nillerusr
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0492470ad2
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togles: don't use alpha channel in dxt1 decompression for textures without it
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2023-04-06 14:36:14 +03:00 |
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nillerusr
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b610df81f7
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togles: optimize PBO usage
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2023-01-12 20:48:13 +03:00 |
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nillerusr
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4b7c4208fd
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togl/togles: fix PBO usage
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2022-10-08 22:15:17 +03:00 |
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nillerusr
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eb6bca9484
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togl/togles: fpermissive fixes
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2022-10-02 01:03:52 +03:00 |
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nillerusr
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6047fba40f
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togl/togles: use PBO for DYNAMIC textures
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2022-10-02 00:58:57 +03:00 |
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nillerusr
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345c67c152
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togles: use sampler objects by default
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2022-08-03 16:21:23 +03:00 |
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nillerusr
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6a7f9d0d28
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misaligment fixes
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2022-05-15 21:09:59 +03:00 |
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nillerusr
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bcdccd56d5
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togles: use original glCompressedTexture2D when gpu have DXT support
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2022-05-01 15:53:52 +03:00 |
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nillerusr
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654dbe09f3
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togles: gamma fix, optimize texture convertation
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2022-03-28 00:45:37 +03:00 |
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nillerusr
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0c34bd2244
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add more custom screen resolutions, fix build
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2022-01-25 00:14:29 +03:00 |
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nillerusr
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9314a411c8
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Update ToGLES( fix occlusion query and other small things )
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2022-01-09 19:32:21 +03:00 |
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nillerusr
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3e287a6b70
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Fix shaders compilation, replace some opengl functions with opengles analogs
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2021-11-26 20:51:33 +03:00 |
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nillerusr
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a041c8fc1a
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Replace glBegin/glEnd
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2021-11-21 18:51:30 +03:00 |
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nillerusr
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6e68d4f953
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Rewrite ToGL in OpenGLES(Uncomplete)
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2021-11-21 01:38:59 +03:00 |
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nillerusr
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7e7ac2c827
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Copy original togl to track changes
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2021-11-21 00:48:13 +03:00 |
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