//-----------------------------------------------------------------------------
//	FILESYSTEM_STEAM.VPC
//
//	Project Script
//-----------------------------------------------------------------------------

$Macro SRCDIR           ".."
$Macro OUTBINDIR	"$SRCDIR\..\game\bin"

$Include "$SRCDIR\vpc_scripts\source_dll_base.vpc"

$Configuration
{
	$Compiler
	{
		$AdditionalIncludeDirectories		"$SRCDIR\public,$SRCDIR\public\tier1,$SRCDIR\common"
		$PreprocessorDefinitions			"$BASE;FILESYSTEM_STDIO_EXPORTS;DONT_PROTECT_FILEIO_FUNCTIONS;PROTECTED_THINGS_ENABLE;FILESYSTEM_STEAM"
	}
	$Linker
	{
			$SystemLibraries                                                        "iconv" [$OSXALL]
	}
}

$Project "FileSystem_Steam"
{
	$Folder	"Source Files"
	{
		$File	"basefilesystem.cpp"
		$File	"packfile.cpp"
		$File	"filetracker.cpp"
		$File	"filesystem_async.cpp"
		$File	"filesystem_steam.cpp"
		$File	"linux_support.cpp" [$POSIX]
		$File	"QueuedLoader.cpp"
		$File	"$SRCDIR\public\kevvaluescompiler.cpp"
		$File	"$SRCDIR\public\keyvaluescompiler.h"
		$File	"$SRCDIR\public\zip_utils.cpp"
	}

	$Folder	"Header Files"
	{
		$File	"basefilesystem.h"
		$File	"packfile.h"
		$File	"filetracker.h"
		$File	"threadsaferefcountedobject.h"
		$File	"$SRCDIR\public\tier0\basetypes.h"
		$File	"$SRCDIR\public\bspfile.h"
		$File	"$SRCDIR\public\bspflags.h"
		$File	"$SRCDIR\public\mathlib\bumpvects.h"
		$File	"$SRCDIR\public\tier1\characterset.h"
		$File	"$SRCDIR\public\tier0\dbg.h"
		$File	"$SRCDIR\public\tier0\fasttimer.h"
		$File	"$SRCDIR\public\filesystem.h"
		$File	"$SRCDIR\public\ifilelist.h"
		$File	"$SRCDIR\public\appframework\IAppSystem.h"
		$File	"$SRCDIR\public\tier1\interface.h"
		$File	"$SRCDIR\public\mathlib\mathlib.h"
		$File	"$SRCDIR\public\tier0\platform.h"
		$File	"$SRCDIR\public\tier1\strtools.h"
		$File	"$SRCDIR\public\tier1\utlmemory.h"
		$File	"$SRCDIR\public\tier1\utlrbtree.h"
		$File	"$SRCDIR\public\tier1\utlsymbol.h"
		$File	"$SRCDIR\public\tier1\utlvector.h"
		$File	"$SRCDIR\public\mathlib\vector.h"
		$File	"$SRCDIR\public\mathlib\vector2d.h"
		$File	"$SRCDIR\public\mathlib\vector4d.h"
		$File	"$SRCDIR\public\vstdlib\vstdlib.h"
		$File	"$SRCDIR\public\zip_utils.h"
	}

	$Folder	"Link Libraries" 
	{
		$Lib tier2 

		$DynamicFile	"$SRCDIR\lib\public\steam_api.lib" [$WIN32]
		$DynamicFile	"$SRCDIR\lib\$PLATFORM\$_IMPLIB_PREFIXsteam$_IMPLIB_EXT" [$POSIX || $LINUX]
		$DynamicFile	"$SRCDIR\lib\$PLATFORM\$_IMPLIB_PREFIXsteam_api$_IMPLIB_EXT" [$POSIX || $LINUX]
	}
}