game: update hud_flashlight.cpp (::yoba_Ukraine::) (ValveSoftware/source-sdk-2013#275)
This commit is contained in:
parent
4838d9ee3f
commit
69b377495b
1 changed files with 1 additions and 1 deletions
|
@ -135,7 +135,7 @@ void CHudFlashlight::Paint()
|
||||||
surface()->DrawSetTextPos( m_IconX, m_IconY );
|
surface()->DrawSetTextPos( m_IconX, m_IconY );
|
||||||
surface()->DrawUnicodeChar( pState );
|
surface()->DrawUnicodeChar( pState );
|
||||||
|
|
||||||
// Don't draw the progress bar is we're fully charged
|
// Don't draw the progress bar if we're fully charged
|
||||||
if ( bIsOn == false && chunkCount == enabledChunks )
|
if ( bIsOn == false && chunkCount == enabledChunks )
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue