ea72dde27d
Corrected again a bit more cl_showimpacts
2024-07-19 18:05:58 +02:00
6f1a375d58
Added smoothed interpolation amount & fixed fews issues with prediction
...
Added vprof too
2024-07-19 05:03:08 +02:00
e11f28d2d1
Replace snappy with trained zstd dictionary
2024-07-18 08:27:54 +02:00
a683ee894f
SweptBox material wasn't initialized, corrected some stuff
2024-07-16 01:31:45 +02:00
50298946f8
vecSrc bullet should be taken into an array
2024-07-16 00:19:52 +02:00
37cfbaad88
Better bullet debug
2024-07-16 00:01:44 +02:00
65cae53474
If debug hitboxes always on, send everything
2024-07-15 23:31:50 +02:00
941a5f5b6d
Fixed last issues with bullet tracing
2024-07-15 21:56:11 +02:00
e5ccc52ef6
Simplified bullet trace
2024-07-15 21:10:58 +02:00
cc3e0fcf04
Added a better way to debug hit registration
2024-07-15 18:21:56 +02:00
d294fe4f94
Added cl_showfirebullethitboxes
2024-07-15 16:54:19 +02:00
d7149518d9
Game has now bullet thickness (diameter)
2024-07-15 07:46:53 +02:00
0c242ac11d
Added a better way to debug hitboxes & new waf script
2024-07-15 06:52:33 +02:00
c67fd1bd96
Fixed lag compensation for animations
...
The problem is that we still trust the client, although now we have a
good base to start with; The key difference here is that we don't need
to use anymore the cs player animestate client side anymore
because server side values are used
There are minor bugs like fire effect but they can be fixed
2024-07-11 02:12:51 +02:00
00a2833abc
Improved lag compensation for animations
...
Now we can debug properly lag compensation for animations and make it
more perfect without using the CUserCmd struct
For now it's used to sync better with client but in theory this can be
removed soon.
There's a lot of work to do in anim layers too.
2024-07-10 16:14:53 +02:00
af90154390
Use client side animation for hostages for now
...
Also added GetSkeleton for animating overlay
2024-04-03 05:27:07 +02:00
a4e36339e6
Modified lag compensation suit better our needs
2024-01-27 22:12:03 +01:00
0c3cb614ea
Improved lag compensation
2024-01-25 13:27:03 +01:00
9ac6d4c6e4
Add weapon_accuracy_nospread & posparam lagcomp
2024-01-23 14:32:02 +01:00
FluorescentCIAAfricanAmerican
3bf9df6b27
1
2020-04-22 12:56:21 -04:00