Commit graph

10 commits

Author SHA1 Message Date
14717d8092 Added prediction for triggers, thanks oblivious
Prediction is fixed by me by adding two more functions in prediction
class, there had before some issues because
starttouch/endtouch weren't predicted.
The result is that with lag, it restores touched entities,
including the triggers touched entity list.
2024-08-23 00:42:58 +02:00
4186c83682 Added new compression for floats 2024-07-17 08:29:22 +02:00
ee6d99f17c Revert SendProxy_ClientSideAnimation sendproxy 2024-04-03 01:12:22 +02:00
35325f3177 Always send animtime 2024-04-03 00:35:48 +02:00
ca6cdb51e6 Improved lag compensation 2024-01-25 13:27:03 +01:00
SanyaSho
3849ff5874 game: changed delay parameter for ent_fire (ValveSoftware/source-sdk-2013#300) 2022-08-16 17:50:12 +03:00
HappyDOGE
a7e90573c6 fix windows build scripts, add windows opus support 2022-07-28 14:27:56 +03:00
hymei
e3f7810566 arm64 : fix intptr_t size 2022-06-05 01:12:32 +03:00
nillerusr
13191a2659 add source-sdk-2013 2022-03-01 23:00:42 +03:00
FluorescentCIAAfricanAmerican
3bf9df6b27 1 2020-04-22 12:56:21 -04:00