css_enhanced_waf/game/server/cstrike
Kamay Xutax 9d17d2252c Improved lag compensation for animations
Now we can debug properly lag compensation for animations and make it
more perfect without using the CUserCmd struct
For now it's used to sync better with client but in theory this can be
removed soon.
There's a lot of work to do in anim layers too.
2024-07-10 16:14:53 +02:00
..
bot 1 2020-04-22 12:56:21 -04:00
hostage Improved lag compensation for animations 2024-07-10 16:14:53 +02:00
cs_autobuy.cpp 1 2020-04-22 12:56:21 -04:00
cs_autobuy.h 1 2020-04-22 12:56:21 -04:00
cs_bot_temp.cpp 1 2020-04-22 12:56:21 -04:00
cs_bot_temp.h 1 2020-04-22 12:56:21 -04:00
cs_client.cpp 1 2020-04-22 12:56:21 -04:00
cs_client.h 1 2020-04-22 12:56:21 -04:00
cs_eventlog.cpp 1 2020-04-22 12:56:21 -04:00
cs_gameinterface.cpp 1 2020-04-22 12:56:21 -04:00
cs_gameinterface.h 1 2020-04-22 12:56:21 -04:00
cs_gamestats.cpp 1 2020-04-22 12:56:21 -04:00
cs_gamestats.h 1 2020-04-22 12:56:21 -04:00
cs_hltvdirector.cpp 1 2020-04-22 12:56:21 -04:00
cs_nav.h 1 2020-04-22 12:56:21 -04:00
cs_nav_area.cpp 1 2020-04-22 12:56:21 -04:00
cs_nav_area.h 1 2020-04-22 12:56:21 -04:00
cs_nav_edit.cpp 1 2020-04-22 12:56:21 -04:00
cs_nav_file.cpp 1 2020-04-22 12:56:21 -04:00
cs_nav_generate.cpp 1 2020-04-22 12:56:21 -04:00
cs_nav_mesh.cpp 1 2020-04-22 12:56:21 -04:00
cs_nav_mesh.h 1 2020-04-22 12:56:21 -04:00
cs_nav_node.cpp 1 2020-04-22 12:56:21 -04:00
cs_nav_node.h 1 2020-04-22 12:56:21 -04:00
cs_nav_path.cpp 1 2020-04-22 12:56:21 -04:00
cs_nav_path.h 1 2020-04-22 12:56:21 -04:00
cs_nav_pathfind.h 1 2020-04-22 12:56:21 -04:00
cs_player.cpp Improved lag compensation for animations 2024-07-10 16:14:53 +02:00
cs_player.h Modified baseanim so that it respects the server + 2024-01-28 13:19:05 +01:00
cs_player_resource.cpp 1 2020-04-22 12:56:21 -04:00
cs_player_resource.h 1 2020-04-22 12:56:21 -04:00
cs_playermove.cpp 1 2020-04-22 12:56:21 -04:00
cs_team.cpp 1 2020-04-22 12:56:21 -04:00
cs_team.h 1 2020-04-22 12:56:21 -04:00
cs_vehicle_jeep.cpp 1 2020-04-22 12:56:21 -04:00
func_bomb_target.cpp 1 2020-04-22 12:56:21 -04:00
func_bomb_target.h 1 2020-04-22 12:56:21 -04:00
func_buy_zone.cpp 1 2020-04-22 12:56:21 -04:00
func_hostage_rescue.cpp 1 2020-04-22 12:56:21 -04:00
funfact_cs.cpp 1 2020-04-22 12:56:21 -04:00
funfact_cs.h 1 2020-04-22 12:56:21 -04:00
funfactmgr_cs.cpp 1 2020-04-22 12:56:21 -04:00
funfactmgr_cs.h 1 2020-04-22 12:56:21 -04:00
holiday_gift.cpp 1 2020-04-22 12:56:21 -04:00
holiday_gift.h 1 2020-04-22 12:56:21 -04:00
info_view_parameters.cpp 1 2020-04-22 12:56:21 -04:00
info_view_parameters.h 1 2020-04-22 12:56:21 -04:00
item_ammo.cpp 1 2020-04-22 12:56:21 -04:00
item_assaultsuit.cpp 1 2020-04-22 12:56:21 -04:00
item_defuser.cpp 1 2020-04-22 12:56:21 -04:00
item_kevlar.cpp 1 2020-04-22 12:56:21 -04:00
item_nvgs.cpp 1 2020-04-22 12:56:21 -04:00
mapinfo.cpp 1 2020-04-22 12:56:21 -04:00
mapinfo.h 1 2020-04-22 12:56:21 -04:00
point_surroundtest.cpp 1 2020-04-22 12:56:21 -04:00
smokegrenade_projectile.cpp 1 2020-04-22 12:56:21 -04:00
smokegrenade_projectile.h 1 2020-04-22 12:56:21 -04:00
te_radioicon.cpp 1 2020-04-22 12:56:21 -04:00
te_shotgun_shot.cpp 1 2020-04-22 12:56:21 -04:00
te_shotgun_shot.h 1 2020-04-22 12:56:21 -04:00