Commit graph

13 commits

Author SHA1 Message Date
0c242ac11d Added a better way to debug hitboxes & new waf script 2024-07-15 06:52:33 +02:00
a470c3a0ea Fixed lag compensation with low fps 2024-07-12 15:15:40 +02:00
33d23c76c2 Removed interpolation for animations for now
This cause looping issues due to cycle,
until I find a proper solution for it,
it is disabled for accuracy purposes
and also because we can't trust the client.

This is really hard to see though with high tickrate.
2024-07-12 04:04:53 +02:00
c67fd1bd96 Fixed lag compensation for animations
The problem is that we still trust the client, although now we have a
good base to start with; The key difference here is that we don't need
to use anymore the cs player animestate client side anymore
because server side values are used

There are minor bugs like fire effect but they can be fixed
2024-07-11 02:12:51 +02:00
00a2833abc Improved lag compensation for animations
Now we can debug properly lag compensation for animations and make it
more perfect without using the CUserCmd struct
For now it's used to sync better with client but in theory this can be
removed soon.
There's a lot of work to do in anim layers too.
2024-07-10 16:14:53 +02:00
8b7a4cf529 Remove DevMsgs for shooting in CreateMove 2024-04-03 02:05:15 +02:00
a4e36339e6 Modified lag compensation suit better our needs 2024-01-27 22:12:03 +01:00
0c3cb614ea Improved lag compensation 2024-01-25 13:27:03 +01:00
nillerusr
ab5c1c0b3a game/client: fix messagemode, add acceleration for touch, GameUI: add touch options 2022-04-16 12:58:59 +03:00
nillerusr
5b926feae6 add csrike source code 2022-03-02 11:45:17 +03:00
nillerusr
edc8d6c584 add source-sdk-2013 2022-03-01 23:00:42 +03:00
nillerusr
63e458ef84 add vgui touch panel, touch logic 2021-10-09 15:22:16 +03:00
FluorescentCIAAfricanAmerican
3bf9df6b27 1 2020-04-22 12:56:21 -04:00