gameui: fix linux build issue
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1 changed files with 2 additions and 2 deletions
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@ -87,7 +87,7 @@ using namespace vgui;
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#include "tier1/utlstring.h"
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#include "steam/steam_api.h"
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#ifdef USE_SDL
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#ifdef ANDROID
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#include <SDL_misc.h>
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#endif
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@ -241,7 +241,7 @@ public:
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if( GameUI().IsInLevel() ) return;
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m_bSelected = false;
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#ifdef USE_SDL
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#ifdef ANDROID
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if( m_szUrl ) SDL_OpenURL( m_szUrl );
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#endif
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