Commit graph

13 commits

Author SHA1 Message Date
d40a479e85 Revert "TODO: figure out why we need to do this"
This reverts commit 53561ff881.
2024-09-05 01:58:30 +02:00
53561ff881 TODO: figure out why we need to do this 2024-09-05 00:09:55 +02:00
f696159421 Improved lag compensation for entities 2024-09-03 23:07:40 +02:00
2782633e53 Now setupbones uses the right angles for cs players 2024-09-02 01:26:08 +02:00
340eeb7e03 Added trigger teleport prediction 2024-08-23 18:24:23 +02:00
14717d8092 Added prediction for triggers, thanks oblivious
Prediction is fixed by me by adding two more functions in prediction
class, there had before some issues because
starttouch/endtouch weren't predicted.
The result is that with lag, it restores touched entities,
including the triggers touched entity list.
2024-08-23 00:42:58 +02:00
2e5867b300 Removed interpolation for animations for now
This cause looping issues due to cycle,
until I find a proper solution for it,
it is disabled for accuracy purposes
and also because we can't trust the client.

This is really hard to see though with high tickrate.
2024-07-12 04:04:53 +02:00
HappyDOGE
1d0be96892 copy correct check 2022-07-28 15:39:35 +03:00
HappyDOGE
5e7b5de897 fix compile time assert 2022-07-28 15:28:35 +03:00
HappyDOGE
a7e90573c6 fix windows build scripts, add windows opus support 2022-07-28 14:27:56 +03:00
hymei
e3f7810566 arm64 : fix intptr_t size 2022-06-05 01:12:32 +03:00
nillerusr
13191a2659 add source-sdk-2013 2022-03-01 23:00:42 +03:00
FluorescentCIAAfricanAmerican
3bf9df6b27 1 2020-04-22 12:56:21 -04:00