00a2833abc
Improved lag compensation for animations
...
Now we can debug properly lag compensation for animations and make it
more perfect without using the CUserCmd struct
For now it's used to sync better with client but in theory this can be
removed soon.
There's a lot of work to do in anim layers too.
2024-07-10 16:14:53 +02:00
af90154390
Use client side animation for hostages for now
...
Also added GetSkeleton for animating overlay
2024-04-03 05:27:07 +02:00
7bfb4f8ace
Do not exclude useful send prop variables
2024-04-03 00:21:08 +02:00
a4e36339e6
Modified lag compensation suit better our needs
2024-01-27 22:12:03 +01:00
0c3cb614ea
Improved lag compensation
2024-01-25 13:27:03 +01:00
9ac6d4c6e4
Add weapon_accuracy_nospread & posparam lagcomp
2024-01-23 14:32:02 +01:00
nillerusr
b73f3b70fa
cstrike: add autojump convar
2023-08-22 11:11:39 +03:00
hymei
f96a163cf8
arm64 : fix clang compile errors
2022-06-05 01:13:14 +03:00
nillerusr
c36cfccdf0
gameui: add console button to main menu
2022-02-05 22:33:45 +03:00
FluorescentCIAAfricanAmerican
3bf9df6b27
1
2020-04-22 12:56:21 -04:00