Increased weapon range
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1 changed files with 1 additions and 1 deletions
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@ -344,7 +344,7 @@ void CCSWeaponInfo::Parse( KeyValues *pKeyValuesData, const char *szWeaponName )
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m_iPenetration = pKeyValuesData->GetInt( "Penetration", 1 );
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m_iDamage = pKeyValuesData->GetInt( "Damage", 42 ); // Douglas Adams 1952 - 2001
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m_flRange = pKeyValuesData->GetFloat( "Range", 8192.0f );
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m_flRange = pKeyValuesData->GetFloat( "Range", 524934.0f ); // around 10km
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m_flRangeModifier = pKeyValuesData->GetFloat( "RangeModifier", 0.98f );
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m_iBullets = pKeyValuesData->GetInt( "Bullets", 1 );
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m_flCycleTime = pKeyValuesData->GetFloat( "CycleTime", 0.15 );
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