The compiler is a bit dumb sometimes, let's help a bit

This commit is contained in:
unknown 2024-09-05 00:55:22 +02:00
parent 53561ff881
commit fb349dbd9f
2 changed files with 6 additions and 2 deletions

View file

@ -1310,10 +1310,12 @@ void CInput::CreateMove ( int sequence_number, float input_sample_frametime, boo
cmd->simulationdata[i] = {};
}
auto entities = g_pFastEntityLookUp->entities;
// Send interpolated simulation time for lag compensation, let it also auto-vectorize this.
for ( int i = 0; i < MAX_EDICTS; i++ )
{
auto pEntity = g_pFastEntityLookUp->entities[i];
auto pEntity = entities[i];
if ( !pEntity )
{

View file

@ -1278,9 +1278,11 @@ CBaseEntity *UTIL_FindEntityProcedural( const char *szName, CBaseEntity *pSearch
*/
CBaseEntity* UTIL_FindEntityByName(const char* szName)
{
auto entities = g_pFastEntityLookUp->entities;
for (int i = 0; i < MAX_EDICTS; ++i)
{
IClientEntity* pClientEntity = g_pFastEntityLookUp->entities[i];
IClientEntity* pClientEntity = entities[i];
if (!pClientEntity)
{