css_enhanced_waf/materialsystem/shaderapidx9
nillerusr 2c6669f5e3
Initial android support (#17)
* Upload Android armv7 libs

* Fix debug build

* utlvector: fix undefined behavior

* wscript: add --use-ccache option

* wscript: store ccache in a separate directory

* Propertly use gl4es

* fontconfig: fix font detection

* [android]remove fontconfig dependency

* Add build guide for other platforms

Co-authored-by: JusicP <slender87844@gmail.com>
Co-authored-by: nillerusr <nillerusr@users.noreply.github.com>
2021-09-02 20:33:03 +03:00
..
xbox 1 2020-04-22 12:56:21 -04:00
colorformatdx8.cpp 1 2020-04-22 12:56:21 -04:00
colorformatdx8.h 1 2020-04-22 12:56:21 -04:00
cvballoctracker.cpp 1 2020-04-22 12:56:21 -04:00
d3d_async.cpp 1 2020-04-22 12:56:21 -04:00
d3d_async.h 1 2020-04-22 12:56:21 -04:00
dx9hook.h 1 2020-04-22 12:56:21 -04:00
dynamicib.h 1 2020-04-22 12:56:21 -04:00
dynamicvb.h 1 2020-04-22 12:56:21 -04:00
gpubufferallocator.cpp 1 2020-04-22 12:56:21 -04:00
gpubufferallocator.h 1 2020-04-22 12:56:21 -04:00
hardwareconfig.cpp 1 2020-04-22 12:56:21 -04:00
hardwareconfig.h 1 2020-04-22 12:56:21 -04:00
imeshdx8.h 1 2020-04-22 12:56:21 -04:00
inputlayoutdx10.cpp 1 2020-04-22 12:56:21 -04:00
inputlayoutdx10.h 1 2020-04-22 12:56:21 -04:00
ivertexbufferdx8.h 1 2020-04-22 12:56:21 -04:00
locald3dtypes.h 1 2020-04-22 12:56:21 -04:00
meshbase.cpp 1 2020-04-22 12:56:21 -04:00
meshbase.h 1 2020-04-22 12:56:21 -04:00
meshdx8.cpp 1 2020-04-22 12:56:21 -04:00
meshdx10.cpp 1 2020-04-22 12:56:21 -04:00
meshdx10.h 1 2020-04-22 12:56:21 -04:00
recording.cpp 1 2020-04-22 12:56:21 -04:00
recording.h 1 2020-04-22 12:56:21 -04:00
shaderapi_global.h 1 2020-04-22 12:56:21 -04:00
shaderapibase.cpp 1 2020-04-22 12:56:21 -04:00
shaderapibase.h 1 2020-04-22 12:56:21 -04:00
shaderapidx8.cpp fix some undefined behaviors 2020-11-18 17:30:58 +03:00
shaderapidx8.h 1 2020-04-22 12:56:21 -04:00
shaderapidx8_global.h 1 2020-04-22 12:56:21 -04:00
shaderapidx9.vpc change output path in all vpc 2020-10-22 21:00:42 +03:00
shaderapidx10.cpp 1 2020-04-22 12:56:21 -04:00
shaderapidx10.h 1 2020-04-22 12:56:21 -04:00
shaderapidx10.vpc change output path in all vpc 2020-10-22 21:00:42 +03:00
shaderapidx10_global.h 1 2020-04-22 12:56:21 -04:00
shaderdevicebase.cpp 1 2020-04-22 12:56:21 -04:00
shaderdevicebase.h 1 2020-04-22 12:56:21 -04:00
shaderdevicedx8.cpp 1 2020-04-22 12:56:21 -04:00
shaderdevicedx8.h 1 2020-04-22 12:56:21 -04:00
shaderdevicedx10.cpp 1 2020-04-22 12:56:21 -04:00
shaderdevicedx10.h 1 2020-04-22 12:56:21 -04:00
shadershadowdx8.cpp 1 2020-04-22 12:56:21 -04:00
shadershadowdx8.h 1 2020-04-22 12:56:21 -04:00
shadershadowdx10.cpp 1 2020-04-22 12:56:21 -04:00
ShaderShadowDx10.h 1 2020-04-22 12:56:21 -04:00
stubd3ddevice.h 1 2020-04-22 12:56:21 -04:00
texturedx8.cpp 1 2020-04-22 12:56:21 -04:00
texturedx8.h 1 2020-04-22 12:56:21 -04:00
textureheap.cpp 1 2020-04-22 12:56:21 -04:00
textureheap.h 1 2020-04-22 12:56:21 -04:00
TransitionTable.cpp 1 2020-04-22 12:56:21 -04:00
TransitionTable.h 1 2020-04-22 12:56:21 -04:00
vertexdecl.cpp 1 2020-04-22 12:56:21 -04:00
vertexdecl.h 1 2020-04-22 12:56:21 -04:00
vertexshaderdx8.cpp 1 2020-04-22 12:56:21 -04:00
vertexshaderdx8.h 1 2020-04-22 12:56:21 -04:00
winutils.cpp 1 2020-04-22 12:56:21 -04:00
winutils.h 1 2020-04-22 12:56:21 -04:00
wmi.cpp 1 2020-04-22 12:56:21 -04:00
wmi.h 1 2020-04-22 12:56:21 -04:00
wscript Initial android support (#17) 2021-09-02 20:33:03 +03:00