..
cstrike
Fixed few stuff & now server bullet impacts are events
2024-07-26 05:34:50 +02:00
dod
add hl1,portal,dod source code
2022-04-16 12:05:19 +03:00
econ
add source-sdk-2013
2022-03-01 23:00:42 +03:00
episodic
1
2020-04-22 12:56:21 -04:00
hl1
game(hl1): fix UTIL_DropToFloor
2022-08-31 18:22:56 +03:00
hl2
game: fix acid damage white flash bug
2022-08-04 16:29:21 +03:00
hl2mp
game: fix death icon in hl2mp ( hrgve/hl2dm-bugfix@6f7337d3f2 )
2022-08-16 18:28:28 +03:00
Multiplayer
add source-sdk-2013
2022-03-01 23:00:42 +03:00
portal
game/client/portal: fix Polyhedron
2022-07-30 02:09:11 +03:00
sdk
1
2020-04-22 12:56:21 -04:00
sixense
1
2020-04-22 12:56:21 -04:00
achievement_saverestore.cpp
1
2020-04-22 12:56:21 -04:00
achievement_saverestore.h
1
2020-04-22 12:56:21 -04:00
achievementmgr.cpp
game: make achievements work without steam
2022-04-16 13:08:46 +03:00
achievementmgr.h
1
2020-04-22 12:56:21 -04:00
achievements_and_stats_interface.h
1
2020-04-22 12:56:21 -04:00
achievements_hlx.cpp
1
2020-04-22 12:56:21 -04:00
activitylist.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
activitylist.h
Replace empty constructors with default constructors #88
2022-11-05 14:23:05 +03:00
ai_activity.h
add source-sdk-2013
2022-03-01 23:00:42 +03:00
ai_debug_shared.h
1
2020-04-22 12:56:21 -04:00
ammodef.cpp
1
2020-04-22 12:56:21 -04:00
ammodef.h
1
2020-04-22 12:56:21 -04:00
animation.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
animation.h
1
2020-04-22 12:56:21 -04:00
apparent_velocity_helper.h
add source-sdk-2013
2022-03-01 23:00:42 +03:00
base_playeranimstate.cpp
Reverted some regression & pitch should be set in FinishMove
2024-07-14 04:30:25 +02:00
base_playeranimstate.h
add source-sdk-2013
2022-03-01 23:00:42 +03:00
baseachievement.cpp
game: fix integer division by zero in baseachievement( fixes #87 )
2022-07-31 04:40:53 +03:00
baseachievement.h
1
2020-04-22 12:56:21 -04:00
basecombatcharacter_shared.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
basecombatweapon_shared.cpp
game: init uninitialized variables
2022-05-01 20:09:55 +03:00
basecombatweapon_shared.h
add source-sdk-2013
2022-03-01 23:00:42 +03:00
baseentity_shared.cpp
game: fixed infinite recursion by using incorrect key on value conversation. ( ValveSoftware/source-sdk-2013#380 )
2022-08-16 17:21:59 +03:00
baseentity_shared.h
add source-sdk-2013
2022-03-01 23:00:42 +03:00
basegrenade_shared.cpp
Improved prediction & fix being 1 off tick problems
2024-07-13 19:18:03 +02:00
basegrenade_shared.h
1
2020-04-22 12:56:21 -04:00
baseparticleentity.cpp
game/server: fix particle transition from trigger_vphysics_motion
2022-10-31 19:59:10 +03:00
baseparticleentity.h
game/server: fix particle transition from trigger_vphysics_motion
2022-10-31 19:59:10 +03:00
baseplayer_shared.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
baseplayer_shared.h
1
2020-04-22 12:56:21 -04:00
baseprojectile.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
baseprojectile.h
add source-sdk-2013
2022-03-01 23:00:42 +03:00
baseviewmodel_shared.cpp
1
2020-04-22 12:56:21 -04:00
baseviewmodel_shared.h
1
2020-04-22 12:56:21 -04:00
beam_flags.h
1
2020-04-22 12:56:21 -04:00
beam_shared.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
beam_shared.h
1
2020-04-22 12:56:21 -04:00
cam_thirdperson.cpp
Replace empty constructors with default constructors #88
2022-11-05 14:23:05 +03:00
cam_thirdperson.h
Replace empty constructors with default constructors #88
2022-11-05 14:23:05 +03:00
choreoactor.cpp
1
2020-04-22 12:56:21 -04:00
choreoactor.h
1
2020-04-22 12:56:21 -04:00
choreochannel.cpp
1
2020-04-22 12:56:21 -04:00
choreochannel.h
1
2020-04-22 12:56:21 -04:00
choreoevent.cpp
fpersmissive fixes
2022-06-15 21:59:06 +03:00
choreoevent.h
1
2020-04-22 12:56:21 -04:00
choreoscene.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
choreoscene.h
add source-sdk-2013
2022-03-01 23:00:42 +03:00
collisionproperty.cpp
fix dedicated build
2022-08-01 00:38:10 +03:00
collisionproperty.h
1
2020-04-22 12:56:21 -04:00
cs_achievements_and_stats_interface.cpp
1
2020-04-22 12:56:21 -04:00
cs_achievements_and_stats_interface.h
1
2020-04-22 12:56:21 -04:00
death_pose.cpp
1
2020-04-22 12:56:21 -04:00
death_pose.h
1
2020-04-22 12:56:21 -04:00
debugoverlay_null.cpp
1
2020-04-22 12:56:21 -04:00
debugoverlay_shared.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
debugoverlay_shared.h
1
2020-04-22 12:56:21 -04:00
decals.cpp
Replace empty constructors with default constructors #88
2022-11-05 14:23:05 +03:00
decals.h
1
2020-04-22 12:56:21 -04:00
effect_color_tables.h
1
2020-04-22 12:56:21 -04:00
effect_dispatch_data.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
effect_dispatch_data.h
1
2020-04-22 12:56:21 -04:00
ehandle.cpp
1
2020-04-22 12:56:21 -04:00
ehandle.h
Replace empty constructors with default constructors #88
2022-11-05 14:23:05 +03:00
entitydatainstantiator.h
arm64 : fix intptr_t size
2022-06-05 01:12:32 +03:00
entitylist_base.cpp
1
2020-04-22 12:56:21 -04:00
entitylist_base.h
1
2020-04-22 12:56:21 -04:00
EntityParticleTrail_Shared.cpp
1
2020-04-22 12:56:21 -04:00
entityparticletrail_shared.h
1
2020-04-22 12:56:21 -04:00
env_detail_controller.cpp
1
2020-04-22 12:56:21 -04:00
env_detail_controller.h
1
2020-04-22 12:56:21 -04:00
env_meteor_shared.cpp
1
2020-04-22 12:56:21 -04:00
env_meteor_shared.h
1
2020-04-22 12:56:21 -04:00
env_wind_shared.cpp
1
2020-04-22 12:56:21 -04:00
env_wind_shared.h
1
2020-04-22 12:56:21 -04:00
eventlist.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
eventlist.h
add source-sdk-2013
2022-03-01 23:00:42 +03:00
expressionsample.h
add source-sdk-2013
2022-03-01 23:00:42 +03:00
forcefeedback.h
1
2020-04-22 12:56:21 -04:00
func_dust_shared.h
1
2020-04-22 12:56:21 -04:00
func_ladder.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
func_ladder.h
1
2020-04-22 12:56:21 -04:00
gameeventdefs.h
1
2020-04-22 12:56:21 -04:00
GameEventListener.h
add source-sdk-2013
2022-03-01 23:00:42 +03:00
gamemovement.cpp
game: quantum crouch fix
2022-08-04 16:30:30 +03:00
gamemovement.h
1
2020-04-22 12:56:21 -04:00
gamerules.cpp
Fov cvar fix ( #98 )
2022-08-03 16:22:17 +03:00
gamerules.h
add source-sdk-2013
2022-03-01 23:00:42 +03:00
gamerules_register.cpp
1
2020-04-22 12:56:21 -04:00
gamerules_register.h
1
2020-04-22 12:56:21 -04:00
GameStats.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
gamestats.h
1
2020-04-22 12:56:21 -04:00
gamestringpool.cpp
1
2020-04-22 12:56:21 -04:00
gamestringpool.h
1
2020-04-22 12:56:21 -04:00
gamevars_shared.cpp
1
2020-04-22 12:56:21 -04:00
gamevars_shared.h
1
2020-04-22 12:56:21 -04:00
groundlink.h
1
2020-04-22 12:56:21 -04:00
hintmessage.cpp
1
2020-04-22 12:56:21 -04:00
hintmessage.h
1
2020-04-22 12:56:21 -04:00
hintsystem.cpp
1
2020-04-22 12:56:21 -04:00
hintsystem.h
1
2020-04-22 12:56:21 -04:00
ichoreoeventcallback.h
1
2020-04-22 12:56:21 -04:00
IEffects.h
1
2020-04-22 12:56:21 -04:00
igamemovement.h
add source-sdk-2013
2022-03-01 23:00:42 +03:00
igamesystem.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
igamesystem.h
1
2020-04-22 12:56:21 -04:00
imovehelper.h
1
2020-04-22 12:56:21 -04:00
in_buttons.h
1
2020-04-22 12:56:21 -04:00
interval.cpp
1
2020-04-22 12:56:21 -04:00
interval.h
1
2020-04-22 12:56:21 -04:00
iplayeranimstate.h
1
2020-04-22 12:56:21 -04:00
ipredictionsystem.h
1
2020-04-22 12:56:21 -04:00
iscenetokenprocessor.h
1
2020-04-22 12:56:21 -04:00
itempents.h
1
2020-04-22 12:56:21 -04:00
IVehicle.h
1
2020-04-22 12:56:21 -04:00
mapdata_shared.h
1
2020-04-22 12:56:21 -04:00
mapentities_shared.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
mapentities_shared.h
1
2020-04-22 12:56:21 -04:00
ModelSoundsCache.cpp
Replace empty constructors with default constructors #88
2022-11-05 14:23:05 +03:00
ModelSoundsCache.h
Replace empty constructors with default constructors #88
2022-11-05 14:23:05 +03:00
movetype_push.h
1
2020-04-22 12:56:21 -04:00
movevars_shared.cpp
1
2020-04-22 12:56:21 -04:00
movevars_shared.h
1
2020-04-22 12:56:21 -04:00
mp_shareddefs.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
mp_shareddefs.h
add source-sdk-2013
2022-03-01 23:00:42 +03:00
multiplay_gamerules.cpp
game: fix UB when reading mapcycle
2023-08-04 14:55:13 +03:00
multiplay_gamerules.h
add source-sdk-2013
2022-03-01 23:00:42 +03:00
npcevent.h
1
2020-04-22 12:56:21 -04:00
obstacle_pushaway.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
obstacle_pushaway.h
1
2020-04-22 12:56:21 -04:00
particle_parse.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
particle_parse.h
1
2020-04-22 12:56:21 -04:00
particle_property.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
particle_property.h
add source-sdk-2013
2022-03-01 23:00:42 +03:00
particle_property_inlines.h
1
2020-04-22 12:56:21 -04:00
particlesystemquery.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
physics_main_shared.cpp
1
2020-04-22 12:56:21 -04:00
physics_saverestore.cpp
amd64: fix multithread, fix vgui, fix physmodels
2022-06-05 01:44:42 +03:00
physics_saverestore.h
add source-sdk-2013
2022-03-01 23:00:42 +03:00
physics_shared.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
physics_shared.h
1
2020-04-22 12:56:21 -04:00
playerclass_info_parse.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
playerclass_info_parse.h
1
2020-04-22 12:56:21 -04:00
playernet_vars.h
1
2020-04-22 12:56:21 -04:00
point_bonusmaps_accessor.cpp
1
2020-04-22 12:56:21 -04:00
point_bonusmaps_accessor.h
1
2020-04-22 12:56:21 -04:00
point_posecontroller.cpp
1
2020-04-22 12:56:21 -04:00
point_posecontroller.h
1
2020-04-22 12:56:21 -04:00
positionwatcher.h
1
2020-04-22 12:56:21 -04:00
precache_register.cpp
1
2020-04-22 12:56:21 -04:00
precache_register.h
1
2020-04-22 12:56:21 -04:00
precipitation_shared.h
1
2020-04-22 12:56:21 -04:00
predictable_entity.h
1
2020-04-22 12:56:21 -04:00
predictableid.cpp
1
2020-04-22 12:56:21 -04:00
predictableid.h
1
2020-04-22 12:56:21 -04:00
predicted_viewmodel.cpp
1
2020-04-22 12:56:21 -04:00
predicted_viewmodel.h
1
2020-04-22 12:56:21 -04:00
predictioncopy.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
predictioncopy.h
1
2020-04-22 12:56:21 -04:00
props_shared.cpp
fix some AddressSanitizer issues
2022-06-14 13:16:08 +03:00
props_shared.h
fix some AddressSanitizer issues
2022-06-14 13:16:08 +03:00
querycache.cpp
arm64 : fix intptr_t size
2022-06-05 01:12:32 +03:00
querycache.h
1
2020-04-22 12:56:21 -04:00
ragdoll_shared.cpp
amd64: fix multithread, fix vgui, fix physmodels
2022-06-05 01:44:42 +03:00
ragdoll_shared.h
add source-sdk-2013
2022-03-01 23:00:42 +03:00
rope_helpers.cpp
1
2020-04-22 12:56:21 -04:00
rope_helpers.h
1
2020-04-22 12:56:21 -04:00
rumble_shared.h
1
2020-04-22 12:56:21 -04:00
saverestore.cpp
amd64: fix multithread, fix vgui, fix physmodels
2022-06-05 01:44:42 +03:00
saverestore.h
1
2020-04-22 12:56:21 -04:00
saverestore_bitstring.h
Replace empty constructors with default constructors #88
2022-11-05 14:23:05 +03:00
saverestore_stringtable.h
1
2020-04-22 12:56:21 -04:00
saverestore_utlclass.h
1
2020-04-22 12:56:21 -04:00
saverestore_utlmap.h
amd64: fix multithread, fix vgui, fix physmodels
2022-06-05 01:44:42 +03:00
saverestore_utlrbtree.h
1
2020-04-22 12:56:21 -04:00
saverestore_utlsymbol.h
1
2020-04-22 12:56:21 -04:00
saverestore_utlvector.h
1
2020-04-22 12:56:21 -04:00
SceneCache.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
SceneCache.h
1
2020-04-22 12:56:21 -04:00
sceneentity_shared.cpp
1
2020-04-22 12:56:21 -04:00
sceneentity_shared.h
1
2020-04-22 12:56:21 -04:00
sceneimage.cpp
fpersmissive fixes
2022-06-15 21:59:06 +03:00
sceneimage.h
1
2020-04-22 12:56:21 -04:00
script_intro_shared.cpp
1
2020-04-22 12:56:21 -04:00
scriptevent.h
1
2020-04-22 12:56:21 -04:00
sequence_Transitioner.cpp
1
2020-04-22 12:56:21 -04:00
sequence_Transitioner.h
1
2020-04-22 12:56:21 -04:00
shared_classnames.h
1
2020-04-22 12:56:21 -04:00
shareddefs.h
Improved lag compensation
2024-01-25 13:27:03 +01:00
SharedFunctorUtils.cpp
1
2020-04-22 12:56:21 -04:00
SharedFunctorUtils.h
1
2020-04-22 12:56:21 -04:00
sharedInterface.h
1
2020-04-22 12:56:21 -04:00
sheetsimulator.cpp
1
2020-04-22 12:56:21 -04:00
sheetsimulator.h
1
2020-04-22 12:56:21 -04:00
shot_manipulator.h
1
2020-04-22 12:56:21 -04:00
simtimer.cpp
1
2020-04-22 12:56:21 -04:00
simtimer.h
1
2020-04-22 12:56:21 -04:00
singleplay_gamerules.cpp
1
2020-04-22 12:56:21 -04:00
singleplay_gamerules.h
1
2020-04-22 12:56:21 -04:00
smoke_fog_overlay_shared.h
1
2020-04-22 12:56:21 -04:00
solidsetdefaults.h
1
2020-04-22 12:56:21 -04:00
SoundEmitterSystem.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
soundenvelope.cpp
1
2020-04-22 12:56:21 -04:00
soundenvelope.h
1
2020-04-22 12:56:21 -04:00
Sprite.cpp
game: init uninitialized variables
2022-05-01 20:09:55 +03:00
Sprite.h
1
2020-04-22 12:56:21 -04:00
SpriteTrail.cpp
1
2020-04-22 12:56:21 -04:00
SpriteTrail.h
add source-sdk-2013
2022-03-01 23:00:42 +03:00
steamworks_gamestats.cpp
add csrike source code
2022-03-02 11:45:17 +03:00
steamworks_gamestats.h
add csrike source code
2022-03-02 11:45:17 +03:00
studio_shared.cpp
1
2020-04-22 12:56:21 -04:00
sun_shared.h
1
2020-04-22 12:56:21 -04:00
takedamageinfo.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
takedamageinfo.h
add source-sdk-2013
2022-03-01 23:00:42 +03:00
teamplay_gamerules.cpp
1
2020-04-22 12:56:21 -04:00
teamplay_gamerules.h
add source-sdk-2013
2022-03-01 23:00:42 +03:00
teamplay_round_timer.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
teamplay_round_timer.h
add source-sdk-2013
2022-03-01 23:00:42 +03:00
teamplayroundbased_gamerules.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
teamplayroundbased_gamerules.h
add source-sdk-2013
2022-03-01 23:00:42 +03:00
tempentity.h
1
2020-04-22 12:56:21 -04:00
test_ehandle.cpp
1
2020-04-22 12:56:21 -04:00
touchlink.h
1
2020-04-22 12:56:21 -04:00
usercmd.cpp
Corrected again a bit more cl_showimpacts
2024-07-19 18:05:58 +02:00
usercmd.h
Corrected again a bit more cl_showimpacts
2024-07-19 18:05:58 +02:00
usermessages.cpp
1
2020-04-22 12:56:21 -04:00
usermessages.h
1
2020-04-22 12:56:21 -04:00
util_shared.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
util_shared.h
Fixed last issues with bullet tracing
2024-07-15 21:56:11 +02:00
vehicle_choreo_generic_shared.h
1
2020-04-22 12:56:21 -04:00
vehicle_viewblend_shared.cpp
1
2020-04-22 12:56:21 -04:00
vehicle_viewblend_shared.h
1
2020-04-22 12:56:21 -04:00
vgui_defaultinputsignal.h
1
2020-04-22 12:56:21 -04:00
viewport_panel_names.h
1
2020-04-22 12:56:21 -04:00
voice_banmgr.cpp
1
2020-04-22 12:56:21 -04:00
voice_banmgr.h
1
2020-04-22 12:56:21 -04:00
voice_common.h
1
2020-04-22 12:56:21 -04:00
voice_gamemgr.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
voice_gamemgr.h
1
2020-04-22 12:56:21 -04:00
voice_status.cpp
1
2020-04-22 12:56:21 -04:00
voice_status.h
1
2020-04-22 12:56:21 -04:00
vphysics_sound.h
1
2020-04-22 12:56:21 -04:00
vphysicsupdateai.h
1
2020-04-22 12:56:21 -04:00
weapon_ifmbase.cpp
1
2020-04-22 12:56:21 -04:00
weapon_ifmbase.h
1
2020-04-22 12:56:21 -04:00
weapon_ifmbasecamera.cpp
1
2020-04-22 12:56:21 -04:00
weapon_ifmbasecamera.h
1
2020-04-22 12:56:21 -04:00
weapon_ifmsteadycam.cpp
1
2020-04-22 12:56:21 -04:00
weapon_ifmsteadycam.h
1
2020-04-22 12:56:21 -04:00
weapon_parse.cpp
add source-sdk-2013
2022-03-01 23:00:42 +03:00
weapon_parse.h
1
2020-04-22 12:56:21 -04:00
weapon_parse_default.cpp
1
2020-04-22 12:56:21 -04:00
weapon_proficiency.cpp
1
2020-04-22 12:56:21 -04:00
weapon_proficiency.h
1
2020-04-22 12:56:21 -04:00