move stub steam api from thirdparty submodule

This commit is contained in:
nillerusr 2023-05-23 22:32:30 +00:00
parent a6c26f4271
commit ed901ead1a
3 changed files with 230 additions and 1 deletions

185
stub_steam/steam_api.cpp Normal file
View file

@ -0,0 +1,185 @@
#define _CRT_SECURE_NO_WARNINGS
#define STEAM_API_EXPORTS
#if defined __GNUC__
#define S_API extern "C" __attribute__ ((visibility("default")))
#elif defined _MSC_VER
#define S_API extern "C" __declspec(dllexport)
#endif
#define NULL 0
S_API void *g_pSteamClientGameServer;
void *g_pSteamClientGameServer = NULL;
//steam_api.h
S_API bool SteamAPI_Init() {
return true;
}
S_API bool SteamAPI_InitSafe() {
return true;
}
S_API void SteamAPI_Shutdown() {
}
S_API bool SteamAPI_RestartAppIfNecessary() {
return false;
}
S_API void SteamAPI_ReleaseCurrentThreadMemory() {
}
S_API void SteamAPI_WriteMiniDump() {
}
S_API void SteamAPI_SetMiniDumpComment() {
}
S_API void SteamAPI_RunCallbacks() {
}
S_API void SteamAPI_RegisterCallback() {
}
S_API void SteamAPI_UnregisterCallback() {
}
S_API void SteamAPI_RegisterCallResult() {
}
S_API void SteamAPI_UnregisterCallResult() {
}
S_API bool SteamAPI_IsSteamRunning() {
return false;
}
S_API void Steam_RunCallbacks() {
}
S_API void Steam_RegisterInterfaceFuncs() {
}
S_API int Steam_GetHSteamUserCurrent() {
return 0;
}
S_API const char *SteamAPI_GetSteamInstallPath() {
return NULL;
}
S_API int SteamAPI_GetHSteamPipe() {
return 0;
}
S_API void SteamAPI_SetTryCatchCallbacks() {
}
S_API void SteamAPI_SetBreakpadAppID() {
}
S_API void SteamAPI_UseBreakpadCrashHandler() {
}
S_API int GetHSteamPipe() {
return 0;
}
S_API int GetHSteamUser() {
return 0;
}
S_API int SteamAPI_GetHSteamUser() {
return 0;
}
S_API void *SteamInternal_ContextInit() {
return NULL;
}
S_API void *SteamInternal_CreateInterface() {
return NULL;
}
S_API void *SteamApps() {
return NULL;
}
S_API void *SteamClient() {
return NULL;
}
S_API void *SteamFriends() {
return NULL;
}
S_API void *SteamHTTP() {
return NULL;
}
S_API void *SteamMatchmaking() {
return NULL;
}
S_API void *SteamMatchmakingServers() {
return NULL;
}
S_API void *SteamNetworking() {
return NULL;
}
S_API void *SteamRemoteStorage() {
return NULL;
}
S_API void *SteamScreenshots() {
return NULL;
}
S_API void *SteamUser() {
return NULL;
}
S_API void *SteamUserStats() {
return NULL;
}
S_API void *SteamUtils() {
return NULL;
}
S_API int SteamGameServer_GetHSteamPipe() {
return 0;
}
S_API int SteamGameServer_GetHSteamUser() {
return 0;
}
S_API int SteamGameServer_GetIPCCallCount() {
return 0;
}
S_API int SteamGameServer_InitSafe() {
return 0;
}
S_API void SteamGameServer_RunCallbacks() {
}
S_API void SteamGameServer_Shutdown() {
}

44
stub_steam/wscript Executable file
View file

@ -0,0 +1,44 @@
#! /usr/bin/env python
# encoding: utf-8
from waflib import Utils
import os
top = '.'
PROJECT_NAME = 'steam_api'
def options(opt):
# stub
return
def configure(conf):
return
def build(bld):
source = [
'steam_api.cpp'
]
includes = [
'.',
'../public',
'../public/tier0',
] + bld.env.INCLUDES_SDL2
defines = []
libs = []
bld.shlib(
source = source,
target = PROJECT_NAME,
name = PROJECT_NAME,
features = 'c cxx',
includes = includes,
defines = defines,
install_path = bld.env.LIBDIR,
use = libs,
subsystem = bld.env.MSVC_SUBSYSTEM,
idx = bld.get_taskgen_count()
)

@ -1 +1 @@
Subproject commit aac07c72058aea6267ea60b70a25602b41469d28
Subproject commit c5b901ecef515ea068fa8b8a19ca5cd5353905cb