//-----------------------------------------------------------------------------
//	BUGREPORTER_PUBLIC.VPC
//
//	Project Script
//-----------------------------------------------------------------------------

$Macro SRCDIR		"..\.."
$Macro OUTBINDIR	"$LIBPUBLIC"

$Include "$SRCDIR\vpc_scripts\source_dll_base.vpc"

$Configuration
{
	$Compiler
	{
		$AdditionalIncludeDirectories		"$BASE,..\common"
		$PreprocessorDefinitions			"$BASE;bugreporter_public_EXPORTS"
	}

	$Linker
	{
		$AdditionalDependencies				"$BASE Ws2_32.lib odbc32.lib odbccp32.lib" [$WIN32]
		$SystemLibraries                    "iconv" [$OSXALL]
	}
}

$Project "Bugreporter_public"
{
	$Folder	"Source Files"
	{
		$File	"$SRCDIR\public\blockingudpsocket.cpp"
		$File	"bugreporter_public.cpp"
		$File	"bugreporter_upload.cpp"
		$File	"$SRCDIR\public\mathlib\IceKey.H"
	}

	$Folder	"Header Files"
	{
		$File	"$SRCDIR\public\tier0\basetypes.h"
		$File	"$SRCDIR\public\blockingudpsocket.h"
		$File	"$SRCDIR\public\Color.h"
		$File	"$SRCDIR\public\tier0\commonmacros.h"
		$File	"$SRCDIR\public\tier0\dbg.h"
		$File	"$SRCDIR\public\tier0\fasttimer.h"
		$File	"$SRCDIR\public\filesystem.h"
		$File	"$SRCDIR\public\appframework\IAppSystem.h"
		$File	"$SRCDIR\public\vstdlib\IKeyValuesSystem.h"
		$File	"$SRCDIR\public\tier0\mem.h"
		$File	"$SRCDIR\public\tier0\memdbgoff.h"
		$File	"$SRCDIR\public\tier0\memdbgon.h"
		$File	"$SRCDIR\public\tier0\platform.h"
		$File	"$SRCDIR\public\tier0\protected_things.h"
		$File	"$SRCDIR\public\string_t.h"
		$File	"$SRCDIR\public\tier1\strtools.h"
		$File	"$SRCDIR\public\tier1\utlmemory.h"
		$File	"$SRCDIR\public\tier1\utlrbtree.h"
		$File	"$SRCDIR\public\vstdlib\vstdlib.h"
	}

	$Folder	"Link Libraries"
	{
		$Lib			mathlib
	}

}