//============ Copyright (c) Valve Corporation, All rights reserved. ==========
//
// Converts various input bitmap & geometry formats into standard
// Valve formats, renames and places items in the proper directories
// and calls vtex/studiomdl and can ZIP archive the results.
//
// NOTE: Projects which link this also need to include itemtest_lib_support.vpc
//
//=============================================================================


$Macro SRCDIR		"..\.."

$include "$SRCDIR\vpc_scripts\source_lib_base.vpc"

$Include "$SRCDIR\vpc_scripts\fbx_base.vpc"

$Configuration
{
	$Compiler
	{
		$PreprocessorDefinitions			"$BASE;VERSION_SAFE_STEAM_API_INTERFACES;ITEMUPLIB_LIB"
	}
}

$Project "itemtest_lib"
{
	$Folder	"Source Files"
	{
		$File	"itemtest.cpp"
		$File	"systemutils.cpp"
		$File	"$SRCDIR\public\zip_utils.cpp"
	}

	$Folder	"Header Files"
	{
		$File	"$SRCDIR\public\itemtest\itemtest.h"
		$File	"$SRCDIR\public\zip_utils.h"
	}
}