Commit graph

7 commits

Author SHA1 Message Date
d03c92b6f0 We have now better angle update
Since it was previously based on old frametime,
you would see your angle changes from previous frametime,
not the current one...
It's now fixed.
2024-09-12 22:33:24 +02:00
497a61b029 Fixed in_strafe and others
since CL_ExtraMouseUpdate is called before CreateMove now
2024-09-11 15:19:49 +02:00
14717d8092 Added prediction for triggers, thanks oblivious
Prediction is fixed by me by adding two more functions in prediction
class, there had before some issues because
starttouch/endtouch weren't predicted.
The result is that with lag, it restores touched entities,
including the triggers touched entity list.
2024-08-23 00:42:58 +02:00
nillerusr
08168ffc62 inputsystem: fix UB in touch events callback, make touch more responsive 2023-08-17 14:31:43 +03:00
nillerusr
0c34bd2244 add more custom screen resolutions, fix build 2022-01-25 00:14:29 +03:00
nillerusr
ad16ddab04 add vgui touch panel, touch logic 2021-10-09 15:22:16 +03:00
FluorescentCIAAfricanAmerican
3bf9df6b27 1 2020-04-22 12:56:21 -04:00