//-----------------------------------------------------------------------------
//	DEDICATED_MAIN.VPC
//
//	Project Script
//-----------------------------------------------------------------------------

$Macro SRCDIR		".."
$Macro OUTBINDIR	"$SRCDIR\..\game"
$Macro OUTBINNAME	"srcds" [$WINDOWS||$X360]
$Macro OUTBINNAME	"srcds_osx" [$OSXALL]
$Macro OUTBINNAME	"srcds_linux" [$LINUXALL]

$Include "$SRCDIR\vpc_scripts\source_exe_base.vpc"
$Include "$SRCDIR\tier0\tier0_exclude.vpc"
$Include "$SRCDIR\tier1\tier1_exclude.vpc" [$WINDOWS]
$Include "$SRCDIR\vstdlib\vstdlib_exclude.vpc" [$WINDOWS]

$Configuration
{
	$Linker [$WINDOWS]
	{
		$AdditionalDependencies				"$BASE Advapi32.lib"
		$EnableLargeAddresses		"Support Addresses Larger Than 2 Gigabytes (/LARGEADDRESSAWARE)"
		$FixedBaseAddress			"Generate a relocation section (/FIXED:NO)"
	}
}

$Project "Dedicated_main"
{
	$Folder	"Source Files"
	{
		$File	"main.cpp"
		$File	"$SRCDIR\common\SteamAppStartup.cpp"
		$File	"$SRCDIR\common\SteamAppStartup.h"
	}

	$Folder	"Resources"
	{
		$File	"$SRCDIR\launcher\res\launcher.ico"
		$File	"dedicated_main.rc"
	}

}