//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: 
//
// $NoKeywords: $
//
//=============================================================================//
#ifndef GL_WATER_H
#define GL_WATER_H
#pragma once

// sky
extern void			R_DrawSkyBox (float zFar, int nDrawFlags = 0x3F );

#endif		// GL_WATER_H