.. |
bot
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Fixed possible crash
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2024-09-14 22:06:30 +02:00 |
hostage
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Force sequence only if client side animation
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2024-09-08 23:26:10 +02:00 |
cs_autobuy.cpp
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Preparting to add weapon_m82a1
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2024-09-06 14:43:27 +02:00 |
cs_autobuy.h
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1
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2020-04-22 12:56:21 -04:00 |
cs_bot_temp.cpp
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1
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2020-04-22 12:56:21 -04:00 |
cs_bot_temp.h
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1
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2020-04-22 12:56:21 -04:00 |
cs_client.cpp
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1
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2020-04-22 12:56:21 -04:00 |
cs_client.h
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1
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2020-04-22 12:56:21 -04:00 |
cs_eventlog.cpp
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Reworked cl_show* commands to use game events instead
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2024-07-25 18:10:35 +02:00 |
cs_gameinterface.cpp
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1
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2020-04-22 12:56:21 -04:00 |
cs_gameinterface.h
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1
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2020-04-22 12:56:21 -04:00 |
cs_gamestats.cpp
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Preparting to add weapon_m82a1
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2024-09-06 14:43:27 +02:00 |
cs_gamestats.h
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1
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2020-04-22 12:56:21 -04:00 |
cs_hltvdirector.cpp
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1
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2020-04-22 12:56:21 -04:00 |
cs_nav.h
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1
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2020-04-22 12:56:21 -04:00 |
cs_nav_area.cpp
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1
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2020-04-22 12:56:21 -04:00 |
cs_nav_area.h
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1
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2020-04-22 12:56:21 -04:00 |
cs_nav_edit.cpp
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1
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2020-04-22 12:56:21 -04:00 |
cs_nav_file.cpp
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1
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2020-04-22 12:56:21 -04:00 |
cs_nav_generate.cpp
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1
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2020-04-22 12:56:21 -04:00 |
cs_nav_mesh.cpp
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1
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2020-04-22 12:56:21 -04:00 |
cs_nav_mesh.h
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1
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2020-04-22 12:56:21 -04:00 |
cs_nav_node.cpp
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1
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2020-04-22 12:56:21 -04:00 |
cs_nav_node.h
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1
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2020-04-22 12:56:21 -04:00 |
cs_nav_path.cpp
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1
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2020-04-22 12:56:21 -04:00 |
cs_nav_path.h
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1
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2020-04-22 12:56:21 -04:00 |
cs_nav_pathfind.h
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1
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2020-04-22 12:56:21 -04:00 |
cs_player.cpp
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Added sv_cs_noblock
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2024-09-15 20:44:54 +02:00 |
cs_player.h
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We have to use renderangles again
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2024-09-08 22:42:23 +02:00 |
cs_player_resource.cpp
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1
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2020-04-22 12:56:21 -04:00 |
cs_player_resource.h
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1
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2020-04-22 12:56:21 -04:00 |
cs_playermove.cpp
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Fixed buy, hostage, bomb zones detections
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2024-07-15 16:47:27 +02:00 |
cs_team.cpp
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1
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2020-04-22 12:56:21 -04:00 |
cs_team.h
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1
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2020-04-22 12:56:21 -04:00 |
cs_vehicle_jeep.cpp
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1
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2020-04-22 12:56:21 -04:00 |
func_bomb_target.cpp
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Fixed buy, hostage, bomb zones detections
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2024-07-15 16:47:27 +02:00 |
func_bomb_target.h
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Fixed buy, hostage, bomb zones detections
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2024-07-15 16:47:27 +02:00 |
func_buy_zone.cpp
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Fixed buy, hostage, bomb zones detections
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2024-07-15 16:47:27 +02:00 |
func_hostage_rescue.cpp
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Fixed buy, hostage, bomb zones detections
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2024-07-15 16:47:27 +02:00 |
funfact_cs.cpp
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1
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2020-04-22 12:56:21 -04:00 |
funfact_cs.h
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1
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2020-04-22 12:56:21 -04:00 |
funfactmgr_cs.cpp
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1
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2020-04-22 12:56:21 -04:00 |
funfactmgr_cs.h
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1
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2020-04-22 12:56:21 -04:00 |
holiday_gift.cpp
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1
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2020-04-22 12:56:21 -04:00 |
holiday_gift.h
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1
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2020-04-22 12:56:21 -04:00 |
info_view_parameters.cpp
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1
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2020-04-22 12:56:21 -04:00 |
info_view_parameters.h
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1
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2020-04-22 12:56:21 -04:00 |
item_ammo.cpp
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Renamed 50bmg to 20special
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2024-09-07 15:07:11 +02:00 |
item_assaultsuit.cpp
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1
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2020-04-22 12:56:21 -04:00 |
item_defuser.cpp
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1
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2020-04-22 12:56:21 -04:00 |
item_kevlar.cpp
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1
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2020-04-22 12:56:21 -04:00 |
item_nvgs.cpp
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1
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2020-04-22 12:56:21 -04:00 |
mapinfo.cpp
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1
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2020-04-22 12:56:21 -04:00 |
mapinfo.h
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1
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2020-04-22 12:56:21 -04:00 |
point_surroundtest.cpp
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1
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2020-04-22 12:56:21 -04:00 |
smokegrenade_projectile.cpp
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1
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2020-04-22 12:56:21 -04:00 |
smokegrenade_projectile.h
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1
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2020-04-22 12:56:21 -04:00 |
te_radioicon.cpp
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1
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2020-04-22 12:56:21 -04:00 |
te_shotgun_shot.cpp
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1
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2020-04-22 12:56:21 -04:00 |
te_shotgun_shot.h
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1
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2020-04-22 12:56:21 -04:00 |