commit
d1ac11a5c7
263 changed files with 1098 additions and 537 deletions
26
.gitignore
vendored
26
.gitignore
vendored
|
@ -1,14 +1,40 @@
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|||
*.mak
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||||
*.mak.vpc_crc
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*.vpc_crc
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*.vpc.*
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*.project
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*obj_*
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.waf*
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.lock-waf*
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__pycache__
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*.pyc
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.vs/
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Debug/
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Debug_*/
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Release/
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Release_*/
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*.tlog/
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*.obj
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*.pch
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*.log
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*.idb
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*.pdb
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*.rc
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||||
*.bin
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*.vcxproj*
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*.sln
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*.dll*
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*.exp
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*.ilk
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ValveETWProviderEvents.h
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game/client/*/client.lib
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game/server/*/server.lib
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.DS_Store
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build*/
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android/
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.cache/
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.ccache/
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waf3*/
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.vscode/
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.depproj/
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source-engine.sln
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2
.gitmodules
vendored
2
.gitmodules
vendored
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@ -6,4 +6,4 @@
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url = https://github.com/nillerusr/source-physics
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[submodule "lib"]
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path = lib
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url = https://github.com/nillerusr/source-engine-libs
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url = https://github.com/nillerusr/source-engine-libs.git
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@ -4,18 +4,19 @@ Welcome to source engine:)
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Discord: https://discord.gg/hZRB7WMgGw
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# Current tasks
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- [x] Windows build support for waf
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- [x] NEON support
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- [x] remove unnecessary dependencies
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- [x] Arm(android) port
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- [x] replace current buildsystem with waf
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- [x] rewrite achivement system( to work without steam )
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- [x] 64-bit support
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- [x] VTF 7.5 support
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- [ ] improve performance
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- [ ] fixing bugs
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- [ ] dxvk-native support
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- [ ] Elbrus port
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- [ ] rewrite serverbrowser to work without steam
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- [ ] Windows build support for waf
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# [How to Build?](https://github.com/nillerusr/source-engine/wiki/How-to-build)
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@ -18,13 +18,24 @@ def build(bld):
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source = [
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'AppSystemGroup.cpp',
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'../public/filesystem_init.cpp',
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# 'vguimatsysapp.cpp' [$WIN32]
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# 'winapp.cpp' [$WIN32]
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'posixapp.cpp',# [$POSIX]
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'sdlmgr.cpp'# [$SDL]
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# 'glmrendererinfo_osx.mm' [$OSXALL]
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]
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if bld.env.SDL:
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source += [
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'sdlmgr.cpp'
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]
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if bld.env.DEST_OS == 'win32':
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source += [
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'vguimatsysapp.cpp',
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'winapp.cpp'
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]
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else:
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source += [
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'posixapp.cpp',# [$POSIX]
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]
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includes = [
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'.',
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'../public',
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|
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@ -15,6 +15,8 @@ $Configuration
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$AdditionalIncludeDirectories "$BASE;$SRCDIR\dx9sdk\include" [$WINDOWS]
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$AdditionalIncludeDirectories "$BASE;$SRCDIR\x360xdk\include\win32\vs2005" [$WINDOWS]
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$AdditionalIncludeDirectories "$BASE;$SRCDIR\thirdparty\stb"
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$PreprocessorDefinitions "$BASE;NO_X360_XDK;" [!$X360]
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}
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}
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@ -828,7 +828,7 @@ bool ConvertToATIxN( const uint8 *src, ImageFormat srcImageFormat,
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uint8 *dst, ImageFormat dstImageFormat,
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int width, int height, int srcStride, int dstStride )
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{
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#if !defined( _X360 ) && !defined( POSIX )
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#if 0
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// from rgb(a) to ATIxN
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if( srcStride != 0 || dstStride != 0 )
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@ -877,7 +877,7 @@ bool ConvertToDXTLegacy( const uint8 *src, ImageFormat srcImageFormat,
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uint8 *dst, ImageFormat dstImageFormat,
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int width, int height, int srcStride, int dstStride )
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{
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#if !defined( _X360 ) && !defined( POSIX )
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#if 0
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// from rgb(a) to dxtN
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if( srcStride != 0 || dstStride != 0 )
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return false;
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|
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@ -21,7 +21,6 @@ def build(bld):
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'float_bm.cpp',
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'float_bm2.cpp',
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'float_bm3.cpp',
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#'float_bm4.cpp', [$WINDOWS]
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'float_bm_bilateral_filter.cpp',
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'float_cube.cpp',
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'imageformat.cpp',
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|
@ -31,6 +30,11 @@ def build(bld):
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'tgawriter.cpp',
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'bitmap.cpp'
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]
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if bld.env.DEST_OS == 'win32':
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source += [
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'float_bm4.cpp'
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]
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includes = [
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'.',
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@ -43,6 +47,9 @@ def build(bld):
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defines = []
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libs = []
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#if bld.env.DEST_OS == 'win32':
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# libs += ['NVTC', 'ATI_COMPRESS_MT_VC10']
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bld.stlib(
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source = source,
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@ -53,12 +53,12 @@ int CBlacklistedServerManager::LoadServersFromFile( const char *pszFilename, boo
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{
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const char *pszName = pData->GetString( "name" );
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uint32 ulDate = pData->GetInt( "date" );
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uint64 ullDate = pData->GetUint64( "date" );
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if ( bResetTimes )
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{
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time_t today;
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time( &today );
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ulDate = today;
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ullDate = (uint64)today;
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}
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const char *pszNetAddr = pData->GetString( "addr" );
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@ -68,7 +68,7 @@ int CBlacklistedServerManager::LoadServersFromFile( const char *pszFilename, boo
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m_Blacklist[iIdx].m_nServerID = m_iNextServerID++;
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V_strncpy( m_Blacklist[iIdx].m_szServerName, pszName, sizeof( m_Blacklist[iIdx].m_szServerName ) );
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m_Blacklist[iIdx].m_ulTimeBlacklistedAt = ulDate;
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m_Blacklist[iIdx].m_ullTimeBlacklistedAt = ullDate;
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m_Blacklist[iIdx].m_NetAdr.SetFromString( pszNetAddr );
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++count;
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@ -92,7 +92,7 @@ void CBlacklistedServerManager::SaveToFile( const char *pszFilename )
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{
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KeyValues *pSubKey = new KeyValues( "server" );
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pSubKey->SetString( "name", m_Blacklist[i].m_szServerName );
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pSubKey->SetInt( "date", m_Blacklist[i].m_ulTimeBlacklistedAt );
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pSubKey->SetUint64( "date", m_Blacklist[i].m_ullTimeBlacklistedAt );
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pSubKey->SetString( "addr", m_Blacklist[i].m_NetAdr.ToString() );
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pKV->AddSubKey( pSubKey );
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}
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@ -120,7 +120,7 @@ blacklisted_server_t *CBlacklistedServerManager::AddServer( gameserveritem_t &se
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time_t today;
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time( &today );
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m_Blacklist[iIdx].m_ulTimeBlacklistedAt = today;
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m_Blacklist[iIdx].m_ullTimeBlacklistedAt = (uint64)today;
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m_Blacklist[iIdx].m_NetAdr = netAdr;
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m_Blacklist[iIdx].m_nServerID = m_iNextServerID++;
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@ -145,7 +145,7 @@ blacklisted_server_t *CBlacklistedServerManager::AddServer( const char *serverNa
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time_t today;
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time( &today );
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m_Blacklist[iIdx].m_ulTimeBlacklistedAt = today;
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m_Blacklist[iIdx].m_ullTimeBlacklistedAt = (uint64)today;
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m_Blacklist[iIdx].m_NetAdr = netAdr;
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m_Blacklist[iIdx].m_nServerID = m_iNextServerID++;
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@ -157,7 +157,7 @@ blacklisted_server_t *CBlacklistedServerManager::AddServer( const char *serverNa
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//-----------------------------------------------------------------------------
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// Purpose: Add the given server to the blacklist. Return added server.
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//-----------------------------------------------------------------------------
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blacklisted_server_t *CBlacklistedServerManager::AddServer( const char *serverName, const char *netAddressString, uint32 timestamp )
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blacklisted_server_t *CBlacklistedServerManager::AddServer( const char *serverName, const char *netAddressString, uint64 timestamp )
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{
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netadr_t netAdr( netAddressString );
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@ -168,7 +168,7 @@ blacklisted_server_t *CBlacklistedServerManager::AddServer( const char *serverNa
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int iIdx = m_Blacklist.AddToTail();
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V_strncpy( m_Blacklist[iIdx].m_szServerName, serverName, sizeof( m_Blacklist[iIdx].m_szServerName ) );
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m_Blacklist[iIdx].m_ulTimeBlacklistedAt = timestamp;
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m_Blacklist[iIdx].m_ullTimeBlacklistedAt = timestamp;
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m_Blacklist[iIdx].m_NetAdr = netAdr;
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m_Blacklist[iIdx].m_nServerID = m_iNextServerID++;
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|
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@ -23,7 +23,7 @@ struct blacklisted_server_t
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{
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int m_nServerID;
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char m_szServerName[64];
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uint32 m_ulTimeBlacklistedAt;
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uint64 m_ullTimeBlacklistedAt;
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netadr_t m_NetAdr;
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};
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@ -40,7 +40,7 @@ public:
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blacklisted_server_t *AddServer( gameserveritem_t &server );
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blacklisted_server_t *AddServer( const char *serverName, uint32 serverIP, int serverPort );
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blacklisted_server_t *AddServer( const char *serverName, const char *netAddressString, uint32 timestamp );
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blacklisted_server_t *AddServer( const char *serverName, const char *netAddressString, uint64 timestamp );
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void RemoveServer( int iServerID ); // remove server with matching 'server id' from list
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|
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@ -1,5 +0,0 @@
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|||
#!/bin/bash
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||||
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||||
pushd `dirname $0`
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||||
devtools/bin/vpc /f /hl2 +everything /mksln everything
|
||||
popd
|
|
@ -1 +0,0 @@
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|||
devtools\bin\vpc.exe /2013 +everything /mksln everything.sln
|
|
@ -5,7 +5,7 @@
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|||
//-----------------------------------------------------------------------------
|
||||
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$macro SRCDIR ".."
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$Macro OUTBINDIR "$LIBPUBLIC"
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||||
$Macro OUTBINDIR "$SRCDIR\..\game\bin"
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||||
|
||||
$include "$SRCDIR\vpc_scripts\source_dll_base.vpc"
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||||
|
||||
|
|
|
@ -20,7 +20,8 @@ def build(bld):
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'mdlcache.cpp',
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'../public/studio.cpp',
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||||
'../public/studio_virtualmodel.cpp',
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||||
'../common/studiobyteswap.cpp'
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||||
'../common/studiobyteswap.cpp',
|
||||
'../public/tier0/memoverride.cpp'
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||||
]
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||||
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||||
includes = [
|
||||
|
|
|
@ -5,7 +5,7 @@
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|||
//-----------------------------------------------------------------------------
|
||||
|
||||
$Macro SRCDIR ".."
|
||||
$Macro OUTBINDIR "$LIBPUBLIC"
|
||||
$Macro OUTBINDIR "$SRCDIR\..\game\bin"
|
||||
|
||||
$Include "$SRCDIR\vpc_scripts\source_dll_base.vpc"
|
||||
$include "$SRCDIR\vpc_scripts\source_cryptlib_include.vpc"
|
||||
|
@ -142,6 +142,7 @@ $Project "Dedicated"
|
|||
$Lib tier2
|
||||
$Lib tier3
|
||||
$Lib vgui_controls [$WIN32]
|
||||
$Lib vpklib
|
||||
$LibExternal "$SRCDIR/thirdparty/libedit-3.1/src/.libs/libedit" [$LINUXALL]
|
||||
$ImpLibExternal steam_api
|
||||
$ImpLib SDL2 [$SDL]
|
||||
|
|
|
@ -24,11 +24,8 @@ def build(bld):
|
|||
'../common/SteamAppStartup.cpp',
|
||||
'sys_common.cpp',
|
||||
'sys_ded.cpp',
|
||||
#'sys_windows.cpp', [$WINDOWS]
|
||||
'sys_linux.cpp', # [$POSIX]
|
||||
'console/conproc.cpp',
|
||||
'console/textconsole.cpp',
|
||||
'console/TextConsoleUnix.cpp', # [$POSIX]
|
||||
'../filesystem/filetracker.cpp',
|
||||
'../filesystem/basefilesystem.cpp',
|
||||
'../filesystem/packfile.cpp',
|
||||
|
@ -36,9 +33,20 @@ def build(bld):
|
|||
'../filesystem/filesystem_stdio.cpp',
|
||||
'../filesystem/QueuedLoader.cpp',
|
||||
'../public/zip_utils.cpp',
|
||||
'../filesystem/linux_support.cpp' # [$POSIX]
|
||||
'../public/tier0/memoverride.cpp'
|
||||
]
|
||||
|
||||
if bld.env.DEST_OS == 'win32':
|
||||
source += [
|
||||
'sys_windows.cpp'
|
||||
]
|
||||
else:
|
||||
source += [
|
||||
'sys_linux.cpp', # [$POSIX]
|
||||
'console/TextConsoleUnix.cpp', # [$POSIX]
|
||||
'../filesystem/linux_support.cpp' # [$POSIX]
|
||||
]
|
||||
|
||||
includes = [
|
||||
'.',
|
||||
'../public',
|
||||
|
|
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|||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:3e3a0893326c705d44a13d9263681df9b50a3112f37c45488f5e4919f3b3d26e
|
||||
size 1083572
|
|
@ -1,3 +0,0 @@
|
|||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:0dcf72695c4dc029768d2d8fadb5d61d56dcf896bb9683dc936f8a046c608495
|
||||
size 3901404
|
|
@ -1,3 +0,0 @@
|
|||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:ef5622f062ea151ea49aee29903562b819bd65c90b052877c127ebcd428895dd
|
||||
size 3436
|
BIN
dx9sdk/lib/amd64/D3DCSX.lib
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dx9sdk/lib/amd64/D3DCSX.lib
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dx9sdk/lib/amd64/D3DCSXd.lib
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dx9sdk/lib/amd64/D3DCSXd.lib
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dx9sdk/lib/amd64/DxErr.lib
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dx9sdk/lib/amd64/DxErr.lib
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dx9sdk/lib/amd64/X3DAudio.lib
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dx9sdk/lib/amd64/X3DAudio.lib
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dx9sdk/lib/amd64/XAPOFX.lib
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dx9sdk/lib/amd64/XAPOFX.lib
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dx9sdk/lib/amd64/XInput.lib
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dx9sdk/lib/amd64/XInput.lib
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dx9sdk/lib/amd64/d2d1.lib
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dx9sdk/lib/amd64/d2d1.lib
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dx9sdk/lib/amd64/d3d10.lib
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dx9sdk/lib/amd64/d3d10_1.lib
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dx9sdk/lib/amd64/d3d11.lib
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dx9sdk/lib/amd64/d3d9.lib
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dx9sdk/lib/amd64/d3d9.lib
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dx9sdk/lib/amd64/d3dcompiler.lib
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dx9sdk/lib/amd64/d3dx10.lib
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dx9sdk/lib/amd64/d3dx10.lib
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dx9sdk/lib/amd64/d3dx10d.lib
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dx9sdk/lib/amd64/d3dx11.lib
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dx9sdk/lib/amd64/d3dx11d.lib
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dx9sdk/lib/amd64/d3dx9.lib
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dx9sdk/lib/amd64/d3dx9d.lib
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dx9sdk/lib/amd64/d3dxof.lib
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dx9sdk/lib/amd64/d3dxof.lib
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dx9sdk/lib/amd64/dinput8.lib
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dx9sdk/lib/amd64/dsound.lib
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dx9sdk/lib/amd64/dwrite.lib
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dx9sdk/lib/amd64/dwrite.lib
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dx9sdk/lib/amd64/dxgi.lib
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dx9sdk/lib/amd64/dxgi.lib
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dx9sdk/lib/amd64/dxguid.lib
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dx9sdk/lib/amd64/xapobase.lib
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@ -1,3 +0,0 @@
|
|||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:11049ebe22f538fd6ca0d6231012c01bf7b867ee181c976fdeba2a666926ae24
|
||||
size 272820
|
|
@ -1,3 +0,0 @@
|
|||
version https://git-lfs.github.com/spec/v1
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||||
oid sha256:5f410143bdc4fd43a2de62f03837aae135009952c08a1dfef19dcf2d898e75f7
|
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size 2466
|
|
@ -1,3 +0,0 @@
|
|||
version https://git-lfs.github.com/spec/v1
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||||
oid sha256:461a9baf9d7a3e6ce4b04ef7814296c0fcad36ec77deb7566b361cbdabf6e3d7
|
||||
size 4988
|
|
@ -1,3 +0,0 @@
|
|||
version https://git-lfs.github.com/spec/v1
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||||
oid sha256:2a7302d67797790fa68dd8c42308621e90971dc71179c702574208b3e56b351f
|
||||
size 614522
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BIN
dx9sdk/lib/x86/DxErr8.lib
Normal file
BIN
dx9sdk/lib/x86/DxErr8.lib
Normal file
Binary file not shown.
BIN
dx9sdk/lib/x86/DxErr9.lib
Normal file
BIN
dx9sdk/lib/x86/DxErr9.lib
Normal file
Binary file not shown.
BIN
dx9sdk/lib/x86/XInput.lib
Normal file
BIN
dx9sdk/lib/x86/XInput.lib
Normal file
Binary file not shown.
BIN
dx9sdk/lib/x86/amstrmid.lib
Normal file
BIN
dx9sdk/lib/x86/amstrmid.lib
Normal file
Binary file not shown.
BIN
dx9sdk/lib/x86/d3d8.lib
Normal file
BIN
dx9sdk/lib/x86/d3d8.lib
Normal file
Binary file not shown.
BIN
dx9sdk/lib/x86/d3d9.lib
Normal file
BIN
dx9sdk/lib/x86/d3d9.lib
Normal file
Binary file not shown.
BIN
dx9sdk/lib/x86/d3dx.lib
Normal file
BIN
dx9sdk/lib/x86/d3dx.lib
Normal file
Binary file not shown.
BIN
dx9sdk/lib/x86/d3dx8.lib
Normal file
BIN
dx9sdk/lib/x86/d3dx8.lib
Normal file
Binary file not shown.
BIN
dx9sdk/lib/x86/d3dx8d.lib
Normal file
BIN
dx9sdk/lib/x86/d3dx8d.lib
Normal file
Binary file not shown.
BIN
dx9sdk/lib/x86/d3dx8dt.lib
Normal file
BIN
dx9sdk/lib/x86/d3dx8dt.lib
Normal file
Binary file not shown.
BIN
dx9sdk/lib/x86/d3dx9.lib
Normal file
BIN
dx9sdk/lib/x86/d3dx9.lib
Normal file
Binary file not shown.
BIN
dx9sdk/lib/x86/d3dx9d.lib
Normal file
BIN
dx9sdk/lib/x86/d3dx9d.lib
Normal file
Binary file not shown.
BIN
dx9sdk/lib/x86/d3dx9dt.lib
Normal file
BIN
dx9sdk/lib/x86/d3dx9dt.lib
Normal file
Binary file not shown.
BIN
dx9sdk/lib/x86/d3dxd.lib
Normal file
BIN
dx9sdk/lib/x86/d3dxd.lib
Normal file
Binary file not shown.
BIN
dx9sdk/lib/x86/d3dxof.lib
Normal file
BIN
dx9sdk/lib/x86/d3dxof.lib
Normal file
Binary file not shown.
BIN
dx9sdk/lib/x86/ddraw.lib
Normal file
BIN
dx9sdk/lib/x86/ddraw.lib
Normal file
Binary file not shown.
BIN
dx9sdk/lib/x86/dinput.lib
Normal file
BIN
dx9sdk/lib/x86/dinput.lib
Normal file
Binary file not shown.
BIN
dx9sdk/lib/x86/dinput8.lib
Normal file
BIN
dx9sdk/lib/x86/dinput8.lib
Normal file
Binary file not shown.
BIN
dx9sdk/lib/x86/dmoguids.lib
Normal file
BIN
dx9sdk/lib/x86/dmoguids.lib
Normal file
Binary file not shown.
BIN
dx9sdk/lib/x86/dplayx.lib
Normal file
BIN
dx9sdk/lib/x86/dplayx.lib
Normal file
Binary file not shown.
BIN
dx9sdk/lib/x86/dsetup.lib
Normal file
BIN
dx9sdk/lib/x86/dsetup.lib
Normal file
Binary file not shown.
BIN
dx9sdk/lib/x86/dsound.lib
Normal file
BIN
dx9sdk/lib/x86/dsound.lib
Normal file
Binary file not shown.
BIN
dx9sdk/lib/x86/dxguid.lib
Normal file
BIN
dx9sdk/lib/x86/dxguid.lib
Normal file
Binary file not shown.
BIN
dx9sdk/lib/x86/dxtrans.lib
Normal file
BIN
dx9sdk/lib/x86/dxtrans.lib
Normal file
Binary file not shown.
BIN
dx9sdk/lib/x86/encapi.lib
Normal file
BIN
dx9sdk/lib/x86/encapi.lib
Normal file
Binary file not shown.
BIN
dx9sdk/lib/x86/ksproxy.lib
Normal file
BIN
dx9sdk/lib/x86/ksproxy.lib
Normal file
Binary file not shown.
BIN
dx9sdk/lib/x86/ksuser.lib
Normal file
BIN
dx9sdk/lib/x86/ksuser.lib
Normal file
Binary file not shown.
BIN
dx9sdk/lib/x86/msdmo.lib
Normal file
BIN
dx9sdk/lib/x86/msdmo.lib
Normal file
Binary file not shown.
Some files were not shown because too many files have changed in this diff Show more
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Reference in a new issue