Change to FL_EDICT_ALWAYS
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1856a9ee30
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7a92c3afde
5 changed files with 57 additions and 56 deletions
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@ -3194,7 +3194,7 @@ void _Host_RunFrame (float time)
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float flEstimatedAmountToAdd = host_frametime / host_state.interval_per_tick;
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float flEstimatedAmountToAdd = host_frametime / host_state.interval_per_tick;
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g_ClientGlobalVariables.interpolation_amount += flEstimatedAmountToAdd;
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g_ClientGlobalVariables.interpolation_amount += flEstimatedAmountToAdd;
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// Accumulate also the one we diddn't account for.
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// Accumulate also the one we didn't account for.
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g_ClientGlobalVariables.interpolation_amount += flLastInterpolationAmountOnTick * flEstimatedAmountToAdd;
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g_ClientGlobalVariables.interpolation_amount += flLastInterpolationAmountOnTick * flEstimatedAmountToAdd;
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ErrorIfNot(g_ClientGlobalVariables.interpolation_amount >= 0.0f,
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ErrorIfNot(g_ClientGlobalVariables.interpolation_amount >= 0.0f,
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@ -3493,7 +3493,7 @@ void CMortarShell::Precache()
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//------------------------------------------------------------------------------
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//------------------------------------------------------------------------------
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int CMortarShell::UpdateTransmitState( void )
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int CMortarShell::UpdateTransmitState( void )
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{
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{
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return SetTransmitState( FL_EDICT_PVSCHECK );
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return SetTransmitState( FL_EDICT_ALWAYS );
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}
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}
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//---------------------------------------------------------
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//---------------------------------------------------------
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@ -438,6 +438,6 @@ void CGrenadeBeam::Precache( void )
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//------------------------------------------------------------------------------
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//------------------------------------------------------------------------------
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int CGrenadeBeam::UpdateTransmitState(void)
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int CGrenadeBeam::UpdateTransmitState(void)
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{
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{
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return SetTransmitState( FL_EDICT_PVSCHECK );
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return SetTransmitState( FL_EDICT_ALWAYS );
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}
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}
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@ -8,6 +8,7 @@
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//=============================================================================//
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//=============================================================================//
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#include "cbase.h"
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#include "cbase.h"
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#include "edict.h"
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#include "physics_prop_ragdoll.h"
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#include "physics_prop_ragdoll.h"
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#include "npc_barnacle.h"
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#include "npc_barnacle.h"
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#include "npcevent.h"
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#include "npcevent.h"
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@ -2587,7 +2588,7 @@ void CBarnacleTongueTip::Spawn( void )
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int CBarnacleTongueTip::UpdateTransmitState( void )
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int CBarnacleTongueTip::UpdateTransmitState( void )
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{
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{
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return SetTransmitState( FL_EDICT_PVSCHECK );
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return SetTransmitState( FL_EDICT_ALWAYS );
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}
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}
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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@ -275,7 +275,7 @@ bool CBoneFollower::Init( CBaseEntity *pOwner, const char *pModelName, solid_t &
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int CBoneFollower::UpdateTransmitState()
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int CBoneFollower::UpdateTransmitState()
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{
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{
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// Send to the client for client-side collisions and visualization
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// Send to the client for client-side collisions and visualization
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return SetTransmitState( FL_EDICT_PVSCHECK );
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return SetTransmitState( FL_EDICT_ALWAYS );
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}
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}
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void CBoneFollower::VPhysicsUpdate( IPhysicsObject *pPhysics )
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void CBoneFollower::VPhysicsUpdate( IPhysicsObject *pPhysics )
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