//========= Copyright Valve Corporation, All rights reserved. ============// // // VPROJECT.H // // Master Header. //=====================================================================================// #pragma once #include <winsock2.h> #include <windows.h> #include <windowsx.h> #include <commctrl.h> #include <stdio.h> #include <malloc.h> #include <richedit.h> #include <assert.h> #include <time.h> #include "resource.h" #include <sys/stat.h> #include "sys_utils.h" #define VPROJECT_VERSION "1.0" #define VPROJECT_CLASSNAME "VPROJECTCLASS" #define VPROJECT_TITLE "VProject" #define VPROJECT_MAGIC "2\\" #define VPROJECT_REGISTRY "HKEY_CURRENT_USER\\Software\\VProject\\" VPROJECT_MAGIC #ifdef _DEBUG #define VPROJECT_BUILDTYPE "Debug" #else #define VPROJECT_BUILDTYPE "Release" #endif