diff --git a/game/client/cstrike/c_cs_player.cpp b/game/client/cstrike/c_cs_player.cpp index 314fa1a6b0..ab78b50da2 100644 --- a/game/client/cstrike/c_cs_player.cpp +++ b/game/client/cstrike/c_cs_player.cpp @@ -1382,10 +1382,6 @@ void C_CSPlayer::ValidateModelIndex( void ) void C_CSPlayer::PostDataUpdate( DataUpdateType_t updateType ) { - // C_BaseEntity assumes we're networking the entity's angles, so pretend that it - // networked the same value we already have. - SetNetworkAngles( GetLocalAngles() ); - BaseClass::PostDataUpdate( updateType ); }