css_enhanced_waf/utils/hlmv/debugdrawmodel.h
FluorescentCIAAfricanAmerican 3bf9df6b27 1
2020-04-22 12:56:21 -04:00

30 lines
1.8 KiB
C

//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#ifndef DEBUGDRAWMODEL_H
#define DEBUGDRAWMODEL_H
#ifdef _WIN32
#pragma once
#endif
int DebugDrawModel( IStudioRender *pStudioRender, DrawModelInfo_t& info, matrix3x4_t *pBoneToWorld, const Vector &modelOrigin,
int flags = STUDIORENDER_DRAW_ENTIRE_MODEL );
int DebugDrawModelNormals( IStudioRender *pStudioRender, DrawModelInfo_t& info, matrix3x4_t *pBoneToWorld, const Vector &modelOrigin,
int flags = STUDIORENDER_DRAW_ENTIRE_MODEL );
int DebugDrawModelTangentS( IStudioRender *pStudioRender, DrawModelInfo_t& info, matrix3x4_t *pBoneToWorld, const Vector &modelOrigin,
int flags = STUDIORENDER_DRAW_ENTIRE_MODEL );
int DebugDrawModelTangentT( IStudioRender *pStudioRender, DrawModelInfo_t& info, matrix3x4_t *pBoneToWorld, const Vector &modelOrigin,
int flags = STUDIORENDER_DRAW_ENTIRE_MODEL );
int DebugDrawModelBoneWeights( IStudioRender *pStudioRender, DrawModelInfo_t& info, matrix3x4_t *pBoneToWorld, const Vector &modelOrigin,
int flags = STUDIORENDER_DRAW_ENTIRE_MODEL );
int DebugDrawModelBadVerts( IStudioRender *pStudioRender, DrawModelInfo_t& info, matrix3x4_t *pBoneToWorld, const Vector &modelOrigin,
int flags = STUDIORENDER_DRAW_ENTIRE_MODEL );
int DebugDrawModelWireframe( IStudioRender *pStudioRender, DrawModelInfo_t& info, matrix3x4_t *pBoneToWorld, const Vector &modelOrigin,
const Vector &color, int flags = STUDIORENDER_DRAW_ENTIRE_MODEL );
int DebugDrawModelTexCoord( IStudioRender *pStudioRender, const char *pMaterialName, const DrawModelInfo_t& info, matrix3x4_t *pBoneToWorld, float w, float h );
#endif // DEBUGDRAWMODEL_H