00a2833abc
Improved lag compensation for animations
...
Now we can debug properly lag compensation for animations and make it
more perfect without using the CUserCmd struct
For now it's used to sync better with client but in theory this can be
removed soon.
There's a lot of work to do in anim layers too.
2024-07-10 16:14:53 +02:00
070e46c59e
CS Player is now synced with server
...
There's more TODO:
- Fix sequence transitions (remove animation interpolation or fix lag compensation)
2024-04-03 01:45:56 +02:00
051e8abd82
various BuildTransformations fixes
2024-04-03 00:52:33 +02:00
bff7cda345
remove SetNetworkAngles from csplayer PostDataUpdate
2024-04-03 00:26:15 +02:00
7bfb4f8ace
Do not exclude useful send prop variables
2024-04-03 00:21:08 +02:00
31261a72db
Modified baseanim so that it respects the server +
2024-01-28 13:19:05 +01:00
nillerusr
b7bd94c52e
cstrike: fix uninitialized pointers in hud
2023-08-23 23:42:08 +03:00
nillerusr
b5d6051d98
cstrike: optimize flashbang
2023-08-22 11:38:13 +03:00
hymei
f96a163cf8
arm64 : fix clang compile errors
2022-06-05 01:13:14 +03:00
hymei
3bc519aecf
arm64 : fix vgui2 VPAMEL in messagemap
2022-06-05 01:13:13 +03:00
nillerusr
5b926feae6
add csrike source code
2022-03-02 11:45:17 +03:00
nillerusr
edc8d6c584
add source-sdk-2013
2022-03-01 23:00:42 +03:00
FluorescentCIAAfricanAmerican
3bf9df6b27
1
2020-04-22 12:56:21 -04:00