unknown
d03c92b6f0
Since it was previously based on old frametime, you would see your angle changes from previous frametime, not the current one... It's now fixed. |
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.. | ||
imaadpcm.cpp | ||
imaadpcm.h | ||
MakeGameData.cpp | ||
MakeGameData.h | ||
MakeGameData.vpc | ||
MakeMaps.cpp | ||
MakeMisc.cpp | ||
MakeModels.cpp | ||
MakeParticles.cpp | ||
MakeResources.cpp | ||
MakeScenes.cpp | ||
MakeScenesImage.vpc | ||
MakeShaders.cpp | ||
MakeSounds.cpp | ||
MakeTextures.cpp | ||
MakeZip.cpp | ||
resample.cpp | ||
resample.h | ||
sound_io.cpp | ||
XZipTool.h |