From 60cd88e786134e609088e685c356fbb14668f9cf Mon Sep 17 00:00:00 2001 From: Kamay Xutax Date: Wed, 3 Apr 2024 00:26:15 +0200 Subject: [PATCH] remove SetNetworkAngles from csplayer PostDataUpdate --- game/client/cstrike/c_cs_player.cpp | 4 ---- 1 file changed, 4 deletions(-) diff --git a/game/client/cstrike/c_cs_player.cpp b/game/client/cstrike/c_cs_player.cpp index 314fa1a6b0..ab78b50da2 100644 --- a/game/client/cstrike/c_cs_player.cpp +++ b/game/client/cstrike/c_cs_player.cpp @@ -1382,10 +1382,6 @@ void C_CSPlayer::ValidateModelIndex( void ) void C_CSPlayer::PostDataUpdate( DataUpdateType_t updateType ) { - // C_BaseEntity assumes we're networking the entity's angles, so pretend that it - // networked the same value we already have. - SetNetworkAngles( GetLocalAngles() ); - BaseClass::PostDataUpdate( updateType ); }