css_enhanced_waf/game/shared
Kamay Xutax 9d17d2252c Improved lag compensation for animations
Now we can debug properly lag compensation for animations and make it
more perfect without using the CUserCmd struct
For now it's used to sync better with client but in theory this can be
removed soon.
There's a lot of work to do in anim layers too.
2024-07-10 16:14:53 +02:00
..
cstrike Improved lag compensation for animations 2024-07-10 16:14:53 +02:00
dod add hl1,portal,dod source code 2022-04-16 12:05:19 +03:00
econ add source-sdk-2013 2022-03-01 23:00:42 +03:00
episodic 1 2020-04-22 12:56:21 -04:00
hl1 game(hl1): fix UTIL_DropToFloor 2022-08-31 18:22:56 +03:00
hl2 game: fix acid damage white flash bug 2022-08-04 16:29:21 +03:00
hl2mp game: fix death icon in hl2mp (hrgve/hl2dm-bugfix@6f7337d3f2) 2022-08-16 18:28:28 +03:00
Multiplayer add source-sdk-2013 2022-03-01 23:00:42 +03:00
portal game/client/portal: fix Polyhedron 2022-07-30 02:09:11 +03:00
sdk 1 2020-04-22 12:56:21 -04:00
sixense 1 2020-04-22 12:56:21 -04:00
achievement_saverestore.cpp 1 2020-04-22 12:56:21 -04:00
achievement_saverestore.h 1 2020-04-22 12:56:21 -04:00
achievementmgr.cpp game: make achievements work without steam 2022-04-16 13:08:46 +03:00
achievementmgr.h 1 2020-04-22 12:56:21 -04:00
achievements_and_stats_interface.h 1 2020-04-22 12:56:21 -04:00
achievements_hlx.cpp 1 2020-04-22 12:56:21 -04:00
activitylist.cpp add source-sdk-2013 2022-03-01 23:00:42 +03:00
activitylist.h Replace empty constructors with default constructors #88 2022-11-05 14:23:05 +03:00
ai_activity.h add source-sdk-2013 2022-03-01 23:00:42 +03:00
ai_debug_shared.h 1 2020-04-22 12:56:21 -04:00
ammodef.cpp 1 2020-04-22 12:56:21 -04:00
ammodef.h 1 2020-04-22 12:56:21 -04:00
animation.cpp add source-sdk-2013 2022-03-01 23:00:42 +03:00
animation.h 1 2020-04-22 12:56:21 -04:00
apparent_velocity_helper.h add source-sdk-2013 2022-03-01 23:00:42 +03:00
base_playeranimstate.cpp Improved lag compensation for animations 2024-07-10 16:14:53 +02:00
base_playeranimstate.h add source-sdk-2013 2022-03-01 23:00:42 +03:00
baseachievement.cpp game: fix integer division by zero in baseachievement( fixes #87 ) 2022-07-31 04:40:53 +03:00
baseachievement.h 1 2020-04-22 12:56:21 -04:00
basecombatcharacter_shared.cpp add source-sdk-2013 2022-03-01 23:00:42 +03:00
basecombatweapon_shared.cpp game: init uninitialized variables 2022-05-01 20:09:55 +03:00
basecombatweapon_shared.h add source-sdk-2013 2022-03-01 23:00:42 +03:00
baseentity_shared.cpp game: fixed infinite recursion by using incorrect key on value conversation. (ValveSoftware/source-sdk-2013#380) 2022-08-16 17:21:59 +03:00
baseentity_shared.h add source-sdk-2013 2022-03-01 23:00:42 +03:00
basegrenade_shared.cpp 1 2020-04-22 12:56:21 -04:00
basegrenade_shared.h 1 2020-04-22 12:56:21 -04:00
baseparticleentity.cpp game/server: fix particle transition from trigger_vphysics_motion 2022-10-31 19:59:10 +03:00
baseparticleentity.h game/server: fix particle transition from trigger_vphysics_motion 2022-10-31 19:59:10 +03:00
baseplayer_shared.cpp add source-sdk-2013 2022-03-01 23:00:42 +03:00
baseplayer_shared.h 1 2020-04-22 12:56:21 -04:00
baseprojectile.cpp add source-sdk-2013 2022-03-01 23:00:42 +03:00
baseprojectile.h add source-sdk-2013 2022-03-01 23:00:42 +03:00
baseviewmodel_shared.cpp 1 2020-04-22 12:56:21 -04:00
baseviewmodel_shared.h 1 2020-04-22 12:56:21 -04:00
beam_flags.h 1 2020-04-22 12:56:21 -04:00
beam_shared.cpp add source-sdk-2013 2022-03-01 23:00:42 +03:00
beam_shared.h 1 2020-04-22 12:56:21 -04:00
cam_thirdperson.cpp Replace empty constructors with default constructors #88 2022-11-05 14:23:05 +03:00
cam_thirdperson.h Replace empty constructors with default constructors #88 2022-11-05 14:23:05 +03:00
choreoactor.cpp 1 2020-04-22 12:56:21 -04:00
choreoactor.h 1 2020-04-22 12:56:21 -04:00
choreochannel.cpp 1 2020-04-22 12:56:21 -04:00
choreochannel.h 1 2020-04-22 12:56:21 -04:00
choreoevent.cpp fpersmissive fixes 2022-06-15 21:59:06 +03:00
choreoevent.h 1 2020-04-22 12:56:21 -04:00
choreoscene.cpp add source-sdk-2013 2022-03-01 23:00:42 +03:00
choreoscene.h add source-sdk-2013 2022-03-01 23:00:42 +03:00
collisionproperty.cpp fix dedicated build 2022-08-01 00:38:10 +03:00
collisionproperty.h 1 2020-04-22 12:56:21 -04:00
cs_achievements_and_stats_interface.cpp 1 2020-04-22 12:56:21 -04:00
cs_achievements_and_stats_interface.h 1 2020-04-22 12:56:21 -04:00
death_pose.cpp 1 2020-04-22 12:56:21 -04:00
death_pose.h 1 2020-04-22 12:56:21 -04:00
debugoverlay_null.cpp 1 2020-04-22 12:56:21 -04:00
debugoverlay_shared.cpp add source-sdk-2013 2022-03-01 23:00:42 +03:00
debugoverlay_shared.h 1 2020-04-22 12:56:21 -04:00
decals.cpp Replace empty constructors with default constructors #88 2022-11-05 14:23:05 +03:00
decals.h 1 2020-04-22 12:56:21 -04:00
effect_color_tables.h 1 2020-04-22 12:56:21 -04:00
effect_dispatch_data.cpp add source-sdk-2013 2022-03-01 23:00:42 +03:00
effect_dispatch_data.h 1 2020-04-22 12:56:21 -04:00
ehandle.cpp 1 2020-04-22 12:56:21 -04:00
ehandle.h Replace empty constructors with default constructors #88 2022-11-05 14:23:05 +03:00
entitydatainstantiator.h arm64 : fix intptr_t size 2022-06-05 01:12:32 +03:00
entitylist_base.cpp 1 2020-04-22 12:56:21 -04:00
entitylist_base.h 1 2020-04-22 12:56:21 -04:00
EntityParticleTrail_Shared.cpp 1 2020-04-22 12:56:21 -04:00
entityparticletrail_shared.h 1 2020-04-22 12:56:21 -04:00
env_detail_controller.cpp 1 2020-04-22 12:56:21 -04:00
env_detail_controller.h 1 2020-04-22 12:56:21 -04:00
env_meteor_shared.cpp 1 2020-04-22 12:56:21 -04:00
env_meteor_shared.h 1 2020-04-22 12:56:21 -04:00
env_wind_shared.cpp 1 2020-04-22 12:56:21 -04:00
env_wind_shared.h 1 2020-04-22 12:56:21 -04:00
eventlist.cpp add source-sdk-2013 2022-03-01 23:00:42 +03:00
eventlist.h add source-sdk-2013 2022-03-01 23:00:42 +03:00
expressionsample.h add source-sdk-2013 2022-03-01 23:00:42 +03:00
forcefeedback.h 1 2020-04-22 12:56:21 -04:00
func_dust_shared.h 1 2020-04-22 12:56:21 -04:00
func_ladder.cpp add source-sdk-2013 2022-03-01 23:00:42 +03:00
func_ladder.h 1 2020-04-22 12:56:21 -04:00
gameeventdefs.h 1 2020-04-22 12:56:21 -04:00
GameEventListener.h add source-sdk-2013 2022-03-01 23:00:42 +03:00
gamemovement.cpp game: quantum crouch fix 2022-08-04 16:30:30 +03:00
gamemovement.h 1 2020-04-22 12:56:21 -04:00
gamerules.cpp Fov cvar fix (#98) 2022-08-03 16:22:17 +03:00
gamerules.h add source-sdk-2013 2022-03-01 23:00:42 +03:00
gamerules_register.cpp 1 2020-04-22 12:56:21 -04:00
gamerules_register.h 1 2020-04-22 12:56:21 -04:00
GameStats.cpp add source-sdk-2013 2022-03-01 23:00:42 +03:00
gamestats.h 1 2020-04-22 12:56:21 -04:00
gamestringpool.cpp 1 2020-04-22 12:56:21 -04:00
gamestringpool.h 1 2020-04-22 12:56:21 -04:00
gamevars_shared.cpp 1 2020-04-22 12:56:21 -04:00
gamevars_shared.h 1 2020-04-22 12:56:21 -04:00
groundlink.h 1 2020-04-22 12:56:21 -04:00
hintmessage.cpp 1 2020-04-22 12:56:21 -04:00
hintmessage.h 1 2020-04-22 12:56:21 -04:00
hintsystem.cpp 1 2020-04-22 12:56:21 -04:00
hintsystem.h 1 2020-04-22 12:56:21 -04:00
ichoreoeventcallback.h 1 2020-04-22 12:56:21 -04:00
IEffects.h 1 2020-04-22 12:56:21 -04:00
igamemovement.h add source-sdk-2013 2022-03-01 23:00:42 +03:00
igamesystem.cpp add source-sdk-2013 2022-03-01 23:00:42 +03:00
igamesystem.h 1 2020-04-22 12:56:21 -04:00
imovehelper.h 1 2020-04-22 12:56:21 -04:00
in_buttons.h 1 2020-04-22 12:56:21 -04:00
interval.cpp 1 2020-04-22 12:56:21 -04:00
interval.h 1 2020-04-22 12:56:21 -04:00
iplayeranimstate.h 1 2020-04-22 12:56:21 -04:00
ipredictionsystem.h 1 2020-04-22 12:56:21 -04:00
iscenetokenprocessor.h 1 2020-04-22 12:56:21 -04:00
itempents.h 1 2020-04-22 12:56:21 -04:00
IVehicle.h 1 2020-04-22 12:56:21 -04:00
mapdata_shared.h 1 2020-04-22 12:56:21 -04:00
mapentities_shared.cpp add source-sdk-2013 2022-03-01 23:00:42 +03:00
mapentities_shared.h 1 2020-04-22 12:56:21 -04:00
ModelSoundsCache.cpp Replace empty constructors with default constructors #88 2022-11-05 14:23:05 +03:00
ModelSoundsCache.h Replace empty constructors with default constructors #88 2022-11-05 14:23:05 +03:00
movetype_push.h 1 2020-04-22 12:56:21 -04:00
movevars_shared.cpp 1 2020-04-22 12:56:21 -04:00
movevars_shared.h 1 2020-04-22 12:56:21 -04:00
mp_shareddefs.cpp add source-sdk-2013 2022-03-01 23:00:42 +03:00
mp_shareddefs.h add source-sdk-2013 2022-03-01 23:00:42 +03:00
multiplay_gamerules.cpp game: fix UB when reading mapcycle 2023-08-04 14:55:13 +03:00
multiplay_gamerules.h add source-sdk-2013 2022-03-01 23:00:42 +03:00
npcevent.h 1 2020-04-22 12:56:21 -04:00
obstacle_pushaway.cpp add source-sdk-2013 2022-03-01 23:00:42 +03:00
obstacle_pushaway.h 1 2020-04-22 12:56:21 -04:00
particle_parse.cpp add source-sdk-2013 2022-03-01 23:00:42 +03:00
particle_parse.h 1 2020-04-22 12:56:21 -04:00
particle_property.cpp add source-sdk-2013 2022-03-01 23:00:42 +03:00
particle_property.h add source-sdk-2013 2022-03-01 23:00:42 +03:00
particle_property_inlines.h 1 2020-04-22 12:56:21 -04:00
particlesystemquery.cpp add source-sdk-2013 2022-03-01 23:00:42 +03:00
physics_main_shared.cpp 1 2020-04-22 12:56:21 -04:00
physics_saverestore.cpp amd64: fix multithread, fix vgui, fix physmodels 2022-06-05 01:44:42 +03:00
physics_saverestore.h add source-sdk-2013 2022-03-01 23:00:42 +03:00
physics_shared.cpp add source-sdk-2013 2022-03-01 23:00:42 +03:00
physics_shared.h 1 2020-04-22 12:56:21 -04:00
playerclass_info_parse.cpp add source-sdk-2013 2022-03-01 23:00:42 +03:00
playerclass_info_parse.h 1 2020-04-22 12:56:21 -04:00
playernet_vars.h 1 2020-04-22 12:56:21 -04:00
point_bonusmaps_accessor.cpp 1 2020-04-22 12:56:21 -04:00
point_bonusmaps_accessor.h 1 2020-04-22 12:56:21 -04:00
point_posecontroller.cpp 1 2020-04-22 12:56:21 -04:00
point_posecontroller.h 1 2020-04-22 12:56:21 -04:00
positionwatcher.h 1 2020-04-22 12:56:21 -04:00
precache_register.cpp 1 2020-04-22 12:56:21 -04:00
precache_register.h 1 2020-04-22 12:56:21 -04:00
precipitation_shared.h 1 2020-04-22 12:56:21 -04:00
predictable_entity.h 1 2020-04-22 12:56:21 -04:00
predictableid.cpp 1 2020-04-22 12:56:21 -04:00
predictableid.h 1 2020-04-22 12:56:21 -04:00
predicted_viewmodel.cpp 1 2020-04-22 12:56:21 -04:00
predicted_viewmodel.h 1 2020-04-22 12:56:21 -04:00
predictioncopy.cpp add source-sdk-2013 2022-03-01 23:00:42 +03:00
predictioncopy.h 1 2020-04-22 12:56:21 -04:00
props_shared.cpp fix some AddressSanitizer issues 2022-06-14 13:16:08 +03:00
props_shared.h fix some AddressSanitizer issues 2022-06-14 13:16:08 +03:00
querycache.cpp arm64 : fix intptr_t size 2022-06-05 01:12:32 +03:00
querycache.h 1 2020-04-22 12:56:21 -04:00
ragdoll_shared.cpp amd64: fix multithread, fix vgui, fix physmodels 2022-06-05 01:44:42 +03:00
ragdoll_shared.h add source-sdk-2013 2022-03-01 23:00:42 +03:00
rope_helpers.cpp 1 2020-04-22 12:56:21 -04:00
rope_helpers.h 1 2020-04-22 12:56:21 -04:00
rumble_shared.h 1 2020-04-22 12:56:21 -04:00
saverestore.cpp amd64: fix multithread, fix vgui, fix physmodels 2022-06-05 01:44:42 +03:00
saverestore.h 1 2020-04-22 12:56:21 -04:00
saverestore_bitstring.h Replace empty constructors with default constructors #88 2022-11-05 14:23:05 +03:00
saverestore_stringtable.h 1 2020-04-22 12:56:21 -04:00
saverestore_utlclass.h 1 2020-04-22 12:56:21 -04:00
saverestore_utlmap.h amd64: fix multithread, fix vgui, fix physmodels 2022-06-05 01:44:42 +03:00
saverestore_utlrbtree.h 1 2020-04-22 12:56:21 -04:00
saverestore_utlsymbol.h 1 2020-04-22 12:56:21 -04:00
saverestore_utlvector.h 1 2020-04-22 12:56:21 -04:00
SceneCache.cpp add source-sdk-2013 2022-03-01 23:00:42 +03:00
SceneCache.h 1 2020-04-22 12:56:21 -04:00
sceneentity_shared.cpp 1 2020-04-22 12:56:21 -04:00
sceneentity_shared.h 1 2020-04-22 12:56:21 -04:00
sceneimage.cpp fpersmissive fixes 2022-06-15 21:59:06 +03:00
sceneimage.h 1 2020-04-22 12:56:21 -04:00
script_intro_shared.cpp 1 2020-04-22 12:56:21 -04:00
scriptevent.h 1 2020-04-22 12:56:21 -04:00
sequence_Transitioner.cpp 1 2020-04-22 12:56:21 -04:00
sequence_Transitioner.h 1 2020-04-22 12:56:21 -04:00
shared_classnames.h 1 2020-04-22 12:56:21 -04:00
shareddefs.h Improved lag compensation 2024-01-25 13:27:03 +01:00
SharedFunctorUtils.cpp 1 2020-04-22 12:56:21 -04:00
SharedFunctorUtils.h 1 2020-04-22 12:56:21 -04:00
sharedInterface.h 1 2020-04-22 12:56:21 -04:00
sheetsimulator.cpp 1 2020-04-22 12:56:21 -04:00
sheetsimulator.h 1 2020-04-22 12:56:21 -04:00
shot_manipulator.h 1 2020-04-22 12:56:21 -04:00
simtimer.cpp 1 2020-04-22 12:56:21 -04:00
simtimer.h 1 2020-04-22 12:56:21 -04:00
singleplay_gamerules.cpp 1 2020-04-22 12:56:21 -04:00
singleplay_gamerules.h 1 2020-04-22 12:56:21 -04:00
smoke_fog_overlay_shared.h 1 2020-04-22 12:56:21 -04:00
solidsetdefaults.h 1 2020-04-22 12:56:21 -04:00
SoundEmitterSystem.cpp add source-sdk-2013 2022-03-01 23:00:42 +03:00
soundenvelope.cpp 1 2020-04-22 12:56:21 -04:00
soundenvelope.h 1 2020-04-22 12:56:21 -04:00
Sprite.cpp game: init uninitialized variables 2022-05-01 20:09:55 +03:00
Sprite.h 1 2020-04-22 12:56:21 -04:00
SpriteTrail.cpp 1 2020-04-22 12:56:21 -04:00
SpriteTrail.h add source-sdk-2013 2022-03-01 23:00:42 +03:00
steamworks_gamestats.cpp add csrike source code 2022-03-02 11:45:17 +03:00
steamworks_gamestats.h add csrike source code 2022-03-02 11:45:17 +03:00
studio_shared.cpp 1 2020-04-22 12:56:21 -04:00
sun_shared.h 1 2020-04-22 12:56:21 -04:00
takedamageinfo.cpp add source-sdk-2013 2022-03-01 23:00:42 +03:00
takedamageinfo.h add source-sdk-2013 2022-03-01 23:00:42 +03:00
teamplay_gamerules.cpp 1 2020-04-22 12:56:21 -04:00
teamplay_gamerules.h add source-sdk-2013 2022-03-01 23:00:42 +03:00
teamplay_round_timer.cpp add source-sdk-2013 2022-03-01 23:00:42 +03:00
teamplay_round_timer.h add source-sdk-2013 2022-03-01 23:00:42 +03:00
teamplayroundbased_gamerules.cpp add source-sdk-2013 2022-03-01 23:00:42 +03:00
teamplayroundbased_gamerules.h add source-sdk-2013 2022-03-01 23:00:42 +03:00
tempentity.h 1 2020-04-22 12:56:21 -04:00
test_ehandle.cpp 1 2020-04-22 12:56:21 -04:00
touchlink.h 1 2020-04-22 12:56:21 -04:00
usercmd.cpp Improved lag compensation for animations 2024-07-10 16:14:53 +02:00
usercmd.h Improved lag compensation for animations 2024-07-10 16:14:53 +02:00
usermessages.cpp 1 2020-04-22 12:56:21 -04:00
usermessages.h 1 2020-04-22 12:56:21 -04:00
util_shared.cpp add source-sdk-2013 2022-03-01 23:00:42 +03:00
util_shared.h add source-sdk-2013 2022-03-01 23:00:42 +03:00
vehicle_choreo_generic_shared.h 1 2020-04-22 12:56:21 -04:00
vehicle_viewblend_shared.cpp 1 2020-04-22 12:56:21 -04:00
vehicle_viewblend_shared.h 1 2020-04-22 12:56:21 -04:00
vgui_defaultinputsignal.h 1 2020-04-22 12:56:21 -04:00
viewport_panel_names.h 1 2020-04-22 12:56:21 -04:00
voice_banmgr.cpp 1 2020-04-22 12:56:21 -04:00
voice_banmgr.h 1 2020-04-22 12:56:21 -04:00
voice_common.h 1 2020-04-22 12:56:21 -04:00
voice_gamemgr.cpp add source-sdk-2013 2022-03-01 23:00:42 +03:00
voice_gamemgr.h 1 2020-04-22 12:56:21 -04:00
voice_status.cpp 1 2020-04-22 12:56:21 -04:00
voice_status.h 1 2020-04-22 12:56:21 -04:00
vphysics_sound.h 1 2020-04-22 12:56:21 -04:00
vphysicsupdateai.h 1 2020-04-22 12:56:21 -04:00
weapon_ifmbase.cpp 1 2020-04-22 12:56:21 -04:00
weapon_ifmbase.h 1 2020-04-22 12:56:21 -04:00
weapon_ifmbasecamera.cpp 1 2020-04-22 12:56:21 -04:00
weapon_ifmbasecamera.h 1 2020-04-22 12:56:21 -04:00
weapon_ifmsteadycam.cpp 1 2020-04-22 12:56:21 -04:00
weapon_ifmsteadycam.h 1 2020-04-22 12:56:21 -04:00
weapon_parse.cpp add source-sdk-2013 2022-03-01 23:00:42 +03:00
weapon_parse.h 1 2020-04-22 12:56:21 -04:00
weapon_parse_default.cpp 1 2020-04-22 12:56:21 -04:00
weapon_proficiency.cpp 1 2020-04-22 12:56:21 -04:00
weapon_proficiency.h 1 2020-04-22 12:56:21 -04:00