css_enhanced_waf/vgui2/vgui_surfacelib/wscript
Er2 9175b29f60 BSD: Add support (#140)
* BSD: Add support

* BSD: other fixes

There is still a bug when vgui haven't got text, maybe because of resources.

Also there is bug where when trying to start new game caption names shows wrong.

* BSD: Debugging

* BSD: modify preprocessor and fix windows

* BSD: Remove debugging and fix labels in gameui

* BSD: Remove disabling some DX9 commands

* BSD: Remove -g flag
2022-11-24 22:04:29 +03:00

58 lines
912 B
Python

#! /usr/bin/env python
# encoding: utf-8
from waflib import Utils
import os
top = '.'
PROJECT_NAME = 'vgui_surfacelib'
def options(opt):
# stub
return
def configure(conf):
return
def build(bld):
source = [
'BitmapFont.cpp',
'FontAmalgam.cpp',
'FontManager.cpp',
'FontEffects.cpp',
#'Win32Font_x360.cpp', [$X360]
#'osxfont.cpp', [$OSXALL]
]
if bld.env.DEST_OS == 'win32':
source += [
'Win32Font.cpp'
]
else:
source += [
'linuxfont.cpp'
]
includes = [
'.',
'../../public',
'../../public/tier0',
'../../public/tier1',
'../../common',
] + bld.env.INCLUDES_FC + bld.env.INCLUDES_FT2
defines = []
libs = []
bld.stlib(
source = source,
target = PROJECT_NAME,
name = PROJECT_NAME,
features = 'c cxx',
includes = includes,
defines = defines,
use = libs,
subsystem = bld.env.MSVC_SUBSYSTEM,
idx = bld.get_taskgen_count()
)