name: Prerelease on: push: branches: - "master" jobs: build-linux-amd64: runs-on: ubuntu-latest steps: - uses: actions/checkout@v2 - name: Build linux-amd64 run: | scripts/build-ubuntu-amd64.sh install -T release --prefix ./gamedata/css_enhanced/game - uses: "marvinpinto/action-automatic-releases@latest" with: repo_token: "${{ secrets.GITHUB_TOKEN }}" automatic_release_tag: "latest" prerelease: true title: "Development Build Linux" files: | ./gamedata/css_enhanced/game/* build-android-armv7a: runs-on: ubuntu-latest steps: - uses: actions/checkout@v2 - name: Build android-armv7a run: | scripts/build-android-armv7a.sh install -T release --prefix ./gamedata/css_enhanced/game - uses: "marvinpinto/action-automatic-releases@latest" with: repo_token: "${{ secrets.GITHUB_TOKEN }}" automatic_release_tag: "latest" prerelease: true title: "Development Build Android" files: | ./gamedata/css_enhanced/game/* build-windows-amd64: runs-on: windows-latest steps: - uses: actions/checkout@v2 - name: Build windows-amd64 run: | git submodule init && git submodule update ./waf.bat configure -T release --prefix ./gamedata/css_enhanced/game ./waf.bat build install - uses: "marvinpinto/action-automatic-releases@latest" with: repo_token: "${{ secrets.GITHUB_TOKEN }}" automatic_release_tag: "latest" prerelease: true title: "Development Build Windows" files: | ./gamedata/css_enhanced/game/* build-macos-amd64: runs-on: macos-latest steps: - uses: actions/checkout@v2 - name: Build macos-amd64 run: | scripts/build-macos-amd64.sh install -T release --prefix ./gamedata/css_enhanced/game - uses: "marvinpinto/action-automatic-releases@latest" with: repo_token: "${{ secrets.GITHUB_TOKEN }}" automatic_release_tag: "latest" prerelease: true title: "Development Build MacOS" files: | ./gamedata/css_enhanced/game/*