c67fd1bd96
Fixed lag compensation for animations
...
The problem is that we still trust the client, although now we have a
good base to start with; The key difference here is that we don't need
to use anymore the cs player animestate client side anymore
because server side values are used
There are minor bugs like fire effect but they can be fixed
2024-07-11 02:12:51 +02:00
00a2833abc
Improved lag compensation for animations
...
Now we can debug properly lag compensation for animations and make it
more perfect without using the CUserCmd struct
For now it's used to sync better with client but in theory this can be
removed soon.
There's a lot of work to do in anim layers too.
2024-07-10 16:14:53 +02:00
af90154390
Use client side animation for hostages for now
...
Also added GetSkeleton for animating overlay
2024-04-03 05:27:07 +02:00
8b7a4cf529
Remove DevMsgs for shooting in CreateMove
2024-04-03 02:05:15 +02:00
070e46c59e
CS Player is now synced with server
...
There's more TODO:
- Fix sequence transitions (remove animation interpolation or fix lag compensation)
2024-04-03 01:45:56 +02:00
2b45ee9823
Revert SendProxy_ClientSideAnimation sendproxy
2024-04-03 01:12:22 +02:00
051e8abd82
various BuildTransformations fixes
2024-04-03 00:52:33 +02:00
bfbe067423
Always send animtime
2024-04-03 00:35:48 +02:00
5b3665e1f8
Respect server code (InvalidateBoneCacheIfOlderThan)
2024-04-03 00:32:38 +02:00
bff7cda345
remove SetNetworkAngles from csplayer PostDataUpdate
2024-04-03 00:26:15 +02:00
7bfb4f8ace
Do not exclude useful send prop variables
2024-04-03 00:21:08 +02:00
06ee8bd756
Fixed asserts and removed SQR checks stuff
2024-04-02 23:18:38 +02:00
e3bbd7d57e
Add a way to set to tick interval cl_interp
2024-02-18 09:50:06 +01:00
31261a72db
Modified baseanim so that it respects the server +
2024-01-28 13:19:05 +01:00
47be1c1ecc
Improved setupbones
2024-01-27 22:34:26 +01:00
a4e36339e6
Modified lag compensation suit better our needs
2024-01-27 22:12:03 +01:00
d84f518400
Make knife lag compensation working
2024-01-27 22:09:16 +01:00
0c3cb614ea
Improved lag compensation
2024-01-25 13:27:03 +01:00
a01d6f4aca
Remove latency checks on lag compensation
2024-01-23 14:40:00 +01:00
9ac6d4c6e4
Add weapon_accuracy_nospread & posparam lagcomp
2024-01-23 14:32:02 +01:00
nillerusr
57f6bf6eea
fix some undefined/unspecified behaviours in multiplayer games( may help with #299 )
2023-10-07 05:04:46 +03:00
nillerusr
b7bd94c52e
cstrike: fix uninitialized pointers in hud
2023-08-23 23:42:08 +03:00
nillerusr
1d4f7fb2cc
change touch editor colors
2023-08-22 11:47:19 +03:00
nillerusr
b5d6051d98
cstrike: optimize flashbang
2023-08-22 11:38:13 +03:00
nillerusr
b73f3b70fa
cstrike: add autojump convar
2023-08-22 11:11:39 +03:00
nillerusr
601cfff164
game: fix touch transparency mode for cut scenes
2023-08-17 15:59:47 +03:00
nillerusr
4f10928299
inputsystem: fix UB in touch events callback, make touch more responsive
2023-08-17 14:31:43 +03:00
nillerusr
b6cb0c2696
game: fix UB when reading mapcycle
2023-08-04 14:55:13 +03:00
nillerusr
271c9993da
hl2: fix random crash when combine throws a can
2023-04-30 17:03:03 +03:00
SanyaSho
d23ae89574
game: add another NULL check for CEngineSprite::GetMaterial
2023-04-08 15:35:41 +03:00
AruMoon
c0b63d602e
fix spectator free mode wrong angles
2023-03-05 00:44:17 +05:00
tyabus
6e7915b6c3
Fix spec_goto old crash
2023-02-18 19:40:25 +05:00
steadyfield
474df720e7
Fixed Mounted Gun Anims and Effects When Spawned by Users
...
Fixed mounted gun anims and effects when spawned by .cfg user scripts.
2023-02-08 09:05:10 +08:00
AruMoon
591534e7e4
Unlock tickrate
2023-02-04 10:46:31 +00:00
HappyDOGE
c69afba381
Merge branch 'master' into win64
2023-01-23 19:16:19 +03:00
HappyDOGE
bfb5b44d38
win64: misc pointer truncation fixes
2023-01-16 11:56:05 +03:00
Er2
f735e7a036
Fix HTML MOTD ( #174 )
2023-01-14 20:47:16 +03:00
exstrim401
e26b40d889
Basic Steam Dick support ( #166 )
...
Without gamepadui library
2023-01-08 15:38:24 +03:00
nillerusr
eff77f0a0a
windows: fix 64bit build( #149 )
2022-12-16 19:20:56 +03:00
nillerusr
cb0e405e0f
Merge pull request #133 from SanyaSho/master
...
string vulnerabilities
2022-11-20 11:41:02 +03:00
nillerusr
8fbc002a37
Replace empty constructors with default constructors #88
2022-11-05 14:23:05 +03:00
SanyaSho
e368f3e9a6
game: fix string vulnerabilities
2022-11-04 01:28:39 +00:00
nillerusr
ba90de20d9
game/server: fix particle transition from trigger_vphysics_motion
2022-10-31 19:59:10 +03:00
nillerusr
b9a21f26ba
game/client(android): view optimization
2022-10-17 00:01:23 +03:00
nillerusr
653e08bce4
game(client): make touch more transparent in cutscenes
2022-10-06 00:24:18 +03:00
nillerusr
d4e0a8108b
game(client): fix particles problems on 64bit systems
2022-10-04 05:43:22 +03:00
nillerusr
5c5d990c87
game(client): fix touch drawing problems
2022-10-04 05:42:38 +03:00
nillerusr
a269b89168
game(client): fix crash on linux/window in touch, fix memory leak in touch
2022-09-22 22:37:30 +03:00
nillerusr
3f5ebfbde3
game(client): fix back button in touch
2022-09-19 17:54:09 +03:00
nillerusr
4ace9f8030
game(client): fix touch drawing problems again, fix some fonts on android
2022-09-18 19:54:29 +03:00