Commit graph

32 commits

Author SHA1 Message Date
nillerusr
0492470ad2 togles: don't use alpha channel in dxt1 decompression for textures without it 2023-04-06 14:36:14 +03:00
nillerusr
b610df81f7 togles: optimize PBO usage 2023-01-12 20:48:13 +03:00
exstrim401
b69cdde7be Fix macOS build (#146)
* Fix macOS build
* Fix *BSD build
* Add missing *BSD include
2022-11-27 16:48:27 +03:00
Er2
9175b29f60 BSD: Add support (#140)
* BSD: Add support

* BSD: other fixes

There is still a bug when vgui haven't got text, maybe because of resources.

Also there is bug where when trying to start new game caption names shows wrong.

* BSD: Debugging

* BSD: modify preprocessor and fix windows

* BSD: Remove debugging and fix labels in gameui

* BSD: Remove disabling some DX9 commands

* BSD: Remove -g flag
2022-11-24 22:04:29 +03:00
exstrim401
2cd1288516 macOS build support 2022-11-20 15:00:44 +02:00
nillerusr
e2aeb92595 engine: upgrade benchmark 2022-11-16 13:51:03 +03:00
nillerusr
4b7c4208fd togl/togles: fix PBO usage 2022-10-08 22:15:17 +03:00
nillerusr
eb6bca9484 togl/togles: fpermissive fixes 2022-10-02 01:03:52 +03:00
nillerusr
6047fba40f togl/togles: use PBO for DYNAMIC textures 2022-10-02 00:58:57 +03:00
nillerusr
c357b171e1 togles: fix alpha test on some GPUs( fixes #119 ) 2022-09-08 20:41:35 +03:00
nillerusr
f3bdff8a34 add additional logging information 2022-09-05 12:54:41 +03:00
nillerusr
aedfaf1df0 fixed some unitialized variables 2022-08-19 23:27:37 +03:00
nillerusr
345c67c152 togles: use sampler objects by default 2022-08-03 16:21:23 +03:00
HappyDOGE
34bb8aa1ae Merge branch 'master' into windows 2022-07-27 12:58:56 +03:00
nillerusr
d80636108c togl/togles: fix flashlight problems 2022-07-25 17:10:10 +03:00
nillerusr
98ea88ab3f aarch64: fix android build 2022-06-19 15:07:41 +03:00
nillerusr
d0c601d189 game: small fixes 2022-06-04 23:08:40 +03:00
nillerusr
6a7f9d0d28 misaligment fixes 2022-05-15 21:09:59 +03:00
nillerusr
bcdccd56d5 togles: use original glCompressedTexture2D when gpu have DXT support 2022-05-01 15:53:52 +03:00
nillerusr
5a307aac59 togles: create pseudo buffer for mali gpu's 2022-04-16 12:27:43 +03:00
nillerusr
654dbe09f3 togles: gamma fix, optimize texture convertation 2022-03-28 00:45:37 +03:00
nillerusr
bc125ed0ff engine: hdr to ldr conversion for HDR_TYPE_NONE 2022-03-26 03:24:41 +03:00
nillerusr
f76f1039ed gameui: add console button to main menu 2022-02-05 22:33:45 +03:00
nillerusr
0c34bd2244 add more custom screen resolutions, fix build 2022-01-25 00:14:29 +03:00
JusicP
7e5db61d4b Fix compilation under MSVC(VS2019) 2022-01-13 16:18:38 +02:00
nillerusr
9314a411c8 Update ToGLES( fix occlusion query and other small things ) 2022-01-09 19:32:21 +03:00
nillerusr
23348a0fed togles: update wscript 2021-11-26 20:57:45 +03:00
nillerusr
3e287a6b70 Fix shaders compilation, replace some opengl functions with opengles analogs 2021-11-26 20:51:33 +03:00
nillerusr
245e7d1368 togles: use GL_EXT_buffer_storage if avalible 2021-11-21 19:47:42 +03:00
nillerusr
a041c8fc1a Replace glBegin/glEnd 2021-11-21 18:51:30 +03:00
nillerusr
6e68d4f953 Rewrite ToGL in OpenGLES(Uncomplete) 2021-11-21 01:38:59 +03:00
nillerusr
7e7ac2c827 Copy original togl to track changes 2021-11-21 00:48:13 +03:00