Commit graph

24 commits

Author SHA1 Message Date
d5868bb85b :x 2024-08-22 23:29:34 +02:00
95146c3867 Added bone merge; still a lot to fix 2024-08-21 05:11:09 +02:00
631d1ec05c Reworked cl_show* commands to use game events instead 2024-07-25 18:10:35 +02:00
bd444386c7 Improved cl_show* commands 2024-07-25 14:05:36 +02:00
ea72dde27d Corrected again a bit more cl_showimpacts 2024-07-19 18:05:58 +02:00
a683ee894f SweptBox material wasn't initialized, corrected some stuff 2024-07-16 01:31:45 +02:00
22fc06498f Fixed bullet diameter hitbox test 2024-07-15 23:27:48 +02:00
cc3e0fcf04 Added a better way to debug hit registration 2024-07-15 18:21:56 +02:00
d7149518d9 Game has now bullet thickness (diameter) 2024-07-15 07:46:53 +02:00
0c242ac11d Added a better way to debug hitboxes & new waf script 2024-07-15 06:52:33 +02:00
33d23c76c2 Removed interpolation for animations for now
This cause looping issues due to cycle,
until I find a proper solution for it,
it is disabled for accuracy purposes
and also because we can't trust the client.

This is really hard to see though with high tickrate.
2024-07-12 04:04:53 +02:00
c67fd1bd96 Fixed lag compensation for animations
The problem is that we still trust the client, although now we have a
good base to start with; The key difference here is that we don't need
to use anymore the cs player animestate client side anymore
because server side values are used

There are minor bugs like fire effect but they can be fixed
2024-07-11 02:12:51 +02:00
00a2833abc Improved lag compensation for animations
Now we can debug properly lag compensation for animations and make it
more perfect without using the CUserCmd struct
For now it's used to sync better with client but in theory this can be
removed soon.
There's a lot of work to do in anim layers too.
2024-07-10 16:14:53 +02:00
051e8abd82 various BuildTransformations fixes 2024-04-03 00:52:33 +02:00
5b3665e1f8 Respect server code (InvalidateBoneCacheIfOlderThan) 2024-04-03 00:32:38 +02:00
7bfb4f8ace Do not exclude useful send prop variables 2024-04-03 00:21:08 +02:00
31261a72db Modified baseanim so that it respects the server + 2024-01-28 13:19:05 +01:00
47be1c1ecc Improved setupbones 2024-01-27 22:34:26 +01:00
nillerusr
c91e68975b game(hl1): fix SetBoneController 2022-09-03 02:51:56 +03:00
nillerusr
1fe1d7b419 use threaded bone setup by default 2022-08-31 18:19:52 +03:00
hymei
0499fde751 arm64 : intp fixes 2022-06-05 01:13:13 +03:00
nillerusr
600695b15f game: init uninitialized variables 2022-05-01 20:09:55 +03:00
nillerusr
edc8d6c584 add source-sdk-2013 2022-03-01 23:00:42 +03:00
FluorescentCIAAfricanAmerican
3bf9df6b27 1 2020-04-22 12:56:21 -04:00