game: fix 357 crosshair in hl2mp
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1 changed files with 3 additions and 3 deletions
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@ -140,9 +140,9 @@ void CWeapon357::PrimaryAttack( void )
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angles.y += random->RandomInt( -1, 1 );
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angles.y += random->RandomInt( -1, 1 );
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angles.z = 0;
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angles.z = 0;
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#ifndef CLIENT_DLL
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//#ifndef CLIENT_DLL
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pPlayer->SnapEyeAngles( angles );
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// pPlayer->SnapEyeAngles( angles );
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#endif
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//#endif
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pPlayer->ViewPunch( QAngle( -8, random->RandomFloat( -2, 2 ), 0 ) );
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pPlayer->ViewPunch( QAngle( -8, random->RandomFloat( -2, 2 ), 0 ) );
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