//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: 
//
// $NoKeywords: $
//=============================================================================//

#ifndef USERID_H
#define USERID_H
#ifdef _WIN32
#pragma once
#endif

#include "strtools.h"
#include "steam/steamclientpublic.h"
#if !defined( INCLUDED_STEAM_STEAMUSERIDTYPES_H )
#define INCLUDED_STEAM2_USERID_STRUCTS	
#include "steamcommon.h"
#endif

#define IDTYPE_WON		0
#define IDTYPE_STEAM	1
#define IDTYPE_VALVE	2
#define IDTYPE_HLTV		3		
#define IDTYPE_REPLAY	4
typedef struct USERID_s
{
	int			idtype;
	CSteamID steamid;
} USERID_t;

#endif // USERID_H