.vscode
Update tasks.json
2023-01-16 07:54:17 -08:00
app /legion
1
2020-04-22 12:56:21 -04:00
appframework
android: reset vsync after minimizing window
2023-08-18 15:40:38 +03:00
bitmap
add macos workflow, fix filesystem_async max thread count
2023-04-24 18:54:23 +00:00
choreoobjects
add wscipt files to build vphysics and game
2021-04-06 22:31:58 +03:00
common
Added enhanced cl_clock_correction & misc
2024-07-23 03:05:29 +02:00
datacache
Added prediction for triggers, thanks oblivious
2024-08-23 00:42:58 +02:00
datamodel
Replace empty constructors with default constructors #88
2022-11-05 14:23:05 +03:00
dedicated
dedicated(win32): fix crashes( now it works #310 #225 )
2023-12-13 21:28:17 +03:00
dedicated_main
dedicated(win32): fix build issues #322
2023-12-13 20:18:31 +03:00
devtools
Fix an VPC error related to GUID for VS2019 project
2022-01-27 14:28:20 +02:00
dmserializers
1
2020-04-22 12:56:21 -04:00
dmxloader
Replace empty constructors with default constructors #88
2022-11-05 14:23:05 +03:00
dx9sdk
Replace empty constructors with default constructors #88
2022-11-05 14:23:05 +03:00
engine
Added interpolated_shoot_position
2024-08-27 22:44:41 +02:00
external
Fix an VPC error related to GUID for VS2019 project
2022-01-27 14:28:20 +02:00
fgdlib
1
2020-04-22 12:56:21 -04:00
filesystem
fix crash in some cases
2023-10-23 19:52:35 +03:00
game
Added interpolated_shoot_position
2024-08-27 22:44:41 +02:00
gameui
gameui: fix disconnect in video settings for multiplayer games
2023-10-08 02:40:43 +03:00
gcsdk
fix sln generation
2022-07-26 13:03:48 -07:00
hammer
fix sln generation
2022-07-26 13:03:48 -07:00
hammer_launcher
change output path in all vpc
2020-10-22 21:00:42 +03:00
inputsystem
inputsystem: fix UB in touch events callback, make touch more responsive
2023-08-17 14:31:43 +03:00
ivp @ c7c4073205
Improved prediction & fix being 1 off tick problems
2024-07-13 19:18:03 +02:00
launcher
launcher: don't grab/release mutex if multirun is enabled
2023-03-13 17:47:44 +06:00
launcher_main
launcher_main: automatically set LD_LIBRARY_PATH on launch
2022-09-17 18:26:41 +03:00
lib @ 0407031578
Added zstd for windows
2024-07-19 20:04:18 +02:00
linux
1
2020-04-22 12:56:21 -04:00
linux_sdk
1
2020-04-22 12:56:21 -04:00
materialsystem
Added enhanced cl_clock_correction & misc
2024-07-23 03:05:29 +02:00
mathlib
WIP: move vmatrix functions to header and inline them
2023-04-26 19:56:15 +00:00
mdllib
change output path in all vpc
2020-10-22 21:00:42 +03:00
mdlobjects
1
2020-04-22 12:56:21 -04:00
movieobjects
1
2020-04-22 12:56:21 -04:00
networksystem
Fix compilation under MSVC(VS2019)
2022-01-13 16:18:38 +02:00
particles
fix windows build scripts, add windows opus support
2022-07-28 14:27:56 +03:00
public
Added prediction for triggers, thanks oblivious
2024-08-23 00:42:58 +02:00
raytrace
1
2020-04-22 12:56:21 -04:00
replay
Fix CreateThreadPool
2022-11-20 19:32:30 +02:00
scenefilecache
fix windows build scripts, add windows opus support
2022-07-28 14:27:56 +03:00
scripts
Turn back on system's allocator
2024-08-24 16:16:59 +02:00
sdklauncher
change output path in all vpc
2020-10-22 21:00:42 +03:00
serverbrowser
serverbrowser: copy gametype to map name in quicklist
2023-02-16 17:16:35 +03:00
sfmobjects
1
2020-04-22 12:56:21 -04:00
soundemittersystem
fix windows build scripts, add windows opus support
2022-07-28 14:27:56 +03:00
soundsystem
fix windows build scripts, add windows opus support
2022-07-28 14:27:56 +03:00
sourcevr
1
2020-04-22 12:56:21 -04:00
stub_steam
waf: don't install some shared libraries when building sdk only
2023-05-24 16:46:25 +00:00
studiorender
win64: misc pointer truncation fixes
2023-01-16 11:56:05 +03:00
thirdparty @ 03bc0592cf
Added zstd for windows
2024-07-19 20:04:18 +02:00
tier0
Added prediction for triggers, thanks oblivious
2024-08-23 00:42:58 +02:00
tier1
Added prediction for triggers, thanks oblivious
2024-08-23 00:42:58 +02:00
tier2
Reworked cl_show* commands to use game events instead
2024-07-25 18:10:35 +02:00
tier3
arm64 : fix intptr_t size
2022-06-05 01:12:32 +03:00
togl
fix some undefined/unspecified behaviours in multiplayer games( may help with #299 )
2023-10-07 05:04:46 +03:00
togles
togles: don't use alpha channel in dxt1 decompression for textures without it
2023-04-06 14:36:14 +03:00
tools
change output path in all vpc
2020-10-22 21:00:42 +03:00
tracker
change output path in all vpc
2020-10-22 21:00:42 +03:00
unicode
fix windows build scripts, add windows opus support
2022-07-28 14:27:56 +03:00
unitlib
workflows: add tests.yml
2022-08-17 12:54:11 +03:00
unittests
unitests: add mathlib test
2023-04-23 23:45:09 +03:00
utils
add macos workflow, fix filesystem_async max thread count
2023-04-24 18:54:23 +00:00
vgui2
fix build for latest musl
2023-11-08 13:26:46 +00:00
vguimatsurface
inputsystem: fix UB in touch events callback, make touch more responsive
2023-08-17 14:31:43 +03:00
video
Fix macOS build ( #146 )
2022-11-27 16:48:27 +03:00
vpc_scripts
Merge branch 'master' into windows
2022-07-27 12:58:56 +03:00
vphysics
Replace empty constructors with default constructors #88
2022-11-05 14:23:05 +03:00
vpklib
Merge branch 'master' into windows
2022-07-27 12:58:56 +03:00
vstdlib
Added prediction for triggers, thanks oblivious
2024-08-23 00:42:58 +02:00
vtf
vtf: fix vtf loading for windows arm( and for other platforms )
2023-08-14 18:26:28 +03:00
zstd_game_data
Use compression by default
2024-08-27 17:54:05 +02:00
.clang-format
Improved cl_show* commands
2024-07-25 14:05:36 +02:00
.gitignore
Added zstd training set
2024-07-18 21:15:37 +02:00
.gitmodules
Added zstd for windows
2024-07-19 20:04:18 +02:00
LICENSE
add LICENSE file
2020-12-16 15:14:33 +03:00
README.md
README update
2024-05-24 14:35:19 +02:00
thirdpartylegalnotices.txt
add LICENSE file
2020-12-16 15:14:33 +03:00
waf
Added new compression for floats
2024-07-17 08:29:22 +02:00
waf.bat
fix loading libraries with lib prefix
2021-04-08 22:40:26 +03:00
wscript
Turn back on system's allocator
2024-08-24 16:16:59 +02:00