2e5867b300
Removed interpolation for animations for now
...
This cause looping issues due to cycle,
until I find a proper solution for it,
it is disabled for accuracy purposes
and also because we can't trust the client.
This is really hard to see though with high tickrate.
2024-07-12 04:04:53 +02:00
854991ab8c
Fixed lag compensation for animations
...
The problem is that we still trust the client, although now we have a
good base to start with; The key difference here is that we don't need
to use anymore the cs player animestate client side anymore
because server side values are used
There are minor bugs like fire effect but they can be fixed
2024-07-11 02:12:51 +02:00
9d17d2252c
Improved lag compensation for animations
...
Now we can debug properly lag compensation for animations and make it
more perfect without using the CUserCmd struct
For now it's used to sync better with client but in theory this can be
removed soon.
There's a lot of work to do in anim layers too.
2024-07-10 16:14:53 +02:00
7028c910e7
Use client side animation for hostages for now
...
Also added GetSkeleton for animating overlay
2024-04-03 05:27:07 +02:00
35b1d272a0
Remove DevMsgs for shooting in CreateMove
2024-04-03 02:05:15 +02:00
a2e1d119de
CS Player is now synced with server
...
There's more TODO:
- Fix sequence transitions (remove animation interpolation or fix lag compensation)
2024-04-03 01:45:56 +02:00
ee6d99f17c
Revert SendProxy_ClientSideAnimation sendproxy
2024-04-03 01:12:22 +02:00
446b3f348b
various BuildTransformations fixes
2024-04-03 00:52:33 +02:00
35325f3177
Always send animtime
2024-04-03 00:35:48 +02:00
2cc7a749a2
Respect server code (InvalidateBoneCacheIfOlderThan)
2024-04-03 00:32:38 +02:00
60cd88e786
remove SetNetworkAngles from csplayer PostDataUpdate
2024-04-03 00:26:15 +02:00
db45d29da3
Do not exclude useful send prop variables
2024-04-03 00:21:08 +02:00
855547301d
Fixed asserts and removed SQR checks stuff
2024-04-02 23:18:38 +02:00
debadff495
Add a way to set to tick interval cl_interp
2024-02-18 09:50:06 +01:00
fb69fa738b
Modified baseanim so that it respects the server +
2024-01-28 13:19:05 +01:00
f154a494cd
Improved setupbones
2024-01-27 22:34:26 +01:00
ae99eb3817
Modified lag compensation suit better our needs
2024-01-27 22:12:03 +01:00
e259524747
Make knife lag compensation working
2024-01-27 22:09:16 +01:00
ca6cdb51e6
Improved lag compensation
2024-01-25 13:27:03 +01:00
1b8162a4b6
Remove latency checks on lag compensation
2024-01-23 14:40:00 +01:00
2c2cbf4f03
Add weapon_accuracy_nospread & posparam lagcomp
2024-01-23 14:32:02 +01:00
nillerusr
6fd13e16d9
fix some undefined/unspecified behaviours in multiplayer games( may help with #299 )
2023-10-07 05:04:46 +03:00
nillerusr
5d4978cf6e
cstrike: fix uninitialized pointers in hud
2023-08-23 23:42:08 +03:00
nillerusr
badae9498e
change touch editor colors
2023-08-22 11:47:19 +03:00
nillerusr
cfb63e9de8
cstrike: optimize flashbang
2023-08-22 11:38:13 +03:00
nillerusr
882269712c
cstrike: add autojump convar
2023-08-22 11:11:39 +03:00
nillerusr
a15b14e48d
game: fix touch transparency mode for cut scenes
2023-08-17 15:59:47 +03:00
nillerusr
08168ffc62
inputsystem: fix UB in touch events callback, make touch more responsive
2023-08-17 14:31:43 +03:00
nillerusr
63f91ad801
game: fix UB when reading mapcycle
2023-08-04 14:55:13 +03:00
nillerusr
abbcc53843
hl2: fix random crash when combine throws a can
2023-04-30 17:03:03 +03:00
SanyaSho
50e3a751ee
game: add another NULL check for CEngineSprite::GetMaterial
2023-04-08 15:35:41 +03:00
AruMoon
9743b3c421
fix spectator free mode wrong angles
2023-03-05 00:44:17 +05:00
tyabus
3a69ef624e
Fix spec_goto old crash
2023-02-18 19:40:25 +05:00
steadyfield
c2f9cb5b12
Fixed Mounted Gun Anims and Effects When Spawned by Users
...
Fixed mounted gun anims and effects when spawned by .cfg user scripts.
2023-02-08 09:05:10 +08:00
AruMoon
12b3400388
Unlock tickrate
2023-02-04 10:46:31 +00:00
HappyDOGE
7cfb06dd5c
Merge branch 'master' into win64
2023-01-23 19:16:19 +03:00
HappyDOGE
a9171e89d3
win64: misc pointer truncation fixes
2023-01-16 11:56:05 +03:00
Er2
957ce33edb
Fix HTML MOTD ( #174 )
2023-01-14 20:47:16 +03:00
exstrim401
08e33c477e
Basic Steam Dick support ( #166 )
...
Without gamepadui library
2023-01-08 15:38:24 +03:00
nillerusr
474bdff553
windows: fix 64bit build( #149 )
2022-12-16 19:20:56 +03:00
nillerusr
3e1b9d2332
Merge pull request #133 from SanyaSho/master
...
string vulnerabilities
2022-11-20 11:41:02 +03:00
nillerusr
dc46e41183
Replace empty constructors with default constructors #88
2022-11-05 14:23:05 +03:00
SanyaSho
87412109b6
game: fix string vulnerabilities
2022-11-04 01:28:39 +00:00
nillerusr
22d6544454
game/server: fix particle transition from trigger_vphysics_motion
2022-10-31 19:59:10 +03:00
nillerusr
471eb3dd26
game/client(android): view optimization
2022-10-17 00:01:23 +03:00
nillerusr
599fb6398e
game(client): make touch more transparent in cutscenes
2022-10-06 00:24:18 +03:00
nillerusr
28a11bdcb2
game(client): fix particles problems on 64bit systems
2022-10-04 05:43:22 +03:00
nillerusr
60c2856513
game(client): fix touch drawing problems
2022-10-04 05:42:38 +03:00
nillerusr
de3bc51854
game(client): fix crash on linux/window in touch, fix memory leak in touch
2022-09-22 22:37:30 +03:00
nillerusr
cbc9e703e6
game(client): fix back button in touch
2022-09-19 17:54:09 +03:00