Use compression by default
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3 changed files with 2 additions and 2 deletions
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@ -43,7 +43,7 @@ static ConVar net_drawslider( "net_drawslider", "0", 0, "Draw completion slider
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static ConVar net_chokeloopback( "net_chokeloop", "0", 0, "Apply bandwidth choke to loopback packets" );
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static ConVar net_chokeloopback( "net_chokeloop", "0", 0, "Apply bandwidth choke to loopback packets" );
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static ConVar net_maxfilesize( "net_maxfilesize", "16", 0, "Maximum allowed file size for uploading in MB", true, 0, true, 64 );
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static ConVar net_maxfilesize( "net_maxfilesize", "16", 0, "Maximum allowed file size for uploading in MB", true, 0, true, 64 );
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static ConVar net_compresspackets( "net_compresspackets", "1", 0, "Use compression on game packets." );
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static ConVar net_compresspackets( "net_compresspackets", "1", 0, "Use compression on game packets." );
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static ConVar net_compresspackets_minsize( "net_compresspackets_minsize", "1024", 0, "Don't bother compressing packets below this size." );
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static ConVar net_compresspackets_minsize( "net_compresspackets_minsize", "0", 0, "Don't bother compressing packets below this size." );
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static ConVar net_maxcleartime( "net_maxcleartime", "0.0", 0, "Max # of seconds we can wait for next packets to be sent based on rate setting (0 == no limit)." );
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static ConVar net_maxcleartime( "net_maxcleartime", "0.0", 0, "Max # of seconds we can wait for next packets to be sent based on rate setting (0 == no limit)." );
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static ConVar net_maxpacketdrop( "net_maxpacketdrop", "5000", 0, "Ignore any packets with the sequence number more than this ahead (0 == no limit)" );
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static ConVar net_maxpacketdrop( "net_maxpacketdrop", "5000", 0, "Ignore any packets with the sequence number more than this ahead (0 == no limit)" );
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@ -2337,7 +2337,7 @@ int NET_SendLong( INetChannel *chan, int sock, SOCKET s, const char FAR * buf, i
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// Output : void NET_SendPacket
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// Output : void NET_SendPacket
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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ConVar net_force_compression("net_force_compression", "0");
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ConVar net_force_compression("net_force_compression", "1");
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int NET_SendPacket ( INetChannel *chan, int sock, const netadr_t &to, const unsigned char *data, int length, bf_write *pVoicePayload /* = NULL */, bool bUseCompression /*=false*/ )
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int NET_SendPacket ( INetChannel *chan, int sock, const netadr_t &to, const unsigned char *data, int length, bf_write *pVoicePayload /* = NULL */, bool bUseCompression /*=false*/ )
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{
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{
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