d5868bb85b
:x
2024-08-22 23:29:34 +02:00
e8c19bcd1e
Added jigglebones
2024-08-21 08:31:19 +02:00
6e9520277f
Respecting more BuildTransformations on client
2024-08-21 06:54:33 +02:00
95146c3867
Added bone merge; still a lot to fix
2024-08-21 05:11:09 +02:00
631d1ec05c
Reworked cl_show* commands to use game events instead
2024-07-25 18:10:35 +02:00
ea72dde27d
Corrected again a bit more cl_showimpacts
2024-07-19 18:05:58 +02:00
cc3e0fcf04
Added a better way to debug hit registration
2024-07-15 18:21:56 +02:00
0c242ac11d
Added a better way to debug hitboxes & new waf script
2024-07-15 06:52:33 +02:00
00a2833abc
Improved lag compensation for animations
...
Now we can debug properly lag compensation for animations and make it
more perfect without using the CUserCmd struct
For now it's used to sync better with client but in theory this can be
removed soon.
There's a lot of work to do in anim layers too.
2024-07-10 16:14:53 +02:00
nillerusr
edc8d6c584
add source-sdk-2013
2022-03-01 23:00:42 +03:00
FluorescentCIAAfricanAmerican
3bf9df6b27
1
2020-04-22 12:56:21 -04:00