game: quantum crouch fix

This commit is contained in:
SanyaSho 2022-08-04 16:30:30 +03:00
parent e6901ffadf
commit e8ffb402de

View file

@ -4191,8 +4191,7 @@ void CGameMovement::FinishUnDuckJump( trace_t &trace )
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------
void CGameMovement::FinishDuck( void ) void CGameMovement::FinishDuck( void )
{ {
if ( player->GetFlags() & FL_DUCKING ) // if ( player->GetFlags() & FL_DUCKING ) return;
return;
player->AddFlag( FL_DUCKING ); player->AddFlag( FL_DUCKING );
player->m_Local.m_bDucked = true; player->m_Local.m_bDucked = true;