a9657ed198
Improved prediction & fix being 1 off tick problems
2024-07-13 19:18:03 +02:00
a470c3a0ea
Fixed lag compensation with low fps
2024-07-12 15:15:40 +02:00
33d23c76c2
Removed interpolation for animations for now
...
This cause looping issues due to cycle,
until I find a proper solution for it,
it is disabled for accuracy purposes
and also because we can't trust the client.
This is really hard to see though with high tickrate.
2024-07-12 04:04:53 +02:00
c67fd1bd96
Fixed lag compensation for animations
...
The problem is that we still trust the client, although now we have a
good base to start with; The key difference here is that we don't need
to use anymore the cs player animestate client side anymore
because server side values are used
There are minor bugs like fire effect but they can be fixed
2024-07-11 02:12:51 +02:00
00a2833abc
Improved lag compensation for animations
...
Now we can debug properly lag compensation for animations and make it
more perfect without using the CUserCmd struct
For now it's used to sync better with client but in theory this can be
removed soon.
There's a lot of work to do in anim layers too.
2024-07-10 16:14:53 +02:00
af90154390
Use client side animation for hostages for now
...
Also added GetSkeleton for animating overlay
2024-04-03 05:27:07 +02:00
8b7a4cf529
Remove DevMsgs for shooting in CreateMove
2024-04-03 02:05:15 +02:00
070e46c59e
CS Player is now synced with server
...
There's more TODO:
- Fix sequence transitions (remove animation interpolation or fix lag compensation)
2024-04-03 01:45:56 +02:00
051e8abd82
various BuildTransformations fixes
2024-04-03 00:52:33 +02:00
5b3665e1f8
Respect server code (InvalidateBoneCacheIfOlderThan)
2024-04-03 00:32:38 +02:00
bff7cda345
remove SetNetworkAngles from csplayer PostDataUpdate
2024-04-03 00:26:15 +02:00
7bfb4f8ace
Do not exclude useful send prop variables
2024-04-03 00:21:08 +02:00
e3bbd7d57e
Add a way to set to tick interval cl_interp
2024-02-18 09:50:06 +01:00
31261a72db
Modified baseanim so that it respects the server +
2024-01-28 13:19:05 +01:00
47be1c1ecc
Improved setupbones
2024-01-27 22:34:26 +01:00
a4e36339e6
Modified lag compensation suit better our needs
2024-01-27 22:12:03 +01:00
0c3cb614ea
Improved lag compensation
2024-01-25 13:27:03 +01:00
nillerusr
57f6bf6eea
fix some undefined/unspecified behaviours in multiplayer games( may help with #299 )
2023-10-07 05:04:46 +03:00
nillerusr
b7bd94c52e
cstrike: fix uninitialized pointers in hud
2023-08-23 23:42:08 +03:00
nillerusr
1d4f7fb2cc
change touch editor colors
2023-08-22 11:47:19 +03:00
nillerusr
b5d6051d98
cstrike: optimize flashbang
2023-08-22 11:38:13 +03:00
nillerusr
601cfff164
game: fix touch transparency mode for cut scenes
2023-08-17 15:59:47 +03:00
nillerusr
4f10928299
inputsystem: fix UB in touch events callback, make touch more responsive
2023-08-17 14:31:43 +03:00
SanyaSho
d23ae89574
game: add another NULL check for CEngineSprite::GetMaterial
2023-04-08 15:35:41 +03:00
HappyDOGE
c69afba381
Merge branch 'master' into win64
2023-01-23 19:16:19 +03:00
Er2
f735e7a036
Fix HTML MOTD ( #174 )
2023-01-14 20:47:16 +03:00
exstrim401
e26b40d889
Basic Steam Dick support ( #166 )
...
Without gamepadui library
2023-01-08 15:38:24 +03:00
nillerusr
eff77f0a0a
windows: fix 64bit build( #149 )
2022-12-16 19:20:56 +03:00
nillerusr
cb0e405e0f
Merge pull request #133 from SanyaSho/master
...
string vulnerabilities
2022-11-20 11:41:02 +03:00
nillerusr
8fbc002a37
Replace empty constructors with default constructors #88
2022-11-05 14:23:05 +03:00
SanyaSho
e368f3e9a6
game: fix string vulnerabilities
2022-11-04 01:28:39 +00:00
nillerusr
b9a21f26ba
game/client(android): view optimization
2022-10-17 00:01:23 +03:00
nillerusr
653e08bce4
game(client): make touch more transparent in cutscenes
2022-10-06 00:24:18 +03:00
nillerusr
d4e0a8108b
game(client): fix particles problems on 64bit systems
2022-10-04 05:43:22 +03:00
nillerusr
5c5d990c87
game(client): fix touch drawing problems
2022-10-04 05:42:38 +03:00
nillerusr
a269b89168
game(client): fix crash on linux/window in touch, fix memory leak in touch
2022-09-22 22:37:30 +03:00
nillerusr
3f5ebfbde3
game(client): fix back button in touch
2022-09-19 17:54:09 +03:00
nillerusr
4ace9f8030
game(client): fix touch drawing problems again, fix some fonts on android
2022-09-18 19:54:29 +03:00
nillerusr
9c4ace30c3
game(client): fix touch drawing problems
2022-09-18 18:47:19 +03:00
nillerusr
a7611c481e
game(client): fix atlas generation for touch
2022-09-17 21:00:50 +03:00
nillerusr
3daa537791
game(client): fix touch drawing again bruh
2022-09-17 16:42:45 +03:00
nillerusr
5a28ccec8c
game(client): fix touch drawing
2022-09-17 15:57:17 +03:00
nillerusr
b1a3eafbe6
android: fix crashhandler
2022-09-17 03:01:26 +03:00
nillerusr
8a7e28d38d
game(client): fix touch editor
2022-09-16 19:00:32 +03:00
nillerusr
f07ba797c5
game(client): optimize touch drawing
2022-09-16 02:41:03 +03:00
nillerusr
09924b7998
game(android): add custom chat
2022-09-08 21:23:06 +03:00
nillerusr
c91e68975b
game(hl1): fix SetBoneController
2022-09-03 02:51:56 +03:00
nillerusr
1fe1d7b419
use threaded bone setup by default
2022-08-31 18:19:52 +03:00
nillerusr
3b153bc9c3
fix day of defeat build
2022-08-21 02:12:18 +03:00
nillerusr
1f0ae521d6
Merge pull request #112 from SanyaSho/fixes
...
Fixes (x2)
2022-08-20 00:05:05 +03:00