-22 12:56:21 -04:00
server_hl2mp.vpc 1 2020-04-22 12:56:21 -04:00
server_portal.vpc add hl1,portal,dod source code 2022-04-16 12:05:19 +03:00
serverbenchmark_base.cpp 1 2020-04-22 12:56:21 -04:00
serverbenchmark_base.h 1 2020-04-22 12:56:21 -04:00
ServerNetworkProperty.cpp add source-sdk-2013 2022-03-01 23:00:42 +03:00
ServerNetworkProperty.h 1 2020-04-22 12:56:21 -04:00
shadowcontrol.cpp 1 2020-04-22 12:56:21 -04:00
SkyCamera.cpp 1 2020-04-22 12:56:21 -04:00
SkyCamera.h 1 2020-04-22 12:56:21 -04:00
slideshow_display.cpp add source-sdk-2013 2022-03-01 23:00:42 +03:00
smoke_trail.cpp 1 2020-04-22 12:56:21 -04:00
smoke_trail.h 1 2020-04-22 12:56:21 -04:00
smokestack.cpp 1 2020-04-22 12:56:21 -04:00
smokestack.h 1 2020-04-22 12:56:21 -04:00
sound.cpp add source-sdk-2013 2022-03-01 23:00:42 +03:00
soundent.cpp 1 2020-04-22 12:56:21 -04:00
soundent.h 1 2020-04-22 12:56:21 -04:00
soundscape.cpp 1 2020-04-22 12:56:21 -04:00
soundscape.h 1 2020-04-22 12:56:21 -04:00
soundscape_system.cpp game: fix linux soundscapes (ValveSoftware/source-sdk-2013#448) 2022-08-16 17:03:33 +03:00
soundscape_system.h 1 2020-04-22 12:56:21 -04:00
spark.h 1 2020-04-22 12:56:21 -04:00
spotlightend.cpp 1 2020-04-22 12:56:21 -04:00
spotlightend.h 1 2020-04-22 12:56:21 -04:00
sprite_perfmonitor.cpp 1 2020-04-22 12:56:21 -04:00
stdafx.cpp 1 2020-04-22 12:56:21 -04:00
steamjet.cpp 1 2020-04-22 12:56:21 -04:00
steamjet.h 1 2020-04-22 12:56:21 -04:00
subs.cpp 1 2020-04-22 12:56:21 -04:00
sun.cpp 1 2020-04-22 12:56:21 -04:00
tactical_mission.cpp amd64: fix multithread, fix vgui, fix physmodels 2022-06-05 01:44:42 +03:00
tactical_mission.h 1 2020-04-22 12:56:21 -04:00
tanktrain.cpp 1 2020-04-22 12:56:21 -04:00
te.cpp 1 2020-04-22 12:56:21 -04:00
te.h 1 2020-04-22 12:56:21 -04:00
te_armorricochet.cpp 1 2020-04-22 12:56:21 -04:00
te_basebeam.cpp 1 2020-04-22 12:56:21 -04:00
te_basebeam.h 1 2020-04-22 12:56:21 -04:00
te_beamentpoint.cpp 1 2020-04-22 12:56:21 -04:00
te_beaments.cpp 1 2020-04-22 12:56:21 -04:00
te_beamfollow.cpp 1 2020-04-22 12:56:21 -04:00
te_beamlaser.cpp 1 2020-04-22 12:56:21 -04:00
te_beampoints.cpp 1 2020-04-22 12:56:21 -04:00
te_beamring.cpp 1 2020-04-22 12:56:21 -04:00
te_beamringpoint.cpp 1 2020-04-22 12:56:21 -04:00
te_beamspline.cpp 1 2020-04-22 12:56:21 -04:00
te_bloodsprite.cpp 1 2020-04-22 12:56:21 -04:00
te_bloodstream.cpp 1 2020-04-22 12:56:21 -04:00
te_breakmodel.cpp 1 2020-04-22 12:56:21 -04:00
te_bspdecal.cpp 1 2020-04-22 12:56:21 -04:00
te_bubbles.cpp 1 2020-04-22 12:56:21 -04:00
te_bubbletrail.cpp 1 2020-04-22 12:56:21 -04:00
te_clientprojectile.cpp 1 2020-04-22 12:56:21 -04:00
te_decal.cpp 1 2020-04-22 12:56:21 -04:00
te_dynamiclight.cpp 1 2020-04-22 12:56:21 -04:00
te_effect_dispatch.cpp 1 2020-04-22 12:56:21 -04:00
te_effect_dispatch.h 1 2020-04-22 12:56:21 -04:00
te_energysplash.cpp 1 2020-04-22 12:56:21 -04:00
te_explosion.cpp 1 2020-04-22 12:56:21 -04:00
te_fizz.cpp 1 2020-04-22 12:56:21 -04:00
te_footprintdecal.cpp 1 2020-04-22 12:56:21 -04:00
te_glassshatter.cpp 1 2020-04-22 12:56:21 -04:00
te_glowsprite.cpp 1 2020-04-22 12:56:21 -04:00
te_impact.cpp 1 2020-04-22 12:56:21 -04:00
te_killplayerattachments.cpp 1 2020-04-22 12:56:21 -04:00
te_largefunnel.cpp 1 2020-04-22 12:56:21 -04:00
te_muzzleflash.cpp 1 2020-04-22 12:56:21 -04:00
te_particlesystem.cpp 1 2020-04-22 12:56:21 -04:00
te_particlesystem.h 1 2020-04-22 12:56:21 -04:00
te_physicsprop.cpp 1 2020-04-22 12:56:21 -04:00
te_playerdecal.cpp 1 2020-04-22 12:56:21 -04:00
te_projecteddecal.cpp 1 2020-04-22 12:56:21 -04:00
te_showline.cpp 1 2020-04-22 12:56:21 -04:00
te_smoke.cpp 1 2020-04-22 12:56:21 -04:00
te_sparks.cpp 1 2020-04-22 12:56:21 -04:00
te_sprite.cpp 1 2020-04-22 12:56:21 -04:00
te_spritespray.cpp 1 2020-04-22 12:56:21 -04:00
te_worlddecal.cpp 1 2020-04-22 12:56:21 -04:00
team.cpp add source-sdk-2013 2022-03-01 23:00:42 +03:00
team.h add source-sdk-2013 2022-03-01 23:00:42 +03:00
team_control_point.cpp add source-sdk-2013 2022-03-01 23:00:42 +03:00
team_control_point.h add source-sdk-2013 2022-03-01 23:00:42 +03:00
team_control_point_master.cpp add source-sdk-2013 2022-03-01 23:00:42 +03:00
team_control_point_master.h add source-sdk-2013 2022-03-01 23:00:42 +03:00
team_control_point_round.cpp add source-sdk-2013 2022-03-01 23:00:42 +03:00
team_control_point_round.h add source-sdk-2013 2022-03-01 23:00:42 +03:00
team_objectiveresource.cpp 1 2020-04-22 12:56:21 -04:00
team_objectiveresource.h add source-sdk-2013 2022-03-01 23:00:42 +03:00
team_spawnpoint.cpp 1 2020-04-22 12:56:21 -04:00
team_spawnpoint.h 1 2020-04-22 12:56:21 -04:00
team_train_watcher.cpp add source-sdk-2013 2022-03-01 23:00:42 +03:00
team_train_watcher.h add source-sdk-2013 2022-03-01 23:00:42 +03:00
TemplateEntities.cpp fix address sanitizer issues 2022-04-25 17:21:00 +03:00
TemplateEntities.h 1 2020-04-22 12:56:21 -04:00
tempmonster.cpp 1 2020-04-22 12:56:21 -04:00
tesla.cpp 1 2020-04-22 12:56:21 -04:00
tesla.h 1 2020-04-22 12:56:21 -04:00
test_proxytoggle.cpp 1 2020-04-22 12:56:21 -04:00
test_stressentities.cpp 1 2020-04-22 12:56:21 -04:00
test_stressentities.h 1 2020-04-22 12:56:21 -04:00
testfunctions.cpp 1 2020-04-22 12:56:21 -04:00
testtraceline.cpp 1 2020-04-22 12:56:21 -04:00
textstatsmgr.cpp 1 2020-04-22 12:56:21 -04:00
textstatsmgr.h 1 2020-04-22 12:56:21 -04:00
timedeventmgr.cpp 1 2020-04-22 12:56:21 -04:00
timedeventmgr.h 1 2020-04-22 12:56:21 -04:00
toolframework_server.cpp 1 2020-04-22 12:56:21 -04:00
toolframework_server.h 1 2020-04-22 12:56:21 -04:00
trains.cpp 1 2020-04-22 12:56:21 -04:00
trains.h 1 2020-04-22 12:56:21 -04:00
trigger_area_capture.cpp add source-sdk-2013 2022-03-01 23:00:42 +03:00
trigger_area_capture.h 1 2020-04-22 12:56:21 -04:00
trigger_portal.cpp 1 2020-04-22 12:56:21 -04:00
triggers.cpp game/server: fix particle transition from trigger_vphysics_motion 2022-10-31 19:59:10 +03:00
triggers.h add source-sdk-2013 2022-03-01 23:00:42 +03:00
util.cpp game: fix string vulnerabilities 2022-11-04 01:28:39 +00:00
util.h fix windows build scripts, add windows opus support 2022-07-28 14:27:56 +03:00
variant_t.cpp 1 2020-04-22 12:56:21 -04:00
variant_t.h 1 2020-04-22 12:56:21 -04:00
vehicle_base.cpp 1 2020-04-22 12:56:21 -04:00
vehicle_base.h 1 2020-04-22 12:56:21 -04:00
vehicle_baseserver.cpp 1 2020-04-22 12:56:21 -04:00
vehicle_baseserver.h 1 2020-04-22 12:56:21 -04:00
vehicle_choreo_generic.cpp 1 2020-04-22 12:56:21 -04:00
vehicle_sounds.h 1 2020-04-22 12:56:21 -04:00
vguiscreen.cpp 1 2020-04-22 12:56:21 -04:00
vguiscreen.h 1 2020-04-22 12:56:21 -04:00
vote_controller.cpp add source-sdk-2013 2022-03-01 23:00:42 +03:00
vote_controller.h add source-sdk-2013 2022-03-01 23:00:42 +03:00
waterbullet.cpp 1 2020-04-22 12:56:21 -04:00
waterbullet.h 1 2020-04-22 12:56:21 -04:00
WaterLODControl.cpp 1 2020-04-22 12:56:21 -04:00
wcedit.cpp 1 2020-04-22 12:56:21 -04:00
wcedit.h 1 2020-04-22 12:56:21 -04:00
weapon_cubemap.cpp 1 2020-04-22 12:56:21 -04:00
weight_button.cpp 1 2020-04-22 12:56:21 -04:00
worker_scientist.h 1 2020-04-22 12:56:21 -04:00
world.cpp 1 2020-04-22 12:56:21 -04:00
world.h 1 2020-04-22 12:56:21 -04:00
wscript fix windows build scripts, add windows opus support 2022-07-28 14:27:56 +03:00