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d03c92b6f0
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We have now better angle update
Since it was previously based on old frametime,
you would see your angle changes from previous frametime,
not the current one...
It's now fixed.
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2024-09-12 22:33:24 +02:00 |
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497a61b029
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Fixed in_strafe and others
since CL_ExtraMouseUpdate is called before CreateMove now
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2024-09-11 15:19:49 +02:00 |
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nillerusr
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471eb3dd26
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game/client(android): view optimization
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2022-10-17 00:01:23 +03:00 |
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SanyaSho
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ef81226759
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fix game: don`t rotate viewmodels in zoom
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2022-08-04 16:42:23 +03:00 |
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SanyaSho
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672550be01
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game: don`t rotate viewmodels in zoom
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2022-08-04 15:53:29 +03:00 |
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nillerusr
|
6c1186d0b1
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game: init uninitialized variables
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2022-05-01 20:09:55 +03:00 |
|
nillerusr
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13191a2659
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add source-sdk-2013
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2022-03-01 23:00:42 +03:00 |
|
FluorescentCIAAfricanAmerican
|
3bf9df6b27
|
1
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2020-04-22 12:56:21 -04:00 |
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