ea72dde27d
Corrected again a bit more cl_showimpacts
2024-07-19 18:05:58 +02:00
e5ccc52ef6
Simplified bullet trace
2024-07-15 21:10:58 +02:00
cc3e0fcf04
Added a better way to debug hit registration
2024-07-15 18:21:56 +02:00
d87ac59033
Fixed buy, hostage, bomb zones detections
2024-07-15 16:47:27 +02:00
0c242ac11d
Added a better way to debug hitboxes & new waf script
2024-07-15 06:52:33 +02:00
601f337b9c
Fixed crash while firing
2024-07-14 15:44:31 +02:00
bfba5ae0cd
Fixed planting bomb
2024-07-14 05:15:41 +02:00
c5d7c3f5cf
Reverted some regression & pitch should be set in FinishMove
2024-07-14 04:30:25 +02:00
a9657ed198
Improved prediction & fix being 1 off tick problems
2024-07-13 19:18:03 +02:00
c67fd1bd96
Fixed lag compensation for animations
...
The problem is that we still trust the client, although now we have a
good base to start with; The key difference here is that we don't need
to use anymore the cs player animestate client side anymore
because server side values are used
There are minor bugs like fire effect but they can be fixed
2024-07-11 02:12:51 +02:00
nillerusr
edc8d6c584
add source-sdk-2013
2022-03-01 23:00:42 +03:00
FluorescentCIAAfricanAmerican
3bf9df6b27
1
2020-04-22 12:56:21 -04:00