//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: Generic in-game abuse reporting // // $NoKeywords: $ //=============================================================================// #include "cbase.h" #include "abuse_report_ui.h" #include "econ/econ_controls.h" #include "ienginevgui.h" #include "vgui/ISurface.h" #include <vgui_controls/TextEntry.h> #include <vgui_controls/ComboBox.h> #include <vgui_controls/RadioButton.h> #include "vgui_bitmappanel.h" #include "vgui_avatarimage.h" #include "gc_clientsystem.h" #include "econ/tool_items/tool_items.h" #include "econ/econ_gcmessages.h" #include "econ/confirm_dialog.h" #include "tool_items/custom_texture_cache.h" vgui::DHANDLE<CAbuseReportDlg> g_AbuseReportDlg; CAbuseReportDlg::CAbuseReportDlg( vgui::Panel *parent, AbuseIncidentData_t *pIncidentData ) : EditablePanel( parent, "AbuseReportSubmitDialog" ) , m_pSubmitButton( NULL ) , m_pScreenShot( NULL ) , m_pScreenShotAttachCheckButton( NULL ) , m_pOffensiveImage( NULL ) , m_pDescriptionTextEntry( NULL ) , m_pPlayerLabel( NULL ) , m_pPlayerRadio( NULL ) , m_pGameServerRadio( NULL ) , m_pPlayerCombo( NULL ) , m_pAbuseContentLabel( NULL ) , m_pAbuseContentCombo( NULL ) , m_pAbuseTypeLabel( NULL ) , m_pAbuseTypeCombo( NULL ) , m_pScreenShotBitmap( NULL ) , m_pAvatarImage( NULL ) , m_pNoAvatarLabel( NULL ) , m_pCustomTextureImagePanel( NULL ) , m_pNoCustomTexturesLabel( NULL ) , m_pCustomTextureNextButton( NULL ) , m_pCustomTexturePrevButton( NULL ) , m_iUserImageIndex( 0 ) , m_pIncidentData( pIncidentData ) { vgui::HScheme scheme = vgui::scheme()->LoadSchemeFromFileEx( enginevgui->GetPanel( PANEL_CLIENTDLL ), "resource/ClientScheme.res", "ClientScheme" ); SetScheme(scheme); SetProportional( true ); //m_pContainer = new vgui::EditablePanel( this, "Container" ); Assert( g_AbuseReportDlg.Get() == NULL ); g_AbuseReportDlg.Set( this ); engine->ExecuteClientCmd("gameui_preventescape"); } CAbuseReportDlg::~CAbuseReportDlg() { Assert( g_AbuseReportDlg.Get() == this ); if ( g_AbuseReportDlg.Get() == this ) { engine->ExecuteClientCmd("gameui_allowescape"); g_AbuseReportDlg = NULL; } } void CAbuseReportDlg::OnCommand( const char *command ) { if ( !Q_stricmp( command, "cancel" ) ) { Close(); return; } if ( !Q_stricmp( command, "discard" ) ) { Close(); g_AbuseReportMgr->DestroyIncidentData(); return; } if ( !Q_stricmp( command, "submit" ) ) { OnSubmitReport(); return; } if ( !Q_stricmp( command, "nextcustomtexture" ) ) { ++m_iUserImageIndex; UpdateCustomTextures(); return; } if ( !Q_stricmp( command, "prevcustomtexture" ) ) { --m_iUserImageIndex; UpdateCustomTextures(); return; } } void CAbuseReportDlg::MakeModal() { TFModalStack()->PushModal( this ); MakePopup(); MoveToFront(); SetKeyBoardInputEnabled( true ); SetMouseInputEnabled( true ); // !KLUDGE! Initially set the dialog to be hidden, so we can take a screenshot! SetEnabled( m_pIncidentData != NULL ); //SetVisible( m_pIncidentData != NULL ); } void CAbuseReportDlg::Close() { TFModalStack()->PopModal( this ); SetVisible( false ); MarkForDeletion(); } const char *CAbuseReportDlg::GetResFilename() { return "Resource/UI/AbuseReportSubmitDialog.res"; //return "Resource/UI/QuickplayDialog.res"; } void CAbuseReportDlg::PerformLayout() { BaseClass::PerformLayout(); // Center it, keeping requested size int x, y, ww, wt, wide, tall; vgui::surface()->GetWorkspaceBounds( x, y, ww, wt ); GetSize(wide, tall); SetPos(x + ((ww - wide) / 2), y + ((wt - tall) / 2)); // @todo setup } class CCustomTextureImagePanel : public vgui::Panel { public: CCustomTextureImagePanel( Panel *parent, const char *panelName ) : vgui::Panel( parent, panelName ) { m_ugcHandle = 0; } uint64 m_ugcHandle; virtual void Paint() { if ( m_ugcHandle == 0 ) { return; } int iTextureHandle = GetCustomTextureGuiHandle( m_ugcHandle ); if ( iTextureHandle <= 0) { return; } vgui::surface()->DrawSetColor(COLOR_WHITE); vgui::surface()->DrawSetTexture( iTextureHandle ); int iWide, iTall; GetSize( iWide, iTall ); vgui::Vertex_t verts[4]; verts[0].Init( Vector2D( 0, 0 ), Vector2D( 0.0f, 0.0f ) ); verts[1].Init( Vector2D( iWide, 0 ), Vector2D( 1.0f, 0.0f ) ); verts[2].Init( Vector2D( iWide, iTall ), Vector2D( 1.0f, 1.0f ) ); verts[3].Init( Vector2D( 0, iTall ), Vector2D( 0.0f, 1.0f ) ); vgui::surface()->DrawTexturedPolygon( 4, verts ); vgui::surface()->DrawSetColor(COLOR_WHITE); } }; class CAbuseReportScreenShotPanel : public CBitmapPanel { public: CAbuseReportScreenShotPanel( CAbuseReportDlg *pDlg, const char *panelName ) : CBitmapPanel( pDlg, panelName ) , m_pDlg( pDlg ) {} CAbuseReportDlg *m_pDlg; virtual void Paint() { CBitmapPanel::Paint(); const AbuseIncidentData_t::PlayerData_t *p = m_pDlg->GetAccusedPlayerPtr(); if ( p == NULL || !p->m_bRenderBoundsValid ) { return; } int w, t; GetSize( w, t ); int x0 = int( p->m_screenBoundsMin.x * (float)w ); int y0 = int( p->m_screenBoundsMin.y * (float)t ); int x1 = int( p->m_screenBoundsMax.x * (float)w ); int y1 = int( p->m_screenBoundsMax.y * (float)t ); vgui::surface()->DrawSetColor( Color(200, 10, 10, 200 ) ); vgui::surface()->DrawOutlinedRect( x0, y0, x1, y1 ); vgui::surface()->DrawSetColor( COLOR_WHITE ); } }; void CAbuseReportDlg::ApplySchemeSettings( vgui::IScheme *pScheme ) { EditablePanel::ApplySchemeSettings( pScheme ); m_pScreenShotBitmap = new CAbuseReportScreenShotPanel( this, "ScreenShotBitmap" ); m_pCustomTextureImagePanel = new CCustomTextureImagePanel( this, "CustomTextureImage" ); LoadControlSettings( GetResFilename() ); m_pPlayerRadio = dynamic_cast<vgui::RadioButton *>(FindChildByName( "PlayerRadio", true )); Assert( m_pPlayerRadio ); if ( m_pPlayerRadio ) { m_pPlayerRadio->SetVisible( m_pIncidentData->m_bCanReportGameServer ); } m_pGameServerRadio = dynamic_cast<vgui::RadioButton *>(FindChildByName( "GameServerRadio", true )); Assert( m_pGameServerRadio ); if ( m_pGameServerRadio ) { m_pGameServerRadio->SetVisible( m_pIncidentData->m_bCanReportGameServer ); } m_pPlayerLabel = FindChildByName( "PlayerLabel", true ); Assert( m_pPlayerLabel ); m_pScreenShotAttachCheckButton = dynamic_cast<vgui::CheckButton *>(FindChildByName( "ScreenShotAttachCheckButton", true )); Assert( m_pScreenShotAttachCheckButton ); if ( m_pScreenShotAttachCheckButton ) { m_pScreenShotAttachCheckButton->SetSelected( true ); } m_pSubmitButton = dynamic_cast<vgui::Button *>(FindChildByName( "SubmitButton", true )); Assert( m_pSubmitButton ); m_pDescriptionTextEntry = dynamic_cast<vgui::TextEntry *>(FindChildByName( "DescriptionTextEntry", true )); Assert( m_pDescriptionTextEntry ); if ( m_pDescriptionTextEntry ) { m_pDescriptionTextEntry->SetMultiline( true ); } m_pAvatarImage = dynamic_cast<CAvatarImagePanel *>(FindChildByName( "AvatarImage", true )); Assert( m_pAvatarImage ); m_pNoAvatarLabel = FindChildByName( "NoAvatarLabel", true ); Assert( m_pNoAvatarLabel ); m_pNoCustomTexturesLabel = FindChildByName( "NoCustomTexturesLabel", true ); Assert( m_pNoCustomTexturesLabel ); m_pCustomTextureNextButton = dynamic_cast<vgui::Button *>(FindChildByName( "CustomTextureNextButton", true )); Assert( m_pCustomTextureNextButton ); m_pCustomTexturePrevButton = dynamic_cast<vgui::Button *>(FindChildByName( "CustomTexturePrevButton", true )); Assert( m_pCustomTexturePrevButton ); m_pPlayerCombo = dynamic_cast<vgui::ComboBox *>(FindChildByName( "PlayerComboBox", true )); Assert( m_pPlayerCombo ); m_pAbuseContentLabel = FindChildByName( "AbuseContentLabel", true ); Assert( m_pAbuseContentLabel ); m_pAbuseContentCombo = dynamic_cast<vgui::ComboBox *>(FindChildByName( "AbuseContentComboBox", true )); Assert( m_pAbuseContentCombo ); if ( m_pAbuseContentCombo ) { m_pAbuseContentCombo->AddItem( "#AbuseReport_SelectOne", new KeyValues( "AbuseContent", "code", k_EAbuseReportContentNoSelection ) ); m_pAbuseContentCombo->AddItem( "#AbuseReport_ContentAvatarImage", new KeyValues( "AbuseContent", "code", k_EAbuseReportContentAvatarImage ) ); m_pAbuseContentCombo->AddItem( "#AbuseReport_ContentPlayerName", new KeyValues( "AbuseContent", "code", k_EAbuseReportContentPersonaName ) ); m_pAbuseContentCombo->AddItem( "#AbuseReport_ContentItemDecal", new KeyValues( "AbuseContent", "code", k_EAbuseReportContentUGCImage ) ); m_pAbuseContentCombo->AddItem( "#AbuseReport_ContentChatText", new KeyValues( "AbuseContent", "code", k_EAbuseReportContentComments ) ); m_pAbuseContentCombo->AddItem( "#AbuseReport_ContentCheating", new KeyValues( "AbuseContent", "code", k_EAbuseReportContentCheating ) ); m_pAbuseContentCombo->AddItem( "#AbuseReport_ContentOther", new KeyValues( "AbuseContent", "code", k_EAbuseReportContentUnspecified ) ); m_pAbuseContentCombo->SilentActivateItemByRow( 0 ); m_pAbuseContentCombo->SetNumberOfEditLines( m_pAbuseContentCombo->GetItemCount() ); } m_pAbuseTypeLabel = FindChildByName( "AbuseTypeLabel", true ); Assert( m_pAbuseTypeLabel ); m_pAbuseTypeCombo = dynamic_cast<vgui::ComboBox *>(FindChildByName( "AbuseTypeComboBox", true )); Assert( m_pAbuseTypeCombo ); Assert( m_pScreenShotBitmap ); if ( m_pScreenShotBitmap && m_pIncidentData->m_bitmapScreenshot.IsValid() ) { m_pScreenShotBitmap->SetBitmap( m_pIncidentData->m_bitmapScreenshot ); } PopulatePlayerList(); SetIsAccusingGameServer( false ); SetEnabled( true ); SetVisible( true ); } bool CAbuseReportDlg::IsAccusingGameServer() { return m_pIncidentData && m_pIncidentData->m_bCanReportGameServer && m_pGameServerRadio && m_pGameServerRadio->IsSelected(); } EAbuseReportContentType CAbuseReportDlg::GetAbuseContentType() { if ( m_pAbuseContentCombo == NULL || IsAccusingGameServer() ) { Assert( m_pAbuseContentCombo ); return k_EAbuseReportContentNoSelection; } KeyValues *pUserData = m_pAbuseContentCombo->GetActiveItemUserData(); if ( pUserData == NULL ) { return k_EAbuseReportContentNoSelection; } return (EAbuseReportContentType)pUserData->GetInt( "code", k_EAbuseReportContentNoSelection ); } EAbuseReportType CAbuseReportDlg::GetAbuseType() { if ( m_pAbuseTypeCombo == NULL || IsAccusingGameServer() ) { Assert( m_pAbuseTypeCombo ); return k_EAbuseReportTypeNoSelection; } KeyValues *pUserData = m_pAbuseTypeCombo->GetActiveItemUserData(); if ( pUserData == NULL ) { return k_EAbuseReportTypeNoSelection; } return (EAbuseReportType)pUserData->GetInt( "code", k_EAbuseReportTypeNoSelection ); } CUtlString CAbuseReportDlg::GetAbuseDescription() { char buf[ 1024 ] = ""; if ( m_pDescriptionTextEntry ) { m_pDescriptionTextEntry->GetText( buf, ARRAYSIZE(buf) ); } return CUtlString( buf ); } int CAbuseReportDlg::GetAccusedPlayerIndex() { // If accusing a game server, then there's no player if ( IsAccusingGameServer() ) { return -1; } if ( m_pPlayerCombo == NULL ) { Assert( m_pPlayerCombo ); return -1; } // Item 0 is the "<select one>" item return m_pPlayerCombo->GetActiveItem() - 1; } const AbuseIncidentData_t::PlayerData_t *CAbuseReportDlg::GetAccusedPlayerPtr() { int iPlayerIndex = GetAccusedPlayerIndex(); if ( iPlayerIndex < 0 ) return NULL; return &m_pIncidentData->m_vecPlayers[ iPlayerIndex ]; } bool CAbuseReportDlg::GetAttachScreenShot() { if ( m_pScreenShotAttachCheckButton == NULL ) { return false; } if ( !m_pScreenShotAttachCheckButton->IsVisible() ) { // We hide the checkbutton when the option is not applicable return false; } return m_pScreenShotAttachCheckButton->IsSelected(); } void CAbuseReportDlg::PopulatePlayerList() { if ( m_pIncidentData == NULL || m_pPlayerCombo == NULL ) { Assert( m_pIncidentData ); Assert( m_pPlayerCombo ); return; } m_pPlayerCombo->RemoveAll(); m_pPlayerCombo->AddItem( "#AbuseReport_SelectOne", NULL ); for ( int i = 0 ; i < m_pIncidentData->m_vecPlayers.Count() ; ++i ) { AbuseIncidentData_t::PlayerData_t *p = &m_pIncidentData->m_vecPlayers[i]; m_pPlayerCombo->AddItem( p->m_sPersona, NULL ); } m_pPlayerCombo->SilentActivateItemByRow( 0 ); m_pPlayerCombo->SetNumberOfEditLines( MIN( m_pPlayerCombo->GetItemCount()+1, 12 ) ); } void CAbuseReportDlg::UpdateSubmitButton() { if ( !m_pSubmitButton ) { Assert( m_pSubmitButton ); return; } bool bEnable = false; if ( IsAccusingGameServer() ) { bEnable = true; } else { EAbuseReportContentType eContent = GetAbuseContentType(); const AbuseIncidentData_t::PlayerData_t *pAccused = GetAccusedPlayerPtr(); if ( eContent >= 0 && GetAbuseType() >= 0 && pAccused != NULL ) { bEnable = true; if ( eContent == k_EAbuseReportContentAvatarImage && pAccused->m_iSteamAvatarIndex <= 0 ) { // Cannot accuse somebody of having a bad avatar image, if they // don't have one set bEnable = false; } } } if ( GetAbuseDescription().IsEmpty() ) { bEnable = false; } m_pSubmitButton->SetEnabled( bEnable ); } void CAbuseReportDlg::ContentTypeChanged() { // Save current abuse type. We want to keep it the same, // if possible EAbuseReportType abuseType = GetAbuseType(); EAbuseReportContentType contentType = GetAbuseContentType(); // Show/hide screen shot / image select bool bShowScreenshot = false; bool bShowAttach = false; switch ( contentType ) { default: Assert( false ); case k_EAbuseReportContentNoSelection: case k_EAbuseReportContentPersonaName: bShowScreenshot = true; bShowAttach = false; break; case k_EAbuseReportContentUnspecified: case k_EAbuseReportContentComments: case k_EAbuseReportContentCheating: bShowScreenshot = true; bShowAttach = true; break; case k_EAbuseReportContentAvatarImage: case k_EAbuseReportContentUGCImage: bShowScreenshot = false; bShowAttach = false; break; } bShowScreenshot = bShowScreenshot && m_pIncidentData->m_bitmapScreenshot.IsValid(); // Make sure we have everything we need to upload a screenshot bShowAttach = bShowAttach && bShowScreenshot && ( GetAccusedPlayerIndex() >= 0 ) && m_pIncidentData->m_bufScreenshotFileData.TellPut() > 0 && steamapicontext && ( steamapicontext->SteamUtils() != NULL ) && ( steamapicontext->SteamRemoteStorage() != NULL ); if ( m_pScreenShotBitmap ) { m_pScreenShotBitmap->SetVisible( bShowScreenshot ); } if ( m_pScreenShotAttachCheckButton ) { m_pScreenShotAttachCheckButton->SetVisible( bShowAttach ); } UpdateAvatarImage(); UpdateCustomTextures(); // Populate abuse type if ( m_pAbuseTypeCombo ) { // If the combo box was invisible, then they didn't really make a purposeful decision if ( !m_pAbuseTypeCombo->IsVisible() ) { abuseType = k_EAbuseReportTypeNoSelection; } m_pAbuseTypeCombo->RemoveAll(); switch ( contentType ) { default: Assert( false ); case k_EAbuseReportContentNoSelection: m_pAbuseTypeCombo->SetVisible( false ); abuseType = k_EAbuseReportTypeNoSelection; m_pAbuseTypeCombo->AddItem( "#AbuseReport_SelectOne", new KeyValues( "AbuseType", "code", k_EAbuseReportTypeNoSelection ) ); break; case k_EAbuseReportContentCheating: m_pAbuseTypeCombo->SetVisible( false ); abuseType = k_EAbuseReportTypeCheating; m_pAbuseTypeCombo->AddItem( "#AbuseReport_TypeCheating", new KeyValues( "AbuseType", "code", k_EAbuseReportTypeCheating ) ); break; case k_EAbuseReportContentUnspecified: case k_EAbuseReportContentComments: case k_EAbuseReportContentPersonaName: case k_EAbuseReportContentAvatarImage: case k_EAbuseReportContentUGCImage: m_pAbuseTypeCombo->SetVisible( true ); m_pAbuseTypeCombo->AddItem( "#AbuseReport_SelectOne", new KeyValues( "AbuseType", "code", k_EAbuseReportTypeNoSelection ) ); m_pAbuseTypeCombo->AddItem( "#AbuseReport_TypeSpam", new KeyValues( "AbuseType", "code", k_EAbuseReportTypeSpamming ) ); m_pAbuseTypeCombo->AddItem( "#AbuseReport_TypeAdvertisement", new KeyValues( "AbuseType", "code", k_EAbuseReportTypeAdvertisement ) ); m_pAbuseTypeCombo->AddItem( "#AbuseReport_TypeLanguage", new KeyValues( "AbuseType", "code", k_EAbuseReportTypeLanguage ) ); m_pAbuseTypeCombo->AddItem( "#AbuseReport_TypeAdultContent", new KeyValues( "AbuseType", "code", k_EAbuseReportTypeAdultContent ) ); m_pAbuseTypeCombo->AddItem( "#AbuseReport_TypeHarassment", new KeyValues( "AbuseType", "code", k_EAbuseReportTypeHarassment ) ); m_pAbuseTypeCombo->AddItem( "#AbuseReport_TypeProhibited", new KeyValues( "AbuseType", "code", k_EAbuseReportTypeProhibited ) ); m_pAbuseTypeCombo->AddItem( "#AbuseReport_TypeSpoofing", new KeyValues( "AbuseType", "code", k_EAbuseReportTypeSpoofing ) ); //m_pAbuseTypeCombo->AddItem( "#AbuseReport_TypeCheating", new KeyValues( "AbuseType", "code", k_EAbuseReportTypeCheating ) ); m_pAbuseTypeCombo->AddItem( "#AbuseReport_TypeInappropriate", new KeyValues( "AbuseType", "code", k_EAbuseReportTypeInappropriate ) ); m_pAbuseTypeCombo->AddItem( "#AbuseReport_TypeOther", new KeyValues( "AbuseType", "code", k_EAbuseReportTypeUnspecified ) ); break; } // Now select the proper row int sel = 0; for ( int i = 0 ; i < m_pAbuseTypeCombo->GetItemCount() ; ++i ) { if ( m_pAbuseTypeCombo->GetItemUserData(i)->GetInt("code") == abuseType ) { sel = i; break; } } m_pAbuseTypeCombo->SilentActivateItemByRow( sel ); m_pAbuseTypeCombo->SetNumberOfEditLines( m_pAbuseTypeCombo->GetItemCount() ); if ( m_pAbuseTypeLabel ) { m_pAbuseTypeLabel->SetVisible( m_pAbuseTypeCombo->IsVisible() ); } } UpdateSubmitButton(); } void CAbuseReportDlg::OnRadioButtonChecked( vgui::Panel *panel ) { if ( panel == m_pPlayerRadio ) { SetIsAccusingGameServer( false ); } else if ( panel == m_pGameServerRadio ) { SetIsAccusingGameServer( true ); } else { Assert( !"Clicked on unknown radio" ); } } void CAbuseReportDlg::SetIsAccusingGameServer( bool bAccuseGameServer ) { if ( m_pGameServerRadio && m_pGameServerRadio->IsSelected() != bAccuseGameServer ) { m_pGameServerRadio->SetSelected( bAccuseGameServer ); } if ( m_pPlayerRadio && m_pPlayerRadio->IsSelected() == bAccuseGameServer) { m_pPlayerRadio->SetSelected( !bAccuseGameServer ); } if ( m_pPlayerLabel ) { m_pPlayerLabel->SetVisible( !bAccuseGameServer ); } if ( m_pPlayerCombo ) { m_pPlayerCombo->SetVisible( !bAccuseGameServer ); } PlayerChanged(); } void CAbuseReportDlg::PlayerChanged() { m_iUserImageIndex = 0; bool bShow = ( GetAccusedPlayerIndex() >= 0 ); if ( m_pAbuseContentCombo != NULL ) { m_pAbuseContentCombo->SetVisible( bShow ); } if ( m_pAbuseContentLabel != NULL ) { m_pAbuseContentLabel->SetVisible( bShow ); } ContentTypeChanged(); } void CAbuseReportDlg::UpdateAvatarImage() { if ( m_pAvatarImage == NULL || m_pNoAvatarLabel == NULL ) { Assert( m_pAvatarImage ); Assert( m_pNoAvatarLabel ); return; } const AbuseIncidentData_t::PlayerData_t *pAccused = GetAccusedPlayerPtr(); if ( GetAbuseContentType() == k_EAbuseReportContentAvatarImage && pAccused != NULL ) { if ( pAccused->m_iSteamAvatarIndex > 0 ) { m_pAvatarImage->SetShouldDrawFriendIcon( false ); m_pAvatarImage->SetPlayer( pAccused->m_steamID, k_EAvatarSize184x184 ); m_pAvatarImage->SetVisible( true ); m_pNoAvatarLabel->SetVisible( false ); } else { m_pAvatarImage->SetVisible( false ); m_pNoAvatarLabel->SetVisible( true ); } } else { m_pAvatarImage->SetVisible( false ); m_pNoAvatarLabel->SetVisible( false ); } } void CAbuseReportDlg::UpdateCustomTextures() { if ( m_pCustomTextureImagePanel == NULL || m_pNoCustomTexturesLabel == NULL || m_pCustomTextureNextButton == NULL || m_pCustomTexturePrevButton == NULL ) { Assert( m_pCustomTextureImagePanel ); Assert( m_pNoCustomTexturesLabel ); Assert( m_pCustomTextureNextButton ); Assert( m_pCustomTexturePrevButton ); return; } const AbuseIncidentData_t::PlayerData_t *pAccused = GetAccusedPlayerPtr(); bool bShowScrollButtons = false; if ( GetAbuseContentType() == k_EAbuseReportContentUGCImage && pAccused != NULL ) { int iSelectedCustomImage = GetSelectedCustomImage(); if ( iSelectedCustomImage >= 0 ) { // Currently the only thing we support... Assert( pAccused->m_vecImages[ iSelectedCustomImage].m_eType == AbuseIncidentData_t::k_PlayerImageType_UGC ); m_pCustomTextureImagePanel->m_ugcHandle = pAccused->m_vecImages[ iSelectedCustomImage].m_hUGCHandle; m_pCustomTextureImagePanel->SetVisible( true ); m_pNoCustomTexturesLabel->SetVisible( false ); int n = pAccused->m_vecImages.Count(); if ( n > 1 ) { bShowScrollButtons = true; m_pCustomTextureNextButton->SetEnabled( iSelectedCustomImage < n-1 ); m_pCustomTexturePrevButton->SetEnabled( iSelectedCustomImage > 0 ); } } else { m_pCustomTextureImagePanel->SetVisible( false ); m_pNoCustomTexturesLabel->SetVisible( true ); } } else { m_pCustomTextureImagePanel->SetVisible( false ); m_pNoCustomTexturesLabel->SetVisible( false ); } m_pCustomTextureNextButton->SetVisible( bShowScrollButtons ); m_pCustomTexturePrevButton->SetVisible( bShowScrollButtons ); } int CAbuseReportDlg::GetSelectedCustomImage() { if ( GetAbuseContentType() != k_EAbuseReportContentUGCImage ) { m_iUserImageIndex = 0; return -1; } const AbuseIncidentData_t::PlayerData_t *pAccused = GetAccusedPlayerPtr(); if ( pAccused == NULL ) { m_iUserImageIndex = 0; return -1; } int n = pAccused->m_vecImages.Count(); if ( n < 1 ) { m_iUserImageIndex = 0; return -1; } // Wrap currently selected index m_iUserImageIndex = ( m_iUserImageIndex + n*10 ) % n; // Return it return m_iUserImageIndex; } void CAbuseReportDlg::OnTextChanged( vgui::Panel *panel ) { if ( panel == m_pPlayerCombo ) { PlayerChanged(); } else if ( panel == m_pAbuseContentCombo ) { ContentTypeChanged(); } else { UpdateSubmitButton(); } } //----------------------------------------------------------------------------- // Purpose: Job to do the async work of submitting the report //----------------------------------------------------------------------------- class CSubmitAbuseReportJob : public GCSDK::CGCClientJob { public: bool m_bGameServer; CSubmitAbuseReportJob( ) : GCSDK::CGCClientJob( GCClientSystem()->GetGCClient() ) { m_bGameServer = false; } virtual bool BYieldingRunGCJob() { EResult result = RunJob(); // Tear down our dialogs CloseWaitingDialog(); CAbuseReportDlg *pDlg = g_AbuseReportDlg.Get(); if ( pDlg ) { pDlg->Close(); pDlg = NULL; } // And destroy the queued report! g_AbuseReportMgr->DestroyIncidentData(); // now show a dialog box explaining the outcome switch ( result ) { case k_EResultOK: ShowMessageBox( "#AbuseReport_SucceededTitle", "#AbuseReport_SucceededMessage", "#GameUI_OK" ); break; case k_EResultLimitExceeded: ShowMessageBox( "#AbuseReport_TooMuchFailedTitle", m_bGameServer ? "#AbuseReport_TooMuchFailedMessageGameServer" : "#AbuseReport_TooMuchFailedMessage", "#GameUI_OK" ); break; default: ShowMessageBox( "#AbuseReport_GenericFailureTitle", "#AbuseReport_GenericFailureMessage", "#GameUI_OK" ); break; } return true; } EResult RunJob() { CAbuseReportDlg *pDlg = g_AbuseReportDlg.Get(); if ( pDlg == NULL ) { return k_EResultFail; } m_bGameServer = pDlg->IsAccusingGameServer(); EAbuseReportContentType eContentSelected = pDlg->GetAbuseContentType(); EAbuseReportContentType eContentReported = eContentSelected; EAbuseReportType eAbuseType = pDlg->GetAbuseType(); const AbuseIncidentData_t::PlayerData_t *pAccused = pDlg->GetAccusedPlayerPtr(); const AbuseIncidentData_t *pIncidentData = g_AbuseReportMgr->GetIncidentData(); CUtlString sAbuseDescription = pDlg->GetAbuseDescription(); netadr_t adrGameServer = pIncidentData->m_adrGameServer; CSteamID steamIDGameServer = pIncidentData->m_steamIDGameServer; uint64 gid = 0; // Check if we should upload the screenshot if ( pDlg->GetAttachScreenShot() && steamapicontext && steamapicontext->SteamUtils() && steamapicontext->SteamRemoteStorage() ) { // Write the local copy of the file if ( !steamapicontext->SteamRemoteStorage()->FileWrite( CAbuseReportManager::k_rchScreenShotFilename, pIncidentData->m_bufScreenshotFileData.Base(), pIncidentData->m_bufScreenshotFileData.TellPut() ) ) { Warning( "Failed to save local cloud copy of %s\n", CAbuseReportManager::k_rchScreenShotFilename ); return k_EResultFail; } // Share it. This initiates the upload to cloud Msg( "Starting upload of %s to UFS....\n", CAbuseReportManager::k_rchScreenShotFilename ); SteamAPICall_t hFileShareApiCall = steamapicontext->SteamRemoteStorage()->FileShare( CAbuseReportManager::k_rchScreenShotFilename ); if ( hFileShareApiCall == k_uAPICallInvalid ) { Warning( "Failed to share %s\n", CAbuseReportManager::k_rchScreenShotFilename ); return k_EResultFail; } // Check if we're busy bool bFailed; RemoteStorageFileShareResult_t result; while ( !steamapicontext->SteamUtils()->GetAPICallResult(hFileShareApiCall, &result, sizeof(result), RemoteStorageFileShareResult_t::k_iCallback, &bFailed) ) { BYield(); } // Clear pointer, it could have been destroyed while we were yielding, make sure we don't reference it pDlg = NULL; if ( bFailed || result.m_eResult != k_EResultOK ) { Warning( "Failed to share %s; result code %d\n", CAbuseReportManager::k_rchScreenShotFilename, result.m_eResult ); return result.m_eResult; } Msg( "%s shared to UGC OK\n", CAbuseReportManager::k_rchScreenShotFilename ); gid = result.m_hFile; // SWitch the content type being reported, so the support tool will know what to // do with the GID. eContentReported = k_EAbuseReportContentActorUGCImage; } else if ( eContentSelected == k_EAbuseReportContentUGCImage ) { Assert( !m_bGameServer ); int iImageindex = pDlg->GetSelectedCustomImage(); Assert( iImageindex >= 0 ); gid = pAccused->m_vecImages[iImageindex].m_hUGCHandle; } // // Fill out the report message // GCSDK::CProtoBufMsg<CMsgGCReportAbuse> msg( k_EMsgGC_ReportAbuse ); if ( m_bGameServer ) { msg.Body().set_target_steam_id( steamIDGameServer.ConvertToUint64() ); msg.Body().set_target_game_server_ip( adrGameServer.GetIPHostByteOrder() ); msg.Body().set_target_game_server_port( adrGameServer.GetPort() ); } else { msg.Body().set_target_steam_id( pAccused->m_steamID.ConvertToUint64() ); msg.Body().set_content_type( eContentReported ); msg.Body().set_abuse_type( eAbuseType ); } msg.Body().set_description( sAbuseDescription ); if (gid != 0 ) { msg.Body().set_gid( gid ); } // Send the message to the GC, and await the reply GCSDK::CProtoBufMsg<CMsgGCReportAbuseResponse> msgReply; if ( !BYldSendMessageAndGetReply( msg, 10, &msgReply, k_EMsgGC_ReportAbuseResponse ) ) { Warning( "Abuse report failed: Did not get reply from GC\n" ); return k_EResultTimeout; } EResult result = (EResult)msgReply.Body().result(); if ( result != k_EResultOK ) { Warning( "Abuse report failed with failure code %d. %s\n", result, msgReply.Body().error_message().c_str() ); } // OK return result; } }; void CAbuseReportDlg::OnSubmitReport() { // throw up a waiting dialog SetEnabled( false ); ShowWaitingDialog( new CGenericWaitingDialog( this ), "#AbuseReport_Busy", true, false, 0.0f ); // We need to be in the global singleton handle, because that's how the job knows // to get to us (and how it knows if we've died)! Assert( g_AbuseReportDlg.Get() == this ); // Start a job CSubmitAbuseReportJob *pJob = new CSubmitAbuseReportJob(); pJob->StartJob( NULL ); }