cfa5b12eea
Fixed local player interpolation and added debug_screenshot_bullet_position
...
This check permits to fix interpolation problems on the
local player that valve has been (fucking finally)
caring about on counter-strike 2.
To recall the original issue, the
problem that Valve cared about is that interpolation
had some problems with interpolating the local
player because the screen would never in the first
place match the tick "screen", because interpolation
amount could never reach 0.0 or 1.0
Valve solution was to introduce bugs with lag
compensating the local player and made the game worse,
introducing a new way for cheaters to cheat even more
on their games.
I'm joking, but you can clearly see the outcome anyway.
My solution is to simply set interpolation amount
to 0.0 when a tick arrives.
So when we shoot, we get the frame we shot with an
interpolation amount at 0.0, perfectly aligned to user
commands which is ideal for us.
It might look a bit more unsmooth with lower fps
but with high enough fps, the issue goes away anyway.
It's not very noticeable which is very nice for us.
No need to lag compensate the local player anymore !
2024-07-14 00:54:57 +02:00
f8c641a9e5
Improved prediction & fix being 1 off tick problems
2024-07-13 19:18:03 +02:00
cd6ecdc726
Fixed lag compensation with low fps
2024-07-12 15:15:40 +02:00
2e5867b300
Removed interpolation for animations for now
...
This cause looping issues due to cycle,
until I find a proper solution for it,
it is disabled for accuracy purposes
and also because we can't trust the client.
This is really hard to see though with high tickrate.
2024-07-12 04:04:53 +02:00
854991ab8c
Fixed lag compensation for animations
...
The problem is that we still trust the client, although now we have a
good base to start with; The key difference here is that we don't need
to use anymore the cs player animestate client side anymore
because server side values are used
There are minor bugs like fire effect but they can be fixed
2024-07-11 02:12:51 +02:00
9d17d2252c
Improved lag compensation for animations
...
Now we can debug properly lag compensation for animations and make it
more perfect without using the CUserCmd struct
For now it's used to sync better with client but in theory this can be
removed soon.
There's a lot of work to do in anim layers too.
2024-07-10 16:14:53 +02:00
7028c910e7
Use client side animation for hostages for now
...
Also added GetSkeleton for animating overlay
2024-04-03 05:27:07 +02:00
35b1d272a0
Remove DevMsgs for shooting in CreateMove
2024-04-03 02:05:15 +02:00
a2e1d119de
CS Player is now synced with server
...
There's more TODO:
- Fix sequence transitions (remove animation interpolation or fix lag compensation)
2024-04-03 01:45:56 +02:00
ee6d99f17c
Revert SendProxy_ClientSideAnimation sendproxy
2024-04-03 01:12:22 +02:00
446b3f348b
various BuildTransformations fixes
2024-04-03 00:52:33 +02:00
35325f3177
Always send animtime
2024-04-03 00:35:48 +02:00
2cc7a749a2
Respect server code (InvalidateBoneCacheIfOlderThan)
2024-04-03 00:32:38 +02:00
60cd88e786
remove SetNetworkAngles from csplayer PostDataUpdate
2024-04-03 00:26:15 +02:00
db45d29da3
Do not exclude useful send prop variables
2024-04-03 00:21:08 +02:00
855547301d
Fixed asserts and removed SQR checks stuff
2024-04-02 23:18:38 +02:00
debadff495
Add a way to set to tick interval cl_interp
2024-02-18 09:50:06 +01:00
fb69fa738b
Modified baseanim so that it respects the server +
2024-01-28 13:19:05 +01:00
f154a494cd
Improved setupbones
2024-01-27 22:34:26 +01:00
ae99eb3817
Modified lag compensation suit better our needs
2024-01-27 22:12:03 +01:00
e259524747
Make knife lag compensation working
2024-01-27 22:09:16 +01:00
ca6cdb51e6
Improved lag compensation
2024-01-25 13:27:03 +01:00
1b8162a4b6
Remove latency checks on lag compensation
2024-01-23 14:40:00 +01:00
2c2cbf4f03
Add weapon_accuracy_nospread & posparam lagcomp
2024-01-23 14:32:02 +01:00
nillerusr
6fd13e16d9
fix some undefined/unspecified behaviours in multiplayer games( may help with #299 )
2023-10-07 05:04:46 +03:00
nillerusr
5d4978cf6e
cstrike: fix uninitialized pointers in hud
2023-08-23 23:42:08 +03:00
nillerusr
badae9498e
change touch editor colors
2023-08-22 11:47:19 +03:00
nillerusr
cfb63e9de8
cstrike: optimize flashbang
2023-08-22 11:38:13 +03:00
nillerusr
882269712c
cstrike: add autojump convar
2023-08-22 11:11:39 +03:00
nillerusr
a15b14e48d
game: fix touch transparency mode for cut scenes
2023-08-17 15:59:47 +03:00
nillerusr
08168ffc62
inputsystem: fix UB in touch events callback, make touch more responsive
2023-08-17 14:31:43 +03:00
nillerusr
63f91ad801
game: fix UB when reading mapcycle
2023-08-04 14:55:13 +03:00
nillerusr
abbcc53843
hl2: fix random crash when combine throws a can
2023-04-30 17:03:03 +03:00
SanyaSho
50e3a751ee
game: add another NULL check for CEngineSprite::GetMaterial
2023-04-08 15:35:41 +03:00
AruMoon
9743b3c421
fix spectator free mode wrong angles
2023-03-05 00:44:17 +05:00
tyabus
3a69ef624e
Fix spec_goto old crash
2023-02-18 19:40:25 +05:00
steadyfield
c2f9cb5b12
Fixed Mounted Gun Anims and Effects When Spawned by Users
...
Fixed mounted gun anims and effects when spawned by .cfg user scripts.
2023-02-08 09:05:10 +08:00
AruMoon
12b3400388
Unlock tickrate
2023-02-04 10:46:31 +00:00
HappyDOGE
7cfb06dd5c
Merge branch 'master' into win64
2023-01-23 19:16:19 +03:00
HappyDOGE
a9171e89d3
win64: misc pointer truncation fixes
2023-01-16 11:56:05 +03:00
Er2
957ce33edb
Fix HTML MOTD ( #174 )
2023-01-14 20:47:16 +03:00
exstrim401
08e33c477e
Basic Steam Dick support ( #166 )
...
Without gamepadui library
2023-01-08 15:38:24 +03:00
nillerusr
474bdff553
windows: fix 64bit build( #149 )
2022-12-16 19:20:56 +03:00
nillerusr
3e1b9d2332
Merge pull request #133 from SanyaSho/master
...
string vulnerabilities
2022-11-20 11:41:02 +03:00
nillerusr
dc46e41183
Replace empty constructors with default constructors #88
2022-11-05 14:23:05 +03:00
SanyaSho
87412109b6
game: fix string vulnerabilities
2022-11-04 01:28:39 +00:00
nillerusr
22d6544454
game/server: fix particle transition from trigger_vphysics_motion
2022-10-31 19:59:10 +03:00
nillerusr
471eb3dd26
game/client(android): view optimization
2022-10-17 00:01:23 +03:00
nillerusr
599fb6398e
game(client): make touch more transparent in cutscenes
2022-10-06 00:24:18 +03:00
nillerusr
28a11bdcb2
game(client): fix particles problems on 64bit systems
2022-10-04 05:43:22 +03:00
nillerusr
60c2856513
game(client): fix touch drawing problems
2022-10-04 05:42:38 +03:00
nillerusr
de3bc51854
game(client): fix crash on linux/window in touch, fix memory leak in touch
2022-09-22 22:37:30 +03:00
nillerusr
cbc9e703e6
game(client): fix back button in touch
2022-09-19 17:54:09 +03:00
nillerusr
cb0576260e
game(client): fix touch drawing problems again, fix some fonts on android
2022-09-18 19:54:29 +03:00
nillerusr
14d6a9d585
game(client): fix touch drawing problems
2022-09-18 18:47:19 +03:00
nillerusr
55a170ca84
game(client): fix atlas generation for touch
2022-09-17 21:00:50 +03:00
nillerusr
5f1292eb4d
game(client): fix touch drawing again bruh
2022-09-17 16:42:45 +03:00
nillerusr
b1e4f2da4e
game(client): fix touch drawing
2022-09-17 15:57:17 +03:00
nillerusr
6edfd551f0
android: fix crashhandler
2022-09-17 03:01:26 +03:00
nillerusr
c3a9e6a712
game(client): fix touch editor
2022-09-16 19:00:32 +03:00
nillerusr
1dba980e85
game(client): optimize touch drawing
2022-09-16 02:41:03 +03:00
nillerusr
9294be82b4
game(android): add custom chat
2022-09-08 21:23:06 +03:00
nillerusr
de093fab7a
game(hl1): fix bigmomma decal
2022-09-05 01:17:02 +03:00
nillerusr
a34bfeee56
game(hl1): fix SetBoneController
2022-09-03 02:51:56 +03:00
nillerusr
f11b939733
game(hl1): fix gibbing
2022-08-31 18:23:22 +03:00
nillerusr
9bc00099a8
game(hl1): fix UTIL_DropToFloor
2022-08-31 18:22:56 +03:00
nillerusr
9bd64e1e57
use threaded bone setup by default
2022-08-31 18:19:52 +03:00
nillerusr
540b564ff2
game(hl1): fix stupid mp5 recoil
2022-08-23 18:17:31 +03:00
nillerusr
340e7a3f34
game(hl1): fix use after scope
2022-08-23 17:33:12 +03:00
nillerusr
a6cd47485b
hl1: make pushable rotatable
2022-08-23 03:21:46 +03:00
nillerusr
42f1152705
game(hl1): fix apache,can bbox, fix DROP_TO_FLOOR, fix barnacle
2022-08-21 02:56:36 +03:00
nillerusr
16392ee9e4
fix day of defeat build
2022-08-21 02:12:18 +03:00
nillerusr
00c8966aa0
Merge pull request #112 from SanyaSho/fixes
...
Fixes (x2)
2022-08-20 00:05:05 +03:00
SanyaSho
0af88b985b
game: disable text on buttons by default
2022-08-19 23:43:31 +03:00
nillerusr
04c61c7aa1
use HAVE_* macros for dependencies
2022-08-19 23:19:53 +03:00
SanyaSho
60632d7286
Revert "game: fixes some player's origin displacements for fire events, impulses commands etc... ( ValveSoftware/source-sdk-2013#442 )"
...
This reverts commit 2e969d3890
.
2022-08-19 23:00:06 +03:00
SanyaSho
d2f3c3726a
game: fix camera glitch with FOV 110
2022-08-17 02:45:02 +03:00
SanyaSho
e80d5e199a
game: fix satchel/tripmine damage and damage radius cvars ( hrgve/hl2dm-bugfix@d2aa89fc0f )
2022-08-16 18:41:34 +03:00
SanyaSho
2aeddddb22
game: fix death icon in hl2mp ( hrgve/hl2dm-bugfix@6f7337d3f2 )
2022-08-16 18:28:28 +03:00
SanyaSho
4147230c94
game: rpg missle fixes ( hrgve/hl2dm-bugfix@36de43ebc1 )
2022-08-16 18:24:49 +03:00
SanyaSho
7932135fe6
game: update hud_flashlight.cpp (::yoba_Ukraine::) ( ValveSoftware/source-sdk-2013#275 )
2022-08-16 17:54:53 +03:00
SanyaSho
3849ff5874
game: changed delay parameter for ent_fire ( ValveSoftware/source-sdk-2013#300 )
2022-08-16 17:50:12 +03:00
SanyaSho
f861f44689
game: fixed a format string vulnerability in CDebugOverlay::Paint ( ValveSoftware/source-sdk-2013#372 )
2022-08-16 17:39:41 +03:00
SanyaSho
abb6994bc8
game: fix typo in logical expression ( ValveSoftware/source-sdk-2013#502 )
2022-08-16 17:24:18 +03:00
SanyaSho
bc5ff62f7a
game: touch customization and small update
2022-08-16 17:21:59 +03:00
SanyaSho
0dd5e4866d
game: fixed npc_manhack not notifying npc_template_maker/npc_maker when thrown and destroyed with gravity gun. ( ValveSoftware/source-sdk-2013#362 )
2022-08-16 17:21:59 +03:00
SanyaSho
bc6549e92d
game: fixed infinite recursion by using incorrect key on value conversation. ( ValveSoftware/source-sdk-2013#380 )
2022-08-16 17:21:59 +03:00
SanyaSho
d90d4abf51
game: fixes some player's origin displacements for fire events, impulses commands etc... ( ValveSoftware/source-sdk-2013#442 )
2022-08-16 17:21:59 +03:00
SanyaSho
0a55a71ac3
game: use gpGlobals->interval_per_tick instead of DEFAULT_TICK_INTERVAL ( ValveSoftware/source-sdk-2013#515 )
2022-08-16 17:05:58 +03:00
SanyaSho
5d7bce9937
game: fix hl2mp slam ( ValveSoftware/source-sdk-2013#532 )
2022-08-16 17:04:26 +03:00
SanyaSho
0ac3a168c6
game: fix linux soundscapes ( ValveSoftware/source-sdk-2013#448 )
2022-08-16 17:03:33 +03:00
LegendGuard
e07899b5f3
Add PBR support ( #91 )
...
* Add PBR support
* Fix physics props turning black
2022-08-10 17:41:01 +03:00
nillerusr
5d7ad7d8cb
Merge pull request #100 from SanyaSho/ent-create-crash-fix
...
small fixes
2022-08-04 19:10:52 +03:00
SanyaSho
0bd18b8020
game: grenade trail fix
2022-08-04 17:01:54 +03:00
SanyaSho
edd8393948
game: fix 357 crosshair in hl2mp
2022-08-04 16:58:02 +03:00
SanyaSho
57c753695e
game: fix rpg laser sprite precache in hl2mp
2022-08-04 16:54:21 +03:00
SanyaSho
9aadf6d2e5
game: set MAX_FOV value to 110
2022-08-04 16:48:47 +03:00
SanyaSho
4291e168de
game: fix env_sun sprite disappearing when you look at it
2022-08-04 16:47:14 +03:00
SanyaSho
ef81226759
fix game: don`t rotate viewmodels in zoom
2022-08-04 16:42:23 +03:00
SanyaSho
ad32a9abff
game: quantum crouch fix
2022-08-04 16:30:30 +03:00
SanyaSho
e8a64b9446
game: fix acid damage white flash bug
2022-08-04 16:29:21 +03:00
SanyaSho
eabe6af3a0
game: restore dropship ability to shoot with rotsting gun
2022-08-04 16:27:21 +03:00
SanyaSho
f9bb2afb6c
game: restore combine elite soldiers ability to use alt-fire of SMG1
2022-08-04 16:17:51 +03:00
SanyaSho
672550be01
game: don`t rotate viewmodels in zoom
2022-08-04 15:53:29 +03:00
SanyaSho
9788690afd
game: beta houndeye painsound fix
2022-08-04 15:36:04 +03:00
SanyaSho
9b4aaff48f
game: fix NPC blink
2022-08-04 11:42:52 +03:00
SanyaSho
66b0cdfe56
game: fix previous commit
2022-08-04 00:48:42 +03:00
SanyaSho
406b3ee879
game: apply https://developer.valvesoftware.com/wiki/Weapon_Respawn_Fix patch
2022-08-04 00:33:51 +03:00
SanyaSho
d88dfa2db3
game: restore combine ability to play pain sounds
2022-08-03 17:34:05 +03:00
SanyaSho
357efab5c7
game: fix ent_create crash if entity model is NULL
2022-08-03 17:19:43 +03:00
SanyaSho
c34cdfbb7f
Fov cvar fix ( #98 )
...
* game: set fov_desired cvar max value to 110
* scripts: waifulib: change '4.9,9' to '4.9,21' in configure example
2022-08-03 16:22:17 +03:00
nillerusr
99a4097df9
appframework: use rawinput for android by default
2022-08-02 10:45:21 +03:00
nillerusr
e08425fbad
fix dedicated build
2022-08-01 00:38:10 +03:00
nillerusr
06b166e5c0
game: fix integer division by zero in baseachievement( fixes #87 )
2022-07-31 04:40:53 +03:00
nillerusr
8c61882ccb
game/client/portal: fix Polyhedron
2022-07-30 02:09:11 +03:00
nillerusr
2dd0fb3af0
game/server: fix some Asan issues
2022-07-29 04:34:23 +03:00
HappyDOGE
cd47c8312e
fix no return in EditDestroyNotification
2022-07-28 16:02:15 +03:00
HappyDOGE
1d0be96892
copy correct check
2022-07-28 15:39:35 +03:00
HappyDOGE
5e7b5de897
fix compile time assert
2022-07-28 15:28:35 +03:00
HappyDOGE
f3379c0b46
Merge branch 'master' of https://github.com/nillerusr/source-engine into windows
2022-07-28 14:40:20 +03:00
HappyDOGE
a7e90573c6
fix windows build scripts, add windows opus support
2022-07-28 14:27:56 +03:00
nillerusr
67893ea361
fix buffer overflow in shader and closed captions
2022-07-27 18:29:48 +03:00
HappyDOGE
34bb8aa1ae
Merge branch 'master' into windows
2022-07-27 12:58:56 +03:00
nillerusr
8336547b24
game/client: fix C_BaseEntity prediction
2022-07-25 16:47:41 +03:00
nillerusr
3a3dde7dd5
game: fix spin_none,spin_zaxis physgun interactions
2022-06-26 22:42:13 +03:00
nillerusr
6ba5ea4e69
game: fix compilation problems for clang
2022-06-20 14:17:53 +03:00
nillerusr
ed37b1062f
game/client: make font size proportional
2022-06-19 15:23:01 +03:00
nillerusr
b7b82135bd
fpersmissive fixes
2022-06-15 21:59:06 +03:00
nillerusr
c6ddf35416
fix some AddressSanitizer issues
2022-06-14 13:16:08 +03:00
nillerusr
85c48e9855
game/server: fix AI_TaskFailureCode_t size
2022-06-05 03:30:44 +03:00
nillerusr
2e5a08b894
amd64: fix multithread, fix vgui, fix physmodels
2022-06-05 01:44:42 +03:00
hymei
c329da4d7a
arm64 : fix mempool align
2022-06-05 01:14:23 +03:00
hymei
a5c119c1f6
arm64 ptr size fix
2022-06-05 01:14:23 +03:00
hymei
f7a489f828
arm64 : fix clang compile errors
2022-06-05 01:13:14 +03:00
hymei
4ee5ff003a
arm64 : fix vgui2 VPAMEL in messagemap
2022-06-05 01:13:13 +03:00
hymei
2fca33b4b0
arm64 : intp fixes
2022-06-05 01:13:13 +03:00
hymei
e3f7810566
arm64 : fix intptr_t size
2022-06-05 01:12:32 +03:00
nillerusr
d0c601d189
game: small fixes
2022-06-04 23:08:40 +03:00
nillerusr
6a7f9d0d28
misaligment fixes
2022-05-15 21:09:59 +03:00
nillerusr
6c1186d0b1
game: init uninitialized variables
2022-05-01 20:09:55 +03:00
nillerusr
660a8391ee
fix address sanitizer issues
2022-04-25 17:21:00 +03:00
nillerusr
9fd47d0823
game: make achievements work without steam
2022-04-16 13:08:46 +03:00
nillerusr
cbcedcdc1a
game/client: fix messagemode, add acceleration for touch, GameUI: add touch options
2022-04-16 12:58:59 +03:00
nillerusr
d87c806f4e
engine: fix hdr to ldr conversion
2022-04-16 12:54:00 +03:00
nillerusr
0280f18ad1
add hl1,portal,dod source code
2022-04-16 12:05:19 +03:00
JusicP
d5d0cac107
Fix Windows build with WAF
2022-03-19 14:40:11 +02:00
nillerusr
55ba87f223
game/server: fix build
2022-03-02 20:47:19 +03:00
nillerusr
d30382e8d5
add csrike source code
2022-03-02 11:45:17 +03:00
nillerusr
13191a2659
add source-sdk-2013
2022-03-01 23:00:42 +03:00
nillerusr
501c43b9b9
Disable trusted key verification for sv_pure, fix mod_texture.txt loading
2022-02-12 13:45:43 +03:00